(Archive) Advertising District / Disneyland v3
- 17-August 08
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olddtfan51 Offline
This park is truly amazing i have seen some pretty fantastic parks in my time but this is by far the most detailed and well thought out park i have seen i am really looking forward to seeing this park when it is done. Great Work Keep it up -
nin Offline
I'm not so sure on the trees used by the castle. I understand what you're going for, but it just doesn't seem to work imo. Great work otherwise. -
egg_head Offline
Just searched for a tomorrowland-screen for inspiration and found this topic with at least 3 new updates.
How could I miss this? Everything shown is so fucking great!
I love the custom tree in the very but last update. So gonna steal that ^^
Can't wait for this to hit the actual game, so we can see some coasters and stuff. I'm especially looking forward to the Space-Mountain as it looks cool (though still underdetailed) from the overview.
Keep this thing alive! -
Highball Offline
Thanks again and I'm glad ya'll like it. I haven't been working on the park as much lately because life's gotten busy again, but I have got some little things done. I'm going to California in a few days for about two weeks so I obviously won't be concerned with this.
Aside from the windowed section on the front, that is how the roofs are done on Le Château de la Belle au Bois Dormant.That hotel and castle look awesome, but I don't like how on the castle you used a smooth roof for the cone on top and shingled roof for the bottom. I don't know if that can be changed, but if you can, you should.
The square trees were just a test, but until I find something I like to decorate those slopes with they're gonna stay.I'm not so sure on the trees used by the castle. I understand what you're going for, but it just doesn't seem to work imo. Great work otherwise.
Apparently that tree is the sleeper hit of this park. If anyone wants it, PM me with your email and I'll send it over. And yeah, Space Mountain is no where near finished, so don't worry about it being under detailed right now.Just searched for a tomorrowland-screen for inspiration and found this topic with at least 3 new updates.
How could I miss this? Everything shown is so fucking great!
I love the custom tree in the very but last update. So gonna steal that ^^
Can't wait for this to hit the actual game, so we can see some coasters and stuff. I'm especially looking forward to the Space-Mountain as it looks cool (though still underdetailed) from the overview.
Keep this thing alive!
Close up of the Wonder's corner section. Not too much new, just a fun shot.
I haven't shown Liberty Square in a while, but here's the S.S. Columbia Landing. Nothing great, and obviously the Columbia is unfinished. -
nin Offline
The only thing that I don't like is the path used inside the Columbia Landing building. Everything else is great, nice job! -
Video_Kid Offline
^
I agree, and maybe change the columns holding up that building? Just to a thicker one. -
Louis! Offline
I love the fact that hardly any details are used in the first screen, yet it looks incredibly detailed. This is something that you are very good at doing and is why I love your work.
It's so clean and cluster free and it is simply amazing. -
geewhzz Offline
is that a custom large tree made with bushes or is it a new tree object? where can i get it? -
Highball Offline
It's four silver birch trees slapped together with a new trunk. I needed something that looks more like an oak tree and this is what I came up with. Just shoot me your email and I'll send it over.is that a custom large tree made with bushes or is it a new tree object? where can i get it?
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Goliath123 Offline
Whats the map size 256x256?
Love the corner btw and that custom tree, very creative -
Katapultable Offline
Lovely screens again. My only complaint is the white blocks underneath the windows. Connect them, or remove them. -
Highball Offline
A small update, but an update nonetheless. I've haven't worked on this too much lately, but what I have gotten done is a few minor touch-ups here and there. I'm still trying to figure out how to organize Adventureland so that New Orleans Square can fit nicely between it and Frontierland. Once I have that figured out I can hopefully burn through these lands fairly quickly. In the meantime, I've been trying to make the park more realistic for the guests. I'm working on adding outdoor queue lines to attractions that usually have them in the real parks. Here's a couple of examples:
I added an outdoor queue for Pinocchio and placed a wait time sign at the head of the queue. I tried to make it as compact and with as many switchbacks as possible because that is the Disney way afterall. I also changed the path texture outside of Snow White (the area in the upper left of the screen) to help break up the land and give Disney's first princess her own "zone." I'm going to try to do this for most of the individual dark rides in Fantasyland. Snow White didn't get an outdoor queue because I can recall maybe once that I've seen the line for that ride spill out into the walkways.
The Rocket Rods queue isn't as well integrated as I would like, but it works. I have a mirror line on the other side for Fastpass users. Even though I despise Fastpass, it would feel wrong to leave it out of the park. I may rework it in the future because I'm going to have to redo Tomorrowland down the road anyway.
The next update may feature some cool stuff if I get around to doing it. I'm waiting on the D23 announcements to see if there's anything cool I want to add, specifically to Fantasyland. -
Liampie Offline
I really like it, except for one thing: the tree (barely visible) at the bottom of the second screen, the most right plant. -
posix Offline
this is so beyond ...
loving the outdoor queues. great idea. very well pulled off. i see the screens and it just screams "spotlight, spotlight, spotlight" at me. -
inVersed Offline
Man both screens are nice but there is something about that tomorrowland screen that i love! -
J K Offline
Not the best update I've seen from you but it is still good non the less. I like the last screen a lot and the first screen has a nice charm to it. i just really dislike the WW roof texture. -
Wolfman Offline
I thought I had seen every Classic Disney park made in RCT. But this one is definatly different, imaginative and downright beautiful. Very nicely executed. I could ramble on about details, but the overall look far outweighs any nearly insignificant shortcomings.
And it's good to see that a more modern approach is used to represent Tomorrowland as well. Tomorrowland has always been my favorite land in the Disneyland parks.
I like the custom enclosure for the carousel, the castle looks fantastic. Much better than the custom scenery intended for building the castles. And the archy of the Fantasyland areas, New Orleans Sq. and parts of Frontierland are remarkable. I am anticipating what Adventureland might be like.
I can't wait to see the park finished. I'm putting it on my "Download when completed" list. Good luck with the park. It looks beautiful!
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