(Archive) Advertising District / Dump-Place

  • Magnus%s's Photo
    The video proves my point, we need lighting effects in RCT2.
  • Steve%s's Photo

    I'm sorry but, that was shit.

    Are you serious, Louis?! My jaw is still on the keyboard, wow.
  • chorkiel%s's Photo
    I was agreeing with Louis, untill the hell part.
  • JDP%s's Photo
    ^that
    -JDP
  • trav%s's Photo
    The crystal cave bit was truly amazing.
  • Phatage%s's Photo

    I'm sorry


    I don't understand why people say they're sorry when they have different opinions. But about the coaster itself, obviously the theming is amazing. But regardless of the fact that this was a fantasy design, I thought the heaven part could've focused on more graceful elements and better scenery interaction. The hell part definitely did it's part to contrast heaven but could have ended a bit earlier. I did think the scenery interactions and the appropriateness of the pacing/element choices were much better in hell.
  • K0NG%s's Photo
    lol....I was gonna reply to ^ that by saying "because you're too young to understand much of anything" until I realized that it wasn't actually Piggynator. It's basically just a courteous way of telling someone that you think their opinion sucks, so....you just apologize in advance for offending them.
  • 5dave%s's Photo
    I added some old parks to the database. A few are worth a look:
    Posted Image
    Movie Park from 2005
    http://www.nedesigns...107/movie-park/

    Posted Image
    Tivoland from 2006
    http://www.nedesigns.../2109/tivoland/

    Posted Image
    Historia World from 2006
    http://www.nedesigns...historia-world/

    Posted Image
    Märchenwald from 2006
    http://www.nedesigns...2/maerchenwald/

    And also some old parks based on the RCT scenarios.
    They can all be found in my profile thingy.

    Have fun!

    Oh and take that 'lack of full scale parks' ;)

    "MFG"
  • leonidas%s's Photo

    Are you serious, Louis?! My jaw is still on the keyboard, wow.

    Are we looking at the same video?

    EDIT
    The ride is quite 'epic' and huge, but besides those things the ride is completely worthless, he just threw in some standard effects, big ugly scenery from the Heaven 'n Hell set (ugliest set ever) well.. that's basically it.

    If you want to see lighting effects, watch 'Cavacalade' from ImagineerJohn (rct3 God of darkrides).



    5dave: 'Historia World forum' certainly looks good from this far.
    I'm gonna check it out. ;)
  • Nitrous Oxide%s's Photo
    I thought the concept for the RCT3 coaster was interesting. Obviously a fantasy design and could have been executed better, but still worth a watch nonetheless.
  • Top Gun%s's Photo
    Actually, if you read the description, he made a lot of the scenery himself. I thought the layout was crap and waay too long, but it was a cool concept and I enjoyed watching it.
  • Wanted%s's Photo
    http://www.youtube.c...h?v=3JBBXwr_KAA

    this coaster is better :p
  • robbie92%s's Photo
    Posted Image


    Just a test for a Mack LIM coaster launch track.
  • posix%s's Photo
    phatage's avatar :lol:

    rob, looks fantastic to me.
  • Turtle%s's Photo
    Wanted, you're right, that coaster is much better. Awesome, in fact.
  • Brent%s's Photo

    phatage's avatar :lol:

    rob, looks fantastic to me.


    Did you just wake up from a year long plus nap? That's been around forever now in terms of online stuff.


    Also, yes, that track looks amazing.
  • ivo%s's Photo
    I think posix ment the piggy connection the avatar has with it.
  • Phatage%s's Photo

    http://www.youtube.com/watch?v=3JBBXwr_KAA


    This kind of stuff makes me wish I was younger when RCT3 reached it's prime (as in having an established community and library of custom scenery). I guess it's never too late but to have the time/motivation to grasp it better allows another dimension to creativity, and I mean that in more than just the obvious literal interpretation. It's not about realism, but then again coming up with the next big idea in real life isn't either. Maybe one day we can have more reliable methods for making things like 4D coasters and do away with the notion that moving parts within a roller coaster train is a method for financial disaster, and when that happens, it will be guys like Morningstrummer leading the way into the next generation's BtR.

    It is really impressive, but because most of this site is unexperienced with the game and the pains/lack thereof of making it, it's impossible to appreciate it from a fellow builder's perspective. But the ingenuity is definitely there. A lot of the outside-the-box stuff here at NE either takes the form of LL or no custom scenery, and both aim to basically create what we've already created at a handicap rather than using all that we have to go some place farther. It's not that the site is lacking in quality of its releases but it seems like we're reaching a saturation point in 2D, no? Maybe it could be the emphasis on the realistic parkmaking style, idk. Maybe it's that we haven't had H2H in a while. [/ramble]
  • Nitrous Oxide%s's Photo

    Actually, if you read the description, he made a lot of the scenery himself. I thought the layout was crap and waay too long, but it was a cool concept and I enjoyed watching it.


    Nice avatar man. I've been a Carolina fan since their begining... all the way back to their first game against Jacksonville in the Hall of Fame game. I believe the score was 20-14 Carolina? I could be wrong... (Sorry for the off topic)

    Back on topic. The 4-D racer was quite interesting. Amazing how good he got the timing. But I agree with with you Phatage. But I have also been away from NE for a few years and parks like Six Flags Carolina and Six Flags Santa Fe just completely amaze me. When I left NE it was all about "Fantasy" park making and guys like myself, drew, and yourself were kinda in the shadows. Now I come back and it's the main focus here and the detail put into these new parks is insane.
  • Steve%s's Photo
    If I ever rode a 4D coaster I would throw up everywhere. So disorienting.

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