(Archive) Advertising District / Project: Aries

  • Hepta%s's Photo
    I really like the layout. I'm looking forward to seeing how it interacts with the environment.
  • Xophe%s's Photo
    I really like that tunnel and the water splash looks great. Seems like a promising start. Looking forward to seeing some more!
  • Highball%s's Photo
    It looks great, James. There's not much to go on as of yet but I'm definitely liking what's there. The tunnel is well executed and stylish.
  • RCTNW%s's Photo
    Thanks everyone for the feedback and once I get it finished, I will post an updated SS of that area.

    Project Status #24 - 9/15/09

    Decided that since the last update was not the norm for me, I thought I would post a more "complete" SS. The only thing that is not quite finished yet is the beach work as that will be towards the end. Below you will find one of the stations for the sky ride and roto drop (still to be named). Although very simple in design I am very happy with the end product as I didn't want a large overbearing structure taking up the view of the water front. There is also something else that I'm happy about thanks to Gee's tut that I've wanted to do, just never got around to figuring it out. Although it may seem simple to most, for a non-hacker like me, I'm proud of it

    Posted Image


    Hyatt’s Lake Scarlett ResortReleased!
    Main Entrance/Parking Map - Released!
    WebsiteReleased!
    AT&T Stadium – Complete & Submitted - Updated

    Hyatt's Ocean Adventures Theme Park - TBD
    - 2 Coasters - In place and fully supported!
    - Entrance Plaza - 50% Complete
    - Dolphin Stadium - 80% Complete
    - Whale Stadium - 80% Complete

    Hyatt's American Adventures Theme Park - TBD
    - Golden Gate Bridge - Complete
    - Entrance Plaza - 50% Complete
    - Main Street - 10% Complete

    As always, thanks for following along.

    James
  • In:Cities%s's Photo
    wow.

    looks great man.

    i especially love that queue:]
  • Dark_Horse%s's Photo
    That skyride station is brilliant. Simple, yet elegant. Quaint and charming. Did you make your own bench for this, or are you using the scenery from Gee's bench and just updated the map?
  • Comet%s's Photo
    I kinda want to say this is just getting repetitive now.
    Dark colored B&M's in a water themed park with a bunch of Stadiums and a Boardwalk/Beach area

    I would love to see you take on something like a mountain park with some nice big structures built into the slope of the mountain. You have great visions for large structures and tiny elegant buildings and I would love to see them in a different setting then we've already seen
  • Liampie%s's Photo
    Honestly, I don't like this update... There's nothing I haven't seen before and the architecture is actually pretty bad. Sorry! :)
  • Steve%s's Photo

    I kinda want to say this is just getting repetitive now.
    Dark colored B&M's in a water themed park with a bunch of Stadiums and a Boardwalk/Beach area

    I would love to see you take on something like a mountain park with some nice big structures built into the slope of the mountain. You have great visions for large structures and tiny elegant buildings and I would love to see them in a different setting then we've already seen


    Like this?
  • Todd Lee%s's Photo
    This is one of the better updates, imo. I find that chairlift stations are very difficult to make look good. This screen really pulls it off! Even the black supports for the ride look good tucked away underneath the roof like that. Very classy James! I really like the large bush/tree that you've used in this screen. Excellent placement on the corners, and the lighter poplar style trees framing the ride from a pathway viewpoint, perfection!
  • Comet%s's Photo
    ^^Well, brilliant I'll need to take a look at that
  • RCTNW%s's Photo
    In:Cities - Thanks

    Dark_Horse - Not sure. It has some object groupings from his bench but it has been heavily modified to fit my needs

    Comet - I can repsect that however, as steve pointed out I have done that before. In addition to KLAP, you can look at Arrowhead Resort from my parkmaker page. Although not a park, it still shows what you are asking for. All that said, and as I've said many time, I build what I enjoy building and if that means going back and redoing some things, so be it. This is my form of relaxation.

    Liampie - I thought I included a unique feature to the station. At least I don't remember seeing it on any other park (not to say it hasn't been used before)

    Guy Smiley - Thanks Todd and I plan on using your work on AT&T on the beach for this park also so thanks for the lesson!

    Thanks again. Would be interesting to see if anyone will notice the "little thing" as again, I thought it was pretty cool.
  • nin%s's Photo
    While this is very similar to pics shown in the past, i still like it. The foliage is simple and clean, and everything looks nice. I would love to see you get rid of the entrance banners, though.
  • Cocoa%s's Photo
    I feel like you need to branch out from your comfortable style and do something different. I know you have the skill to. This looks just like your Marriot's stuff.
  • RCTNW%s's Photo
    nin - I tried ti get rid of them but it kept error trapping on me

    Cocoa - While I appreciate the feedback, I enjoy what I'm doing and am not looking to do anything different.

    To everyone, I'm trying to be respectful and not come off that I don't appreciate the feedback. In fact I do. That said, the following items will not change

    1 - Park/project concept - Yes I know I have done it before however, I want to re-do them so that I can implement things I wanted to improve upon from the original. This is what I enjoy. This is also why I don't enter competitions. it's not my thing.
    2 - Paths - I'm not a fan of using base blocks for paths and then use invisible paths. I prefer this path option because I have feel it add texture and I can use the diagonal path objects and since this is peepable, these are the paths I will be using.
    3 - Fences - I prefer the brick and black fence as they line up correct on slants from all angles and I have a diagonal version.

    Other than what is listed above, please continue to provide constructive suggestions on how I can improve and I'll see what I can do. Keep in mind that making the park peepable is a big step for me.

    On a different note, did anyone notice the transfer track for the spare chairs on the skyride?

    James
  • Lowenaldo%s's Photo
    damn it, you beat me to it, i was about to ask how you managed to do that. i must say though, i love that screen, and still think you have extraordinary talent with the game
  • Todd Lee%s's Photo
    I've been staring at the screen for a while now, and I can't see what you're talking about.... Somebody help me out.
  • RCTNW%s's Photo
    ^ The main working station runs in a straight line. On the end of the station, you will notice 2 chairs sitting there that are not part working station. With the help of gee's tut on invisible huts, I was able to get a second track in that small space with just to chairs. It was a tight fit but it worked out well I think

    James
  • Todd Lee%s's Photo
    I see it now, I originally thought that you built the station and track in an L shape. Of course, I hadn't thought about the fact that you can't build a station in an L shape. Or can you?
  • RCTNW%s's Photo
    Even if you could build an L shape station, I wouldn't want to. The point of the station is to have it peepable yet have a couple of chairs off to the side to give the appearance that those two are not in use yet but could be rolled onto the main line if needed.

    I was once a ride op on the delta flyer at MGA and we had to do this from time to time based on rider amounts.

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