RCT Discussion / Cool Screens
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11-June 09
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inVersed Offline
So after silently following CD5's Charleston Gardens Amusement Park, I decided to go over to this Atari site for RCT3 and look at a few of the other parks over there. Here a few of the screens that stood out as representation of the marvels that can be created in that game (if unlike me you have a system strong enough to handle RCT3)
This screen is from FlyingDutchman7's Lake Horseshoue's Tropical Adventure. Notice the detailing put in this stall to enhance realism. Everything is here from various cup sizes, soft drink fountain, and french fry grease bath.
From Twilight Point Dubai by towersdude & johnnycannon8. Look at the architectural details in this park entrance, it rivals (if not surpasses) that of some of the most elite parkmakers at this site.
From the same park. This close up on the facade shows the scaffolding that adds realistic detail and gives it that "under construction" appearance.
This screen by masketbandit101 from Dreams Park leaves me speechless
...so does this one
...and this one
...and finally this one
Dream World by kukamonda
A Hotel by Boston in his Experimental Park but wait...
...look at that fuckin interior
Masketbandit101 making use of RCT3's water park feature here with his Tidal Point Waterpark
An image from the "dry" side of Tidal Point.
The scale of this woodie by kidfox from South Metro Studios seems pretty immense. Even though this screen isn't finished I still quite like it
unnamed Intamin Giga Coaster by maskedbandit101 notice the lighting and the beautiful night setting
Lastly an pretty cool night image of a wooden coaster named Outback by CoasterJoe
Hope you all don't mind me posting some of these shots here... Considering how many of you love Charleston Gardens.. i figured you might find these screens intriguing as well... if you want, have a look around at these atari forums here and if you see something that stands out to you post it here. I would love to see what you find. -
Brent Offline
Some great screens there... would you happen to know who made the Disney park with the rapids ride and train go through (what I think was) the Indiana Jones Adventure? Was a couple years back, I think... just looked amazing.'
Also, what are your PC specs? How crazy of a park can you have before it starts lagging? -
Coaster Ed Offline
I've been in awe of a lot of the stuff I've seen in RCT3. Probably more so than anything in RCT2 or LL because I don't understand how they're doing it. Is this stuff already in the game or are they creating it in a 3D rendering program and then importing it? I suspect it's the latter (like RCT2 scenery) but I wish I knew how to do what they're doing. That's a lot closer to what I see in my head than anything I've been able to make in RCT. -
nin Offline
The only problem I have with RCT3 is that everything appears so... plastic. So much of the custom scenery created for the game has absolutely no texture at all, and when its beside the foliage and pathways and people, there is so much clash and the architecture looks so out of place. I'm basically teaching myself to deal with it whenever i go onto rct3 forums, and whenever i play the game myself. -
Louis! Offline
There's an awesome Tokyo Disneyland & Tokyo DisneySea recreation going on over there, I'll try get some screens posted. -
Xcoaster Offline
^ That's pretty.
Once I get a new fancy computer I might try Rct3 out again, especially now that there's custom scenery available. However, I'm still concerned about lag and the limitations of the custom scenery. A lot of parks seem to be very defined by their custom scenery selection. -
MF72 Offline
Take a look at circleVision's Oceania or shyguy's Wonder World and you'll be picking your jaw off the floor.
Also, don't forget my parks! -
Goliath123 Offline
I got some cool links here:
I follow the atari forums for a while now
http://www.ataricomm...ad.php?t=668244 Gold rush creek
http://www.ataricomm...ad.php?t=668205 Black berry hills
http://www.ataricomm...ad.php?t=590654 The nexus
These are some of my favourites. -
robbie92 Offline
These screens look great, but tbh I'd like them better in RCT2... Just my $0.02 though... -
RCTCA Offline
They're also coming out with custom rides for RCT3 too. It's pretty amazing, they just started appearing last September.Edited by RCTCA, 18 June 2009 - 07:03 PM.
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wheres_walto Offline
Decided to revive this, I'm actually starting to think people may be onto something when they talk about RCT3's potential.
A cruise ship by bluesnake
Interior of the ship, it looks more like the Sims than RCT
Just another awesome picture from CGA
Part of a dive coaster in Burj Oasis by jacksonbill (NGT)
Another pic from the same park, this is looking amazing
A third pic from Burj Oasis
If only every computer could have high quality graphics card, just imagine what would be created here. -
Splitvision Offline
There's undoubtedly a lot of things you can do in this game that you can't do in RCT2, to the point that I wanna try it out myself. If anyone on here knows, what is needed to build stuff like that shown in the screens? Is there custom objects packs, trainers, patches etc. that needs to be acquired, and if so, where can I get them?
EDIT: that dive coaster pic (the fourth one) is stunning! -
spartan Offline
that dive coaster pic (the fourth one) is stunning!
also, anyone know what graphics card can handle RCT3 because I want to download a few of these and check them out. -
turbin3 Offline
What for a graphic card do you have? How many RAM? Which processor?
I need some informations to answer your question. -
Cena Offline
Me thinks if you have an X58 board, with an Intel i7 965 Extreme edition and a quad crossfire solution with AMD Ati 5780's and about 24 GB of Ram, , it will run pretty smoothly on 1920x1080.also, anyone know what graphics card can handle RCT3 because I want to download a few of these and check them out.
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BelgianGuy Offline
install neton 1 and 2
that schould get you a headstart, otherwise just look at parks in those forums and ask wich scenery it is
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