(Archive) Advertising District / Zippo's Wacky World of Wonders

  • Camcorder22%s's Photo
    I love the use of the stones on the buildings, best texturing I have seen in a while. And the coaster going through there is perfect.
  • J K%s's Photo
    I've loved every screen so far.
  • Xophe%s's Photo
    Thanks for the comments!

    Jusmith - I'll see what I can do about foliage. Now that I've built the buildings on the other side of the path, though, there's much less path visible so it's a bit less concretey.

    RaPiPo - what do you mean, sheep stomachs stuffed with bits of sheep? Haggises are real animals that run around the mountains! ;)

    Anyway, I'll move that pic onto the new page:

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    and here's another one just for good measure!

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  • geewhzz%s's Photo
    the 2nd screen drips atmosphere, although something is slightly off of the rapids, i think the fence should be moved in a tad closer if possible to make the channel smaller, also, stack the fences so they go underwater.
  • nin%s's Photo
    I just realized I hate that custom path in the first screen.

    As for the second, it's lovely.
  • Nokia%s's Photo
    2nd screen is like pure amazing.
    very amtosphric like geewhzz
  • zodiac%s's Photo
    <3 that second screen.
  • FullMetal%s's Photo
    That second screen is the shit, man. I'm in love with it.

    The first screen though, I think, is too blocky. The buildings have great shape and great color, but it looks like there are giant postage stamps stuck on the rooves. I realize that it's part of the architecture, but it looks kinda funky.

    Otherwise, the park looks great. Can't wait to download it.
  • disneylhand%s's Photo
    The bridge is indeed nice looking but it would look nicer without the round brown footers.

    -disneylhand
  • Fr3ak%s's Photo
    ^He's right.

    For the first screen, I love it, most of all the ride interaction!
    It's just great! :)
  • Louis!%s's Photo
    love it. but i agree with people on the custom path in the first screen, its colour ruins the screen.
  • lucas92%s's Photo
    Nah, I think that without the footers, the bridge would looks weak. And also brown is a good idea since it fits with the colour of the train.

    Outstanding work here. :)
  • Xophe%s's Photo
    Thanks everyone!

    geewhzz - I'll play around with that fence a bit.

    disneylhand and Fr3ak - I'll look into the footers.

    As regards the path in the first screen, I agree it isn't great. Ideally I'd use normal paths, but in my experience they glitch when I zero-clearance objects on top. I've tried building the objects then the path, and also the path then the objects, but it flickers either way. I'll try using a different kind of block though to get another texture.
  • 5dave%s's Photo
    ^maybe you could those path-objects which are in the PT benches. Just use invisible paths then.
    They'll work great!

    I love this project, btw! I'm looking forward to the release. Everything looks nice, from archy to ideas, to landscape and rides! I smell Spotlight!

    "MFG"
  • Xophe%s's Photo
    Great idea, 5dave! I Dimported some path blocks in and they work a treat.

    Now I have another dilemma! Which of these paths is better?

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    The steps look a bit weird with the brick path ( I tried several different colours), and the brick might make everything too busy, but the grey tarmac is a bit boring...
  • nin%s's Photo
    First. It makes that screens so much better.
  • Sulakke%s's Photo
    Yeah, the first is so much better. It has a great atmosphere. I didn't know there was a path block with those textures. Where did you get the first one? :o
  • nin%s's Photo
    Get on msn and I'll send it to you if you want ;).

    Edited by nin, 16 July 2008 - 11:13 AM.

  • Nokia%s's Photo
    first.
  • chapelz%s's Photo
    uno.

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