Related Games / Six Flags South Carolina 1975-Today [RCT3]
- 25-April 09
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coasterdude5 Offline
2000
22nd Season
Hello all! Today is a new day and Six Flags South Carolina is open once again.
I got to the park extra early to take advantage of the shorter lines!
The Great Swings
I was surprised -- the park wasn't as crowded today as I originally thought it would be.
I'll leave you today with a shot of Undertaker!
Signing off,
Tommy -
coasterdude5 Offline
2000
22nd Season
We're past the summer's halfway point and there's some (de)construction taking place!
RoadRunner has officially closed. The ride first opened in 1988 as Millipede but was renamed and repainted when the park reopened under Six Flags' ownership. Still no word on what will replace the ride, though.
Now the park is without any family coaster - that's a little strange for a park of this size.
In other news, Undertaker isn't going anywhere!
I think we can go a few years without losing any more rides.
Perhaps next year's new addition will be another family coaster - who knows at this point.
We should know more about next year within a few weeks!
Signing off,
Tommy -
coasterdude5 Offline
2000
22nd Season
I got a few sad shots from the past week.
Sadly, RoadRunner has met its end.
The pieces were sold for scrap metal.
It's a sad day at Six Flags South Carolina.
Signing off,
Tommy -
coasterdude5 Offline
2000
22nd Season
I've got great news! Next year's addition will be announced TOMORROW! From looking around the internet a little while today, it seems that most people believe that 2001 will bring a new coaster. The only question is: What kind will it be?
They've got a good plot of land to work with.
There is no sign of RoadRunner remaining. I was told that some of the ride's themeing will be dispersed and reused at other Six Flags parks.
Here's one last shot of Undertaker!
Signing off,
Tommy -
coasterdude5 Offline
2001
AnnouncementStraight Up, With A Twist! At Six Flags South Carolina
The new high-thrill supercoaster being built at Six Flags South Carolina for the 2001 summer season will rocket riders at speeds up to 70 mph – forward and backward – straight up and straight back down two 185-foot vertical skytowers.
Called “V2: Vertical Velocity,” the new Six Flags South Carolina ride will be the first of its kind East of the Mississippi River and one of only three suspended spiraling impulse coasters in America. When it opens Memorial Day Weekend, V2: Vertical Velocity will become the new tallest, fastest, most extreme roller coaster in the southeast. The new-generation impulse coaster’s extreme acceleration will “launch you into sensory overdrive,” Park officials declared, and deliver unparalleled “air time” – that free-fall feeling of weightlessness that roller coaster thrill seekers treasure.
The signature feature of V2: Vertical Velocity is a spiraling corkscrew atop the first vertical skytower, giving riders a wicked whirl just as they reach its already-dizzying heights. On the back swing, the straight-shot second tower dangles the daring and dauntless passengers face down from 18 stories high before releasing them on a pulse-pounding plummet back into the station.
V2: Vertical Velocity is manufactured by Intamin Worldwide of Switzerland. Its 28 passengers are secured, legs dangling, in ski-lift-style seats suspended beneath the steel track. An advanced-design propulsion system applies sequentially pulsing electro-magnetic power to propel the train at high speeds along the 670-foot-long, U-shaped track. The V2’s innovative Linear Induction Motor represents the bold future of extreme rides and is the only high-tech coaster launching system of its kind in the area.
Six Flags South Carolina's V2: Vertical Velocity is modeled after America’s first suspended, spiraling impulse coaster, called Superman: Ultimate Escape, which opened to rave reviews at Six Flags Ohio in 2000 and is rated one of the world’s top 25 steel roller coasters by Amusement Today magazine.
Vertical Velocity will stand on the land once occupied by the park's RoadRunner coaster.
The park's skyline will change drastically yet again in 2001. Click above to see a larger image. -
coasterdude5 Offline
2001
23rd Season
I can't believe opening day is already here! Park officials were reportedly worried whether or not Vertical Velocity would be ready for guests, but luckily for us the ride is open!
It's hard to miss the ride's two vertical towers emerging from the tree line.
Getting to the park extra early on opening day is always a good idea!
I see V2!
The ride's station stands where RoadRunner's station once stood. The ride experience is like nothing I've ever experienced before. The launch is so powerful that it really takes your breath away. I've heard a lot of people claim that the ride would be just like Viper, but it's so much better. The weightlessness experienced at the top of the reverse spike is incredible. I give V2 two thumbs up!
Obligatory Undertaker shot!
The ride looks beautiful at night. I'm sure I'll be back several times this season!
Signing off,
Tommy -
Austin55 Offline
Thats pretty neat, makes sense to me. It's starting to get alot of fun to see where the park is going. \
Does it hang partially over that lake like the one in SFGAM? -
nin Offline
That's rather great, really liking this update.
A small suggestion on your 'announcements' though, Six Flags tends to capitalize their names in announcements (among other things as well), such as SUPERMAN: Ride of Steel, etc etc. Only a small, very nit-picky detail but nonetheless it adds to the realism. -
Louis! Offline
Even though i've missed several months of constant updating, it doesnt look like i've actually missed a great deal of new stuff.
This update is nice though, as is the whole park and the style of posting shows the thought put into the project. It's a shame sometimes the same thing is posted over and over, as I've struggled to look back and actually see any new additions i've missed. Anyhoo, a solid update, the station building is very well done too. -
coasterdude5 Offline
2001
23rd Season
Vertical Velocity is a huge hit! Although the lines for the ride might be long, the wait is totally worth it!
The airtime on this ride is insane!
The speed the train takes as it's flying through the station is crazy.
The ride ops always play a little game with the riders awaiting to be launched. They're already pretty anxious!
I stayed at the park nearly all day. My sunburned face will thank me later!
Nevertheless, it was a great day!
Signing off,
Tommy -
Louis! Offline
That first shot is beautiful.
Shame screen 2 and 3 show how poor RCT3 looks.
But yeah, fantastic screen at the beginning there. -
JDP Offline
im loving the coaster line up so far. resembles real six flags parks and beginning to unbalance the flats to coaster ratio.
-JDP -
fraroc Offline
Thats why i kinda like Cedar Point better than Six Flags Great Adventure. Cedar has a perfect variety of coasters that is mixed with a good balance of Flat Rides and Water Flumes. -
Topdown28 Offline
Hey CD5, I've been following this park for a long time now, I see you have been posting it on this forum too.. I first found it on themeparkreview.. Like a year ago.. And I'm still checking for new updates on it almost every day! It is definitely the best thing I've ever seen on RCT 3 and you really have a good eye for architectiture and realism. Keep it up!
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