(Archive) Advertising District / Project: Aries

  • RCTNW%s's Photo
    Project Status #13 - 3/20/09

    First, I want to thank RRP for idea of showing the coasters with the white background as I have been wanting to do something like that as part of the updates for this project. Again thanks RRP!

    Now on to the update. Work is moving forward on HAA map as coasters are being identified and designs approved. The below SS is of the first coaster approved for the project. CP6 had originally designed this for the MNE2 map however it's being moved to the HAA map as I was really happy with the layout.

    Posted Image


    In addition to the coaster line up being worked on, the 5 areas of the park have been finalized and the details will be released over the next few weeks.

    I'm also happy to say that the park is nearly ready to come out of the SE so that the real work can begin.

    As for the Parking Facility, work has continued and should be finished this weekend as planned.

    Resort Map #1 - Hyatt’s Lake Scarlett Resort – Completed!

    Main Entrance/Parking Map – Anticipated release date 3-22-09 - Changed
    - Parking Structure - Complete
    - Piers - Complete
    - Transportation - Complete
    - Landscaping - 80% Complete
    - Path Elements - 80% Complete

    Website – Anticipated release date 5-1-09
    - No work accomplished this week

    Convention Center – Anticipated release date 4-30-09
    - No work accomplished this week

    Resort Map #2 – Anticipated release date 8-1-09
    - No work accomplished this week

    Hyatt's American Adventures Theme Park – Anticipated release date 1-1-10
    - Coasters types have been finalized!
    - Area themes have been identified.
    - Looking to be out of the SE by 3-29-09

    As always, thanks for following along.

    James
  • Alpengeistfan1%s's Photo
    What are you doing, stealing from Hydra like that. Anyway, looks like a great layout. Uses space wisely. Can't wait to see how you theme it.

    50th post. :D
  • turbin3%s's Photo
    Great layout! ;)
  • Todd Lee%s's Photo
    I actually really like the Hydra barrel-roll. I've tried unsuccessfully to design a coaster around that starting element, but nothing satisfied me.
  • robbie92%s's Photo
    If you want me to, I'd love to design a layout... :D

    That is, only if you need help...
  • Nokia%s's Photo

    What are you doing, stealing from Hydra like that. Anyway, looks like a great layout. Uses space wisely. Can't wait to see how you theme it.



    if you noticed
    in the bottom right of the screen you'll see that he didnt make this layout cp6 did...

    but the layout itself is very nice, i just hope it doesnt have pacing problems with the cobra roll.
  • geewhzz%s's Photo
    ^ uh, what?
  • CedarPoint6%s's Photo
    It doesn't slow in the cobra roll... if you could see it with the land, it uses a bit of terrain variation. It's a shame we couldn't use it on the old map location considering I really like how I had placed all the land and paths. However, I'm sure James will do a great job here! Thanks for the people that liked the layout.. I'm very pleased with how this one came out! It's been far too long since we've seen a coaster go loopless!
  • Nokia%s's Photo
    ahhh, forget what i said then :p
  • RCTNW%s's Photo
    CP6 - I plan on using the same land elements fromt the other map
  • Alpengeistfan1%s's Photo

    if you noticed
    in the bottom right of the screen you'll see that he didnt make this layout cp6 did...


    Who said I was talking to RCTNW? ;)

    Edited by Alpengeistfan1, 19 March 2009 - 05:17 PM.

  • Todd Lee%s's Photo
    I like the slightly altered version of a horseshoe, almost similar to maverick's. (almost similar... lol)
  • RMM%s's Photo
    the layout isn't even nearly up to par with the rest of the park.
  • Louis!%s's Photo
    ^I agree. I dont actually like the layout. It looks awkward to me.

    However with surroundings it may improve, but at the moment the layout isnt looking right.
  • Brent%s's Photo
    I think the thing that throws me off the most about it, is how there's not a sinlge loop on it. Just seems weird. And the corkscrews, with how it goes into both of them, just doesn't seem right. It's good up until the pullout of the Cobra, then just seems rushed afterward. Maybe it'll look better with how it looks with scenery/landscaping and what not...
  • JDP%s's Photo
    UGH dammit that layout is soooo gooodd! Good shit Brian.
    -JDP
  • SSSammy%s's Photo
    i have to say, im really not feeling that layout.
    but i can imagine it with its land and full effect, i just hope its as good finnisjed as it is in my minds eye now :lol:
  • Todd Lee%s's Photo
    I'm sure the layout has a totally different look and feel once you can see a lanscape built around it. The more I look at it, the more I like it. The corkscrews look odd, but I think the flow is there. I also like how the track circles around underneath itself before heading on a diagonal into the station. And let's not forget that their aren't any custom supports there yet either.
  • RCTNW%s's Photo
    I had a feeling this was going to happen as when you look at a raw layout such as this, it's very difficult to see how it interacts with things. I would image that if you were to do this on a number of the "NE Designs" you would get very similar comments. The raw layout is only half the picture. The big thing with raw layouts is does it flow from element. This is where CP6 is going to be vital as I feel he has an excellent grasp of this.

    I also wanted to show the raw layouts so that you can see what it looked like before I themed it.

    Again, great discussion and the next layout should be posted next week as I plan to do this will all the coasters.

    Thanks
    James
  • Cocoa%s's Photo
    Hmm. I'm not too sure I like the layout. The second half is much nicer than the first though.

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