(Archive) Advertising District / Brush Blaze
- 27-February 08
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Lateralus Offline
Ride6: Thank you for commenting. Really this is the best advice I had so far. The buildings right now are supposed to look blocky, but I might change them later on. Again, thanks for the advice. I'll definitely use your advice though.
Intamin22: Thanks for the clarification.
Camcorder22: I will fix the foliage. -
][ntamin22 Offline
Ride6 is a proponent of jagged rocks because he was here when causeways were hot shit. It works when done well, but at that time people were just ruining things by jaggedizing everything on screen. Personally I prefer something a little smoother, more akin to what you have in the screen with the 3d theater- jagged rocks where it would make natural sense for there to be jagged rocks, and smoothed landscape where it would be smooth in nature. Most of what he [Ride6] says is right on, though.
As for foliage, the traditional method is to select a mixture of tree types that have a similar look and feel but are different enough to provide visual interest. The mix you have right now is too varied- try to stick to the sort of trees you would see in a particular climate; tropical and temperate forest foliage is mixed together with the 'dead' and 'creepy' trees right now and it kind of looks bad. Usually as long as the trees aren't terribly different you can mix just about everything, but those colorable trees just pop out of the forests. I'd drop those if you can't find a color that makes them blend a little better.
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