(Archive) Advertising District / Midgard

  • Sulakke%s's Photo
    A park themed to Norse mythology.

    Posted Image

    Posted Image

    Edited by Sulakke, 04 June 2008 - 12:24 AM.

  • SUPA-X%s's Photo
    looks very realstic
  • Kumba%s's Photo
    Well, im impressed.
  • Gwazi%s's Photo
    Very small-scale, but very nice.

    One complaint: it looks like there's a lot of water judging from that first screen, and I'd prolly choose to put in a little less.
  • FK+Coastermind%s's Photo
    I dont mind the small scale, but im worried if it will work with coasters and such. the details and atmosphere are great. im not sure its neccesary to have waves around all coastline. i think some here and there would work well also. the building is nice, but i think something to show more purpose for the building there would be good, and the walls to the bottom left side are abit bare. a little nit-picky detail is the post on top of the window. otherwise, great entrance.
    the second screen is nice, although you have a bit of a texture clash in the rooves and certain walls. the details is good, alittle less meticulous here, but there none the less. great work!



    The Bad Player
  • Camcorder22%s's Photo
    hmm Ive been seeing that light house a lot lately. Fits there pretty well though and the causeway is a good idea. Dont think you need waves on both sides though as they would usually only come from one. Youve also created a great atmosphere with the placement of plants and rocks.
  • Wicksteed%s's Photo
    it's wonderful.
    it doesn't really have a mythological (?) atmosphere. but it has this wonderfully rough close-to-the-sea-atmosphere. i love that.
    do you have any finished parks?
  • JJ%s's Photo
    He has finished one micro: here
  • Dr_Dude%s's Photo
    I really love it.
  • RRP%s's Photo
    looks very nice.this guy should be 'on the radar' imo
  • Levis%s's Photo
    good luck with all those white waters ;) .
    you know there is a limit of animated scenery you can use?
    if you use to much of them some just wont be animated anymore.
  • CF%s's Photo
    Good work Sula, your are a great talent.

    Levis@ Yep, i cot that with Pak Lacuna Avnetura :)
  • Turtle%s's Photo
    You find a way to use objects in a new context, and i like that very much.
  • Levis%s's Photo

    You find a way to use objects in a new context, and i like that very much.


    I'm just curious but could you give an example of an object he used in a new context
  • Louis!%s's Photo
    ^I can. Second screen. On the side of the pink building. He's taken a Window, a Louvre object (i think its called that) and a fence pole, to create looks to be a life-saving ring.

    Great work Sulakke. I love the white water waves. Perhaps a couple further out too?
  • Steve%s's Photo

    I'm just curious but could you give an example of an object he used in a new context

    God forbid someone is more creative than you, right?
  • Ride6%s's Photo
    The ticket queues in the first screen wouldn't be very functional... I mean you wait in line as you go towards the booth then you get your ticket and are trapped in a wrap-around line design?

    The rest looks rather good though, the smaller scale is rather refreshing and certain to make the rides seem that much more massive.

    Ride6
  • makonix%s's Photo
    I like what I see, very nice screens u have over there. Especially I like the sea atmosphere, your landscaping.
  • Levis%s's Photo

    God forbid someone is more creative than you, right?


    no, I'm just curious cause I didn't find anything besides that live saving ring (which I first saw as one object) and I was just curious what I missed on the screens
  • Turtle%s's Photo
    I was looking at the ice-coloured shrub that's used as icicles.

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