(Archive) Advertising District / Project X - Latest update: October 12th
- 29-June 08
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Liampie Offline
The parks used to be part of a bigger project, project X obviously, but I don't feel like continuing that anymore... I will release the parks as seperate parks, and you won't be able to notice any change.
Park 1: 100%
I will submit this to NE soon, and I expect to get bronze or silver. It was fun to build!
Park 2: 97%
Park 3: 45%
Although the idea is very simple, there is hardly any progress. RCTNW would make a similar thing in a few weeks.
Park 4: 80%
Maybe it's messy, I know.
Less messy?
I appreciate all sorts of comments!Edited by Liampie, 20 April 2009 - 03:07 PM.
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robbie92 Offline
On the third screen, I'd lower the woodie track 1/2 a unit. It'll make it seem more liek a catwalk and less glitchy. Everything else is good, except the bare rock walls in the second screen on the pathway. I would suggest maybe disguising those w/ something. I like the elevator the best. -
zodiac Offline
i don't think you should let the ones that are close to finished go unfinished. these screens looked too good to go incomplete. -
Liampie Offline
Thanks for the replies, every single word!On the third screen, I'd lower the woodie track 1/2 a unit. It'll make it seem more liek a catwalk and less glitchy.
I think that's too low, but it's still worth trying. Thanks!
I agree on the rocks beeing a bit bare, but it's not unrealistic and I don't know how to disguise it without losing the idea beind the park.Everything else is good, except the bare rock walls in the second screen on the pathway. I would suggest maybe disguising those w/ something.
I like the elevator the best.
Thanks, I think it's one the best features in this park!i don't think you should let the ones that are close to finished go unfinished. these screens looked too good to go incomplete.
Don't worry, at least 1, 2 and 4 will be completed. I want to finish 3 as well as it contains some of my best architecture to date although they're relatively old, but I don't know when I feel like finishing it. That park has the least priority of all my projects, at the moment. Thanks by the way!No catwalks on a boomerang
What's wrong with the catwalks? When I google Vekoma Boomerang, I see catwalks.
Thank you!However, everything else looks lovely.
-JDP
- LiamEdited by Liampie, 20 April 2009 - 03:17 PM.
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Nokia Offline
your style reminds me a lot of CF which is a good thing because i loved his work
everything looks lovely. -
CedarPoint6 Offline
It all seems pretty nice. While there's nothing that's overly mindblowing in the screens, it's your usual quality work and stuff that I'm very interested to see ingame. There's a unique atmosphere that comes with your parks that I always like seeing. -
Dark_Horse Offline
1st Screen: Awesome atmosphere, don't change anything.
2nd screen: As you said kind of messy, but I like the lighthouse?
3rd Screen: Replace the wooden coaster with a some other type of catwalk -
Liampie Offline
Thanks both, I really appreciate it. I won't change the wooden coaster, but thanks anyway.
Park 1 has been finished months ago, but for some reason I didn’t submit it yet and I’m glad for that! I spent all morning on improving and adding cool stuff.
Probably the last screens of park 1 before the release:
The entrance/parking area is one of the oldest areas of the park, I estimate it’s from end 2007 except for the small black building. You may like this less as my recent work, but I think it’s still good enough.
This area has been shown before, but I added some new things today like the lampposts and the cars. I really like the car hack for the cars slow down at the parking, a hairpin bend and this intersection. It’s fun to watch, while the area looked quite dead before.
The giant mushrooms along the road are theming. They ‘guide’ you to the entrance (/parking).
The park is supposed to be a cheesy German park. I think I don’t have to tell you that after you’ve seen this screen... I wanted the fort to have a playmobile-look, and I think I succeeded.
The text ‘Fort Fun’ may change into ‘Fort Food’, as there’s only a restaurant inside. I would like some opinions on this, and maybe the Germans here could come up with a better text!
If you have any suggestions, hurry! I think it’ll be in NE’s mailbox within one/two weeks.
I appreciate all (friendly) replies! -
Louis! Offline
I've seen the sheep before, I think it would look better with black heads and black feet. Maybe even put in a black sheep to add variation, but definately make the head and feet stand out more.
First screen is also nice, not as good as your recent work, but still charming.
Fort fun is actually quite nice. It looks fun and cheesy, log flume seems to be well placed. -
Liampie Offline
I've seen the sheep before, I think it would look better with black heads and black feet. Maybe even put in a black sheep to add variation, but definately make the head and feet stand out more.
I'll try, thanks!First screen is also nice, not as good as your recent work, but still charming.
'Charming' is well enough. Thanks.Fort fun is actually quite nice. It looks fun and cheesy, log flume seems to be well placed.
I showed a screen of the same building from another angle months ago and the majority disliked it. I'm glad you do like it. -
Casimir Offline
Looks quite nice. And cheesy ^^
If you need help with any translations, just write me a PM -
Liampie Offline
If you need help with any translations, just write me a PM
Thanks, that's very kind of you! I don't know if there's much to translate yet, but I'll take a look soon. -
Liampie Offline
- The building at the bottom will be removed.
- I'm not sure about the building in the middle.
- I'm not sure about the overhanging 'tower' as well. Will be changed.
Park 2 went from 95% to 90% finishedness. Now it's back at 95%, but it looks way better!
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