(Archive) Advertising District / Zippo's Wacky World of Wonders
- 15-April 08
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Camcorder22 Offline
I love the use of the stones on the buildings, best texturing I have seen in a while. And the coaster going through there is perfect. -
Xophe Offline
Thanks for the comments!
Jusmith - I'll see what I can do about foliage. Now that I've built the buildings on the other side of the path, though, there's much less path visible so it's a bit less concretey.
RaPiPo - what do you mean, sheep stomachs stuffed with bits of sheep? Haggises are real animals that run around the mountains!
Anyway, I'll move that pic onto the new page:
and here's another one just for good measure!
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geewhzz Offline
the 2nd screen drips atmosphere, although something is slightly off of the rapids, i think the fence should be moved in a tad closer if possible to make the channel smaller, also, stack the fences so they go underwater. -
nin Offline
I just realized I hate that custom path in the first screen.
As for the second, it's lovely. -
FullMetal Offline
That second screen is the shit, man. I'm in love with it.
The first screen though, I think, is too blocky. The buildings have great shape and great color, but it looks like there are giant postage stamps stuck on the rooves. I realize that it's part of the architecture, but it looks kinda funky.
Otherwise, the park looks great. Can't wait to download it. -
disneylhand Offline
The bridge is indeed nice looking but it would look nicer without the round brown footers.
-disneylhand -
Fr3ak Offline
^He's right.
For the first screen, I love it, most of all the ride interaction!
It's just great! -
Louis! Offline
love it. but i agree with people on the custom path in the first screen, its colour ruins the screen. -
lucas92 Offline
Nah, I think that without the footers, the bridge would looks weak. And also brown is a good idea since it fits with the colour of the train.
Outstanding work here. -
Xophe Offline
Thanks everyone!
geewhzz - I'll play around with that fence a bit.
disneylhand and Fr3ak - I'll look into the footers.
As regards the path in the first screen, I agree it isn't great. Ideally I'd use normal paths, but in my experience they glitch when I zero-clearance objects on top. I've tried building the objects then the path, and also the path then the objects, but it flickers either way. I'll try using a different kind of block though to get another texture. -
5dave Offline
^maybe you could those path-objects which are in the PT benches. Just use invisible paths then.
They'll work great!
I love this project, btw! I'm looking forward to the release. Everything looks nice, from archy to ideas, to landscape and rides! I smell Spotlight!
"MFG" -
Xophe Offline
Great idea, 5dave! I Dimported some path blocks in and they work a treat.
Now I have another dilemma! Which of these paths is better?
The steps look a bit weird with the brick path ( I tried several different colours), and the brick might make everything too busy, but the grey tarmac is a bit boring... -
Sulakke Offline
Yeah, the first is so much better. It has a great atmosphere. I didn't know there was a path block with those textures. Where did you get the first one? -
nin Offline
Get on msn and I'll send it to you if you want .Edited by nin, 16 July 2008 - 11:13 AM.
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