Ask the Experts / Peep limit in RCT3
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20-May 08
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Game90 Offline
hey guys, is there a hard coded peep limit in RCT3? im been trying to cramp in as much peeps as possible in my park but im facing a issue where the bigger the park gets, the more laggy it gets. i feel that RCT3 simply isnt optimized properly...it lags like shit with low settings even on newer hardware like C2D. i simply cannot build a large enough park to contain 8000+ peeps without the frame rate dropping to near zero.
and has anyone tried to "fix" the hardcoded moving sprite limit in RCT2? i was hoping that someone would reverse-engineer the game like transport tycoon, but that may be unrealistic wishful thinking. -
Levis Offline
noone ever "fixed" the thing in rct2. if you know a coder who wants to do it please say.
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