(Archive) Advertising District / 2008 | The Welsh Land | Finished!

  • penguinBOB%s's Photo

    Can you give some examples? I really want to work on that!


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    The larger building on the left clashes with itself.

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    This one's probably the worst. Keep the facade and roof, maybe recolor it if you want, but redo the walls.

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    The thing in the left corner, if its supposed to look like land, use the quarter tile blocks.

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    Doesn't quite look western, more cartoony than anything. I think it's the colors, I applaud you for using different ones, but I think they clash with the theme.

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    This almost looks western, but has a house-in-the-alps type look as well. The colors and textures clash.


    Those mainly. All of them work, it's just they can be cleaned up and look a lot better.
  • rheathy%s's Photo
    Splash Down looks magnificent! I love the way you have done the artificial lake!
  • Ling%s's Photo
    penguinBOB hit it dead on.
  • Liampie%s's Photo
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    1999
    New this year is the waterplayground.
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  • Steve%s's Photo
    This park is stunning. That flume station is perfection.


    Oh, and I just saw the custom picnic table! Excellent!
  • rheathy%s's Photo
    Top Stuff
  • Tornado6%s's Photo
    I have seen your screens, and you've done quite well. I can't wait to see more! Corkscrew and your log flume look fun, also, most of your buildings are good, but some areas look a little too blocky (i.e. your restaraunt).

    Edited by Tornado6, 25 July 2007 - 09:04 PM.

  • penguinBOB%s's Photo
    i applaud the colors! maybe the yellow supports are a bit much tho? whatever, looks fun. :)
  • spiderman%s's Photo
    Nice. I have never been to Wales, but for some reason it seems like it fits perfect.
  • JJ%s's Photo
    lol. I don't think it's supposed to resemble Wales so much, because Wales is extremely hilly :p
  • Liampie%s's Photo
    It is supposed to be in Wales, but I forgot to make some hills. 8@
  • Liampie%s's Photo
    The whole story in Dutch can be read on RCT-Guide.

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    2000
    New this year is Gamma, a Wild Mouse.
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    Nice picture taken from the manager's brother's hot-air-balloon: (That isn't a correct sentence, is it?)
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    Next year we'll take a breath, no new rides or other expansions.
  • Metropole%s's Photo
    Pretty nice park you have going here. I agree with most the comments made. I think the buildings could do with a general clean up. That corkscrew coaster is awesome, love it. The flume looks neat, but I really think it could do with a longer queue line!

    Metro
  • Liampie%s's Photo
    DOWNLOAD 1997

    Enjoy!
  • CF%s's Photo
    I still like itt :)
  • Liampie%s's Photo
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    2001
    New this year are the Flamingoes, as a present for the manager's wife.

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    We also destructed a toilet building, and built a new one including a small souvernirshop, with Gamma-architecture.

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    Destructed building:
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    Photo from 1995

    Next year we'll reach fot he sky!

    2002
    After a quiet year, we openend Superzap, a 160 ft. high Freefall tower.
    Again we used the Gamma-architecture.
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    If we get more than 600.000 guests next year, we will do the biggest investement in the park's history in 2004. If we reach that many guests, it will be in 2005.
  • SenZ%s's Photo
    It's sad to see the nice, old building being replaced by an ugly abstract building. I liked the old one way better.

    As for the SuperZap; Yes, it is realistic, but for me, not as a costumer in your park, but as a RCT-fanatic, I say; it's really boring. There's nothing really special in that screen. Just a steel roof with ugly purple supports (The entire purple color is being used too much by the way). The ride itsself doesn't have any kind of theming, it's nothing special..
  • ][ntamin22%s's Photo
    i agree on both points. the old restroom building looked better, but if you're going to change the theme there i guess you don't have much choice. more exciting architecture to replace it, though, please.
    As for Superzap... i wouldn't even say that one is realistic. All of the Shot/drop towers i know of have uncovered queues so the people in line can anxiously gaze upward at teh riders as the get dropped/launch, building anticipation for the ride.
    Superzap seems to just be plopped off at some corner of the park, and doesn't even appear to be themed. if it's supposed to be a lightning strike or something, put some machinery in to make it look like a lightning generator that "fires" whenever the ride launches/drops. you could do more with the path and the ride station, as well.. place the ride in the middle of a path island, or have the queue wrap around it, but whatever you do, make this ride more of a highlight.
  • Liampie%s's Photo

    All of the Shot/drop towers i know of have uncovered queues so the people in line can anxiously gaze upward at teh riders as the get dropped/launch, building anticipation for the ride.


    Good point! :)

    Superzap seems to just be plopped off at some corner of the park, and doesn't even appear to be themed. if it's supposed to be a lightning strike or something, put some machinery in to make it look like a lightning generator that "fires" whenever the ride launches/drops.


    The park doesn't care much about theming, almost everything is low-budget so they can expand fast.
  • Comet%s's Photo
    I love SuperZap's queue although there is definitely reason to change it.
    And I say get rid of the wood around the base of the ride, it doesn't fit too well.

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