H2H5 / [H2H5] Round Robin | Round 4 | Match 2
- 29-May 09
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Midnight Aurora Offline
I really don't think he was being sarcastic. Being a competition, there's really no wrong way to win, as long as you're within the rules. I'm sure that the "fans" will bitch and moan about whatever being cheap and forfeiting a match and whatever it is people bitch about, but in the end, a win is a win, and a win by statistics is still a win. If the team is sure they're going to lose, then they would benefit by doing a simple analysis of what would be best for the their team in the long run. I know I do it for every project and test I do/take.
I guess I'm the only one that wasn't overly impressed by the LL park? Given the competition, I would have still given them my vote, but that was only because I didn't get the other park. There were a lot of plot holes, I guess you could say. But for the LL park, beyond the use of some seemingly new textures, there was absolutely nothing new. It was still the same old boxy 2x2 or 2x__ shit that's been going around for years, with a few variations. The foliage was not on par with today's work... I liked the coasters, yeah, but it really was a lot of the same, with some logical steps up with time factored in.Edited by Midnight Aurora, 02 June 2009 - 10:32 AM.
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Evil WME Offline
This is not the Premier league or what precedes the Nobel Prize.
You build a park, you send it in, you hope it wins, you describe the process as fun. That's it, nothing more! -
K0NG Offline
^^ Nice "I sobered up a bit" editing there, MA. Although I found it to be a more fun read last night.Edited by K0NG, 02 June 2009 - 01:23 PM.
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5dave Offline
And here goes another one...!
Xlapak:
Another awesome LL park. You guys still keep pushing the limits of this game. Really nice. The theme isn't something new, but I like the whole 2012 idea behind it. The readme really helped a lot, good work on that! The park really oozes atmosphere and has some really nice LL architecture in it. The landscape was also VERY nice and everything was embedded and interacted with something. All the coaster were really good and pretty unique. The supsended coaster was solid, I liked how it was going in and out of the structure on top of the mountain. The astronomer was also really cool, I noticed it after I've read the readme file. Snake in the grass was the best embedded coaster of the park. It interacted really nicely with the surroundings and the architecture. Demon of the fall (cool name ) was a really ravenous coaster, I loved how it started high above behind those walls and then dropped down into the big inversions. The ending of it was really nice, how it interacted with itself. I must say I'm not a big fan of lifthills in the end of the ride, though... All in all it was pretty solid, nothing really groundbreaking and new, but a very solid LL park.
Aquatica:
I wasn't sure about the themes here. You had Atlantis, Port royal, and some sort of sunken lost continent. I don't think this themes fit together at all. A readme was missing. I had no idea what was going on in the park. You had those two barriers (against water I suppose) and it was splitted into those 3 incoherent areas which aren't even connected to each other. And if the middle area was a water tank, why is a coaster in it that goes through holes in the tank? Sorry, I just don't understand it at all. I thought the pirate area was nice. I liked the coaster, it flowed pretty well and was nicely embedded! The cliff looked pretty cool with those buildings nestled to it. The atlantean area looked similar from the layout, but the buildings weren't that nice IMO. The archy was good, but there were some colors missing (maybe white and yellow). And the middle section was a bit confusing. It was aztec to some extent, but the other buildings looked rustic... I hope this park is unfinished and there will be some sort of explanation for it.
"MFG" -
Turtle Offline
Is the ending of Snake in the Grass meant to highlight the helix going into the ground at different points? That's pretty cool. -
Six Frags Offline
Wow, this total votes number is truly pathetic..
I mean, 2 votes in the last 2 days, they both went to the Germans and their voting average got up with almost 15%..
I hope some more people will vote in the last few hours, or maybe there can be some sort of look into the votes by the management to see what happened here..
It has been said already, but round 2-match 1 got 28 votes, so where are the other votes?
SF
ps; I don't think that was meant by it, turtle -
Turtle Offline
Then tell me what it is! I will vote now, been looking the parks over for a day or so now i've got LL working.
I voted for Xlapak. A really nicely landscaped map, it flowed really well. Every little area was good to see, small touches to add to the park, parrot on a fence is bloody lovely. And so is that large wooden door. Really well done. -
Levis Offline
LL vs rct2 matches will always have the fewest votes cause you need to own both games. only LL or only RCT2 matches will get more votes.
will write what I think about the parks later. but both where pretty good.
altough it was kinda dissapointing to see an unfinnished park again. -
misterthom Offline
cant open the ll, but the rct2 park really dissapointed me, all those fishes were way too busy and the idea's were good, but not good enough done, to beat the ll, however that one could be dissapointing too. -
Brent Offline
LL vs rct2 matches will always have the fewest votes cause you need to own both games. only LL or only RCT2 matches will get more votes.
will write what I think about the parks later. but both where pretty good.
altough it was kinda dissapointing to see an unfinnished park again.
Does this really surprise you? It's way too common for this contest... has happened numerous times in each and every contest of this type in the past, so you knew it'd be happening again. -
Nokia Offline
not to get off topic here, but ummm its been almost 5 days,
when is the next match gonna be posted? -
Panic Offline
@Turtle and others: the whole Snake in the Grass thing was just self-wankage over the fact that the last little incline slows the train down to station speed without brakes needed. It was completely accidental that it worked out that way.Edited by Panic, 03 June 2009 - 05:10 PM.
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Liampie Offline
Congratulations AL, you really deserve the win here. Thanks for such a cool park, although I haven't had the chance to look at it ingame yet.
I hate our park. There's is some good stuff, but as a whole it's a huge mess.
Port Royal, I think, is probably one of the best areas I've ever done. It's a shame it is located in this park. If I ever do another pirate-themed park I'll copy this area into the new park. The lower pirate area was done by Luigi, but we all agreed that there were a few annoying flaws so I modified it a bit. The lowest row of buildings however, is pure Luigi. I feel sorry for him that his upper part got modified by me, and the lower part is covered by a glass wall...
Supports are done by Louis, the small unfinished coral reef by me.
The middle section is done mostly by Luigi, except for the path layout, the temple and the weird coaster.
Upper Atlantis section is done by me, and it sucks. I somewhat like the entrance, but everything else just totally sucks. I believe I had a good idea, and Louis probably had one too, but there wasn't enough time left to do that. What's there now is extremely rushed... Lower Atlantis section is done by Louis, obviously.
The screen gives the impression that Louis did the least of all of us, but that's not true. I believe he spent a lot of hours on hacking all the fish and the coaster supports.
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