(Archive) Advertising District / Just something I made when I was bored

  • Cocoa%s's Photo
    It's a 15x15 block of land with some of my best theming ever. I'm considering making it into a design if I get good feedback. I think I know what I'll do with it if I decide to make it into a design. Anyway, here's some pictures.

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    Feedback is greatly appreciated. I mean greatly.

    Edited by RaPiPo, 01 July 2007 - 09:04 AM.

  • dr dirt%s's Photo
    I think that is pretty sweet.
  • Cocoa%s's Photo
    Thank you very much.:mantis: Getting my skills up to this level of quality has taken almost 2 years and I'm glad it all finally paid off. Ooh, I just made a speech.
  • deanosrs%s's Photo
    What's the point in having great "themeing" if guests could not possibly see it? There's no ride/paths etc. I know it's just a start... but imo the ride should come first when you're refering to themeing - you can't say it's good themeing if you have no clue how it's going to interact with the park's visitors and rides - it's certainly useless themeing if it's just on top of a hill in a random corner of the park.

    So in terms of the building.

    So what you've actually got there is standard enough, I don't like how the water is on the same level as the rocks, and the rocks look a bit too "formed" and not natural enough. They're all kind of line up in layers. The building itself is quite odd, the windows don't line up and there's two wooden poles just hanging out of it for no apparent reason. Why did you choose to put those there? Also there's some paper thin arches you might want to sort.
  • Cocoa%s's Photo
    Well, I'm not the one to talk to about peep friendly parks and rides. And the lack of rides is pretty much because this was an experiment to test out my architecture skills (normally it's extremely blocky and I wanted to practice with it), but mostly I just wanted to landscape better and this was a small practice thing. You'll see how it interacts a lot better when I'm finished with it because I've decided to make it into a design. It may not (almost definitely not) get design, but I will still like it.
  • z3r0-G%s's Photo
    Pros: Colors; I like the colors. The blue and brown work well together imo. Patio; In the last screen, the patio on the left side, I like that for some reason. If you worked that into a little themed cliff with maybe something running through it (water, coaster track, shrubs) I think it would look pretty nice.

    Cons: Basically everything else. I'm not a fan of the windows. They are not aligned correctly and look very odd hanging onto the sides like that. The land looks kinda weird and, like deanosrs said above, looks too staged and not natural enough. I'd work on that. Also, I'd lower the water by 1 level and maybe make it a bit wider. The rapids running under the building look a bit odd. Maybe raise the arch a bit more, or lower the water level. Also, those paper-thin arches holding up those black rooves... nope, not working.

    Its a nice start, but it needs a lot of work. Keep working on it and incorporate that into the rest of the park/ride somehow.
  • deanosrs%s's Photo
    I didn't say it needed to be peep friendly. At all. But most realistic-esque parks tend to be built to look as nice as possible to the rct viewer or theoretical visitor. For both of these, it's important that if there were people in the park, the construction and positioning of items would tend to orientate around their hypothetical experience. Take most LL spotlights as an example - nearly all are peep innaccessible, but that doesn't mean they disregard the experience of a visit to the park, as proved by NE's walkthrough section.
  • Cocoa%s's Photo
    Thanks for the advice, I'll see what I can do.
  • FK+Coastermind%s's Photo
    its okay. as said it really wouldnt work as a park. there are alot of textures when only afew would do. your windows are all stuck to the corners of the buildings which is knida unrealistic and looks bad. your foliage looks okay if you hoping for a dead rock kinda feel. the water is way too perfect. it would be more varied and unsymetrical. the wooden posts are nice although not needed in some places(above windows) the supports for the posts on the balcony look good but they dont match the posts giving a weird sorta feeling. your colors are okay but you have a ton of brown and then some blue wall pieces. to be very honest it looks kinda boring. to liven it up, make it more park friendly aka make it so peeps could enjoy it too. add some more colors and tone down the textures so that it looks like one calaborate piece rather then lots of seperate walls thrown together. its a nice start but there is lots of room to expand!!


    FK
  • Cocoa%s's Photo
    I've planned everything out already, and trust me, when its done, this will definitely not be the main center of attraction.
    This will just be I guess you could say part of the background. A small detail that gives it atmosphere.

    FK+Coastermind: Dead rock is just the feel I was going for. Thanks for recognizing it.
  • Carl%s's Photo
    The landscaping is excellent. The archy is solid, but there is just not enough of it for me to say its "awesome", or something. But if you expand the theme into a design im confident it will be good.

    Edited by ride_exchanger, 20 June 2007 - 01:41 PM.

  • Cocoa%s's Photo
    Thanks, and that's exactly what I'm doing.

    EDIT: Work is progressing very well on the design. I'm not sure if I'm allowed to post pictures before I send it in for design, though.

    Edited by RaPiPo, 21 June 2007 - 10:22 AM.

  • Banana%s's Photo
    This would be great if it had some sort of invisible-tracked rapids ride going through it,
  • Liampie%s's Photo
    An invisible launched coaster would be nice, blasting out of that hole.
  • Loopy%s's Photo
    Why invisible? A visable one would be so much better if it could wind its way around the landscape after coming out of the cave. I think that would look pretty good.

    Edited by Loopy, 26 June 2007 - 06:42 AM.

  • Cocoa%s's Photo
    sorry, when I created this bench (before I downloaded geewhzz's) I hadn't planned anything out so I just selected the floorless b&m coaster. But I could make that launch...

    p.s. I'm not going back and changing my bench again so I can have an intamin launch coaster. Already edited about 5 times and I'm not doing it again.

    EDIT- two new screens- almost all the landscape is complete, except for a little bit on the far right edge of the first screen. Pay no mind to anything else.

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    overview

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    close up of the new stuff

    comments appreciated (unless I'm in a very bad mood and there are very bad comments. but that's not likely.I mean the bad mood part, not the bad comment part)

    Edited by RaPiPo, 26 June 2007 - 09:57 AM.

  • deanosrs%s's Photo
    Are you in a bad mood now?
  • Evil WME%s's Photo
    This is seriously your 'best theming ever'? It looks slapped together in a couple of minutes. And by the age of the park, it probably is.
  • Cocoa%s's Photo
    No, I'm not in a bad mood. That was a joke. Haha.

    Anyways, everytime I changed the weather, it reset the date for some reason. It should be year 10 or 15, but it just sort of was messed up. And it was put together over a few days for about 30 minutes to an hour each day, so it is fairly- I wouldn't say rushed- fast, I guess.

    And also, this is just part of the background I guess, that whole plot of land behind it will have all the good theming if I can muster up enough skill and the rollercoaster. As I said, you will see later.

    EDIT: Deanosrs- you really like this topic for some reason, don't you??
    (That was another joke)

    Edited by RaPiPo, 26 June 2007 - 03:14 PM.

  • Genius638%s's Photo
    the second part you built looks too similar to the first. Why is there a little declivity between the two pieces you made? It looks unnatural.

    and I honestly don't see what the big deal is about putting it back into the editor to add some more coaster choices. In fact, I don't quite understand why it's out of the editor in the first place, you haven't built any complicated rides.

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