(Archive) Advertising District / Project: Aries
- 13-January 09
-
RCTNW Offline
Breakaway, SSSammy, Sey, J K, Alpengeistfan1 & nin – Thanks. Glad you all liked it.
MA – I hear what your saying about the black/brown thing. I love the effect of the black in the ticket booth area and brought it down to the docks however, like you said, it does seem a bit off to me also. I’m not sure about the whit though is it’s just too strong of a white for this particular area. That said, I’m going to post an updated SS with some color options and see what people think. Thanks
Mike – I’m confident that the supports I’m using would hold it up. As for the benches, that area is sort of the que for those waiting to board. When the boat arrives, the peeps exit straight out from the piers and then the gates open for those waiting to board. I wanted to provide a different kind of seating area while they wait. Problem is that you can’t do those benches like that without the line unless I use a different path. That said, I may play around with other options. Thanks
Xophe – Thanks although I’m not happy with the foliage and may make a few more minor changes. Thanks
SF – I’ve attempted a couple versions however I’m not really sold on the yet. That said, yes, I’m hoping to be able to have a few boats designed.
Thanks everyone for the feedback.
James -
Brent Offline
Gotta be honest here, not feeling the flower pots on the dock. Just looks weird with the circular "pot" and square flowers. Other than that, looks just great. -
Timothy Cross Offline
Hey James! Sorry i haven't really been commenting on your great work lately, but RCT really doesn't interest me much anymore (which knowing the nature of the game, will soon change and i'll start calling in sick to work and appointments just to play), but i must first say...
YOU ARE RCT. and you've got RCT omniscience. therefor, i shall give no suggestions because 1) i suck. and 2) You're the Rollercoaster TycGOD.
however i'm not as much of a fan of that last screen for reasons previously mentioned. doesn't matter, you know what you're doing in this game more than anyone else who plays... no offense to the offended uhhhhh lol.
Just keep doing what you're doing and as always... it'll end up as an RCTNW masterpiece of perfection. PEACE.Edited by FantastiCo, 05 March 2009 - 06:46 PM.
-
RCTNW Offline
Brent - I would normally put one fo the gree plants as I agree that the square flowers look off howeverI really needed the color, thus the square flowers.
TC - ummmm.... Thanks although you do not suck. Would be nice to see you back at it soon though.
----------------------------------------------------------------------------
Project Status #10 - 3/05/09
Work continues this past week although some real life items have taken some of my build time. That said, here is a UNFINISHED SS of the transportation area. Some of you may recognize the trams as they are carried over from the Marriott Project. You will also notice the elevators in the SS. Thanks to gee for helping do a simple hack as I had forgot how to do it.
Resort Map #1 - Hyatt’s Lake Scarlett Resort – Completed!
Website – Anticipated release date 3-7-09
- No progress this week as I'm not happy with the graphics
Main Entrance/Parking Map – Anticipated release date 3-15-09
- Significant progress on this map continues to move along nicely
- The actual structure is in place (less the detail work)
- Boat landings are in place
- Focus on the transportation area is nearly Complete
- If all goes well, this should be the next map released.
Convention Center – Anticipated release date 4-30-09
- No work accomplished this week
Resort Map #2 – Anticipated release date 8-1-09
- Developing initial plans and hotel concept
Hyatt's American Adventures Theme Park – Anticipated release date 1-1-10
- Coasters types have been finalized!
Again, thanks for following along.
James -
Timothy Cross Offline
Ha... you're my hero james. In my opinion you use the monorail beyond it's very potential. And just this whole "transportation area of a resort". i think only you could pull this off realistically and convencingly. BRAVO! You're the best in my eyes. Maybe i'm crazy but ever since i saw your very earliest works i thought you were the best. keep it up. you're brilliant and should design real live parks for a living. And no. there was no sarcasm in this post. i just can't put enough words to descibe what an amazing mind you have for family and/or just amusements/ theme parks/ attrations you name it. I Just think you're an absolute genuis and should be awarded with such compliments... god has blessed you with a very creative mind... and new element should feel blessed that you've choosen to share it with us. Keep going... -
Mike Robbins Offline
Looks great, maybe too green as it seems to all blend in together too much and not stand out. I think the green you have in the parking garage might look better as white and pop out more.
And like the last screenshot, I'm just not too sure about the structure you use above the monorail with the beam support roof. To me, if this was a real life picture from a magazine, it would look like it would be flimsy and topple over too easy.
I do like that tram at the very bottom of the screen on the road. I'd like to see it in action. -
Six Frags Offline
^ScreenShot
Looks nice James.. Clean, simple, elegant.. I'm looking forward seeing your park screens though
SF -
RCTNW Offline
SF - Yes I know and the work will be shifting to that area soon. I'm on a roll with this map and I always go with the flow when it comes to my parkmaking. Once this is done, I'll get it out of my system and can move on to the next area.
Now that I think about it, prior to the Marriott project, I would have long periods of time where I was burnt out on rct2. The reason was I was building mostly theme parks, would hit a block and had nothing else to fall back on. Yes I had hotels and such in these parks but I was knocking those out over the course of a weekend and not nearly long enough to keep the interest. I had hit a huge block with MNE2 prior to the holidays and it it wasn't for the Hyatt Project with the hotel and parking area, I would not have built anything since. These two maps have kept my interest in the game while I had no interest in the actual theme park map. That said, the ideas are starting to flow again for the park and have actually started to get excited about it but I want to finish this map first(hopfully by next weekend.
Again, just my mad way of playing the game and staying motivated. -
Alpengeistfan1 Offline
That monorail looks awesome, but I think that there's a bit too many of those "white poles". -
J K Offline
My favourite screen so far!!! It's beautiful. Really really good work, I liked the others but this is something else.
JK -
Casimir Offline
That's just breathtaking.
Just one thought - maybe you could use those little, flat, 1/4 deco - things instead of the poles... but that's just a thought, don't bother too much about it ^^ -
Cocoa Offline
I really like all your projects and am generally a fan of your work, but I haven't been liking these last screens. I think the park I don't like is those crossbar/overhang things. There are way too much, in different colors, and It makes it look rushed and tacky, I guess. -
RCTNW Offline
Thanks everyone for the feedback.
With regards to the color of the parking area/green items - I think what is cauing the problems with it is the grass. I'm hoping to resolve that soon but the green is going to stay. If I went with whit, it would flood the screen too much
Now on the cross bars - This is tough. I'm trying to go with a open air lattuce effect. The area is in a tropical/warm climate and I don't want to enclose the station however I want a small roof. Thats said, I'm going to rework both the parts over the monorail and some modifications to the dock however, the parts over the que/exit will stay as I really like the look.
I'll try and post an updated SS later tonight.
Thanks as always
James
Tags
- No Tags