(Archive) Advertising District / Dump-Place

  • ScOtLaNdS_FiNeSt%s's Photo
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    Just bringing it over

    Over supported ?, The reason i put this screen here is because i thought it was under supported or the supports are weird. Generic, I was going for realistic ?. I take your point onboard but in all honesty i think its wrong :X I would like the opinion of others before i change anything :) About the landscape i have took into consideration and this is clearly an unfinished screen, Plus how can you tell i haven't considered the land when the coaster would not fit into five screens this size :)
  • Nitrous Oxide%s's Photo
    Leviathan's lift supports are almost identical... so how would that be generic?
  • ScOtLaNdS_FiNeSt%s's Photo
    I was replying to cena and forgot the ? next to generic. Anyway so basically they are not perfect but you like them and yes realism is what i was going for :)
  • K0NG%s's Photo
    I just don't like the blue flanges. I mean, it's very rare that anyone takes the time and effort to paint just the flanges. And I still dislike that brick/concrete slab/tarmac combo. Other than that, not bad at all...for 4 supports.
  • BelgianGuy%s's Photo
    if it's a hyper, spread them out more and make the come together at certain points, not all of them are alligned like this, you can also have a straightpiece down with a sloped part somewhere...

    like here
    http://rcdb.com/4005.htm?p=20653
  • Xtreme97%s's Photo
    Are you going to create a topic in the AD? Just curious, since you've posted a few images.
    But the supports are quite basic. Also, I don't really like the flanges, they're ugly imo, and here they look over-used. Use just plain slanted supports. But you're improving fast :)!

    Since we're on the topic of supports, I have recently been inspired by Xcelerator. I had trouble with the Top-Hat supports so I decided to take a different approach. This isn't in any specific project but I might consider using it.
    Attached Image: X29.JPG
  • posix%s's Photo
    I'm bored of seeing layouts. Anyone have an actual screen?
  • Liampie%s's Photo
    Especially for posix...

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  • Chocotopian%s's Photo
    I’m very much interested by the screen on the right, Liampie. I’m not sure what the theme is, but the mix of traditional tiled-roof buildings with the elevated railway has me intrigued. Looking forward to finding out more about this.
  • chorkiel%s's Photo
    ^I'm not sure, but I think it's a metropolitan smurf city.
  • posix%s's Photo
    :)

    Beautiful architecture and atmosphere in the full scale screen. The zoomed out screen gives me a headache. What does this blue thing do in there? The contrast couldn't be more extreme. You're going for a calm and organic feel to then have an artificial thick blue line cut through it ... ? The buildings underneath there also look as if they have nothing to do with the ride. Is it a suspended monorail for transportation? Then it should play a subordinate role and not be given so much priority.
  • AvanineCommuter%s's Photo

    :)

    Beautiful architecture and atmosphere in the full scale screen. The zoomed out screen gives me a headache. What does this blue thing do in there? The contrast couldn't be more extreme. You're going for a calm and organic feel to then have an artificial thick blue line cut through it ... ? The buildings underneath there also look as if they have nothing to do with the ride. Is it a suspended monorail for transportation? Then it should play a subordinate role and not be given so much priority.


    Because of the scale of the buildings vs. the ride, it looks like legoland, or some sort of ride where you hover above a model city (Peter Pan in Disneyland). In that regard, it makes sense if the rail isn't the same neutral tones as the miniature city beneath it. Also, you're missing a curved block piece in the larger screen.
  • ivo%s's Photo
    yeah the screen isn't zoomed out posix.

    Nice screen. Really gets me intrested.
  • Chocotopian%s's Photo
    A snippet of Clockwork Docks, the fourth part of the park I advertised in the Fiesta. As I said there, it’s very flashy and gaudy, and a complete contrast from the other three subdued areas. Hopefully I’ll be submitting the park this week.

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  • posix%s's Photo
    I thought this could be what it's supposed to be after I posted. Nice idea yet still looks a bit off.
  • Nitrous Oxide%s's Photo

    I was replying to cena and forgot the ? next to generic. Anyway so basically they are not perfect but you like them and yes realism is what i was going for :)


    Sorry, my last comment was directed towards Cena's comment. But I do agree with what Kong said.
  • Brent%s's Photo
    Glasshouse Gardens 2.0. Sorta. I like it.
  • Jaguar%s's Photo
    Hello everyone

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  • SSSammy%s's Photo
    jag go find me some pictures of pretty buildings and we'll make our own thread where we take it in turns translating it into rct to improve your architecture. sound good?
  • deanosrs%s's Photo
    It's not bad as it is, it's just... horrifically under inspired. Get a purpose or an idea for a building, area or park, then research, then build. That's my method anyway!

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