Ask the Experts / Scenery on paths

  • rheathy%s's Photo
    How do you place scenery on paths(so it doesnt say footpath in way) using son of beast trainer, what exactly do you have to do? I'm new to this so how to do it would be much appreciated
  • Levis%s's Photo
    I would reconment using the 8-cars per trainer
    select Zero Clearence -> Absolute
    now you can build trough the paths.
    if your done you select Restore Clearence
  • rheathy%s's Photo
    kk thanks
  • z3r0-G%s's Photo
    ^Zero-Clearence > Relative would work as well.
  • Ling%s's Photo
    ^that hardly works for anything, though. Come to think of it, every time I tried "Relative" nothing would build through anything else... it was just the same but the stuff that was already there was flashing like it was in "Absolute"
  • hpg%s's Photo
    An additional comment is that if you build the path and then the scenery on top of it, you will wind up with a glitchy piece of scenery, whereas if you build the scenery item(s) first however, and then zero clearances and build the path through the scenery, the end result shouldn't have any glitches.

    I'm not 100% sure of that however because I haven't tried it in RCT2, but I know that the above is the case for LL at least.
  • Milo%s's Photo
    Wow it's been a long time since anybody has asked a question like that around here :lol:. Not saying that's a bad thing... it's pretty good actually.

    Oh and I'm pretty sure that order applies to both games, hpg.
  • Levis%s's Photo

    An additional comment is that if you build the path and then the scenery on top of it, you will wind up with a glitchy piece of scenery, whereas if you build the scenery item(s) first however, and then zero clearances and build the path through the scenery, the end result shouldn't have any glitches.

    I'm not 100% sure of that however because I haven't tried it in RCT2, but I know that the above is the case for LL at least.


    could be the matter for LL but it isn't in rct2.
    the only problem is that if you use a 1 clearence high object the path will be shown over it, you need to put at least two 1 clearence objects on each other or use a 2 clearence high object.
  • Magnus%s's Photo
    Or use some sort of an invisible support blocker for the 2nd clearence ...

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