(Archive) Advertising District / ThorpePoint is back! 03/12/5 New Pics!
- 04-May 08
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posix Offline
if you don't have this at the entrance already how about some banners of the ride's logo?
http://www.towerstim...ers/hex0002.jpg
could add something like this to the building itself also. -
Ripsaw Offline
Thankyou all for the comments and for your patience, here is the next update.
"Chuck in a coin and make a wish all money collected goes to charity"
Some more of Sierra Splashdown with Sonic-Rush:The Ride
The far west elevation of Snowstorm Castle home to ofcourse The 12th Hour featuring Snowstorm Bobrun and one of the many encounters underneath the castle.
Well theres the updates i hope you all like them, please comment as usuall
DanThorpe
aka
RipsawEdited by Ripsaw, 19 March 2010 - 04:47 PM.
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Ripsaw Offline
Right im still doing work on the park so dont worry it isnt dead lol, its just im getting a house with my partner and we need all the money we can get so im now working 2 jobs which does kinda cut my hours short. But if were all patient it will come eventualy. =] -
Ripsaw Offline
Ok Heres a little update with a few new screens and a big blast back to the past with some of the rides that never made it this far.
These include:
The Orignal Ultima, when it was called Vertical Vengence
The First Sierra Sidewinder
Mystic River
Hyperbolic-launched lift hill B&M Invert
The Original UltraMax
The Maurer Spinner Sierra Sidewinder
The Multi-Sensory Intamin Style Coaster-Raver-
Quicksilver MineTrain
High Voltage
Jugenaught -GG Custom Coaster
G-Force Reverse Freefall and Soarin' Eagle B&M Flyer
Cool Runnings-The Ride
Chaos-Intamin Ball Coaster
And Now The Entrance Gate the the 12thHour with Flags
Zepher Hill with the SkyTower
Well there that took along time but i hope you enjoy the pics, comment as usual and i'll try to get some more updates done soon, thank you for you patience.
DanThorpe
aka
Ripsaw -
RCTMASTA Offline
Love the new screens! And the old ones too! (Although Chaos looked good and Cool Runnings and Raver had some potential) Oh, but the info kiosk in the 2nd screen needs a covering, something like a log cabin or a tent, in my opinion. (Did someone say overview shot?!?) -
JDP Offline
Not liking this update. No offense, but those new layouts seem a bit noobish and rushed. I've seen a lot better from you which is why I'm pointing this out. I do like your interpretation of the ball coaster though. It works.
-JDPEdited by JDP, 25 May 2010 - 02:21 AM.
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J K Offline
Because they've been scrapped in the past. I'm sure a lot of them were done quite a while ago as you have a strong eye for coasters. -
JDP Offline
^Lol, I guess I should have read his post before posting mine. Actually, it's a nice relief for me to now know I would never see those coasters again. I still do wanna see this finished so keep at it ripsaw.
-JDP -
Austin55 Offline
Wow this is cool, Hyperbolic, the rave coaster and the Ball coaster are definatly the best stuff here. -
Ripsaw Offline
Ok its been 4 weeks, ive been to Florida and back at work now but ive been doing some more on ThorpePoint.
The main thing for me has been the revamp of Cyberdyne's MainShow Room.Well here are 5 piccys i hope you like them and comment as usual.
First of all more work on Corkscrew, mainly supporting.
Next is some improvements on Sierra Splashdown.
Next is the improvements being done to ZepherHill and The MarbleGardens (SonicArea).
In the Game Sonic:Rush there are 2 characters and i had not the room to incorperate a second track so i added the "Blaze Train"-Other improvements are the bridges and the Finished RideSign.
Finaly Cyberdyne...With a more Corperate feel.
Here is the Comparison shot, i think you will agree the new building looks far better.
Well theres the update i hope you all like them,please comment as usual.
DanThorpe
aka
Ripsaw
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