(Archive) Advertising District / Dump-Place

  • F0ndue%s's Photo
    nin,looks sweet like always.I love the color scheme.
  • J K%s's Photo

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    ps. chairlift will be fixed/removed...


    Awesome, inventive trackitecture. Your work is always so dam fun!!!
  • Austin55%s's Photo
    Help. does this look ok?
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  • Cena%s's Photo
    ^ I like this one better because it's more round, it was made by 2 teammates of me, during a park in H2H5 :)

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    Oh, and the park if you would like to view it ingame:
    http://www.nedesigns...301&park_id=564
  • Austin55%s's Photo
    I could, but this one is an extra tile across and 10 ft taller, plus I dont really like the B&M track looks.
    Im trying to go for one of those 150ft tall ferris wheels like Collossus at Six Flags St. Louis.
  • Liampie%s's Photo
    The axle is not quite in the middle... Fix that and it'll look much better.
  • pierrot%s's Photo
    IMO
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  • Loopy%s's Photo
    Finally found some time to play.

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    The Planetarium Gift Shop.
  • robbie92%s's Photo
    Loopy, I love you. That's incredible.
  • Splitvision%s's Photo
    Whilst that is looking awesome, I don't get why you LL guys are limiting yourself to LL. I mean ideas like yours Loopy could be executed with much more precision and desired detail in RCT2 than in LL. And while I understand the fun in that, I just feel it's a shame that we might be missing even more awesome work that could be carried out in RCT2. I mean you can still do it the old way in RCT2, that is using mainly landscape and trackitecture, with the additional possibility to theme it further with objects. I want to emphasize that I still appreciate most LL screens, especially LL screens as good as this one, but I can just see missed opportunities everywhere.

    /ramble.
  • Liampie%s's Photo
    The only thing I don't like is the path.

    If you finish this... :drool: Can you tell us some more about this project?
  • JDP%s's Photo
    theres a lot of gray but not enough to take the word wow off my mind
    -JDP
  • tdub96%s's Photo
    Im with split. I really like it though
  • Milo%s's Photo
    ...except that rct2 is a stupid pain in the ass to play

    looks like you've fixed that entry building and I like what you did with the telescope. Good to have you back.

    now check your PMs you bastard :p
  • Splitvision%s's Photo
    ^As far as I've gathered you have to carry out some hacking just in order to get stuff above ground level in LL, like the gravestones/stars in Loopy's screen. Now that's what I'd call a pain in the ass.
  • Milo%s's Photo
    only if you're not used to it. I can only speak for myself but I always am happy that I don't have to deal with 500,000 objects and the load times, error trappers, importing obbjects, etc. With only a couple exceptions LL is a much more stable game to hack in and feels a lot more stable to play in. Sure you can build cool shit in rct2 but you can build cool shit in LL too, so it's all cool shit.
  • Liampie%s's Photo
    I build much faster in LL than in RCT2.
  • Jaguar%s's Photo
    I feel that there are more possibilities in RCT2. Although in order to get past beginner level in LL, you need great hacking skills, but in RCT2, it requires much more detail to be considered decent nowadays, giving the possibility of reaching the limit, but in RCT2, there are different palettes and a park size can be much bigger than 128x128. I agree mostly with Split, that is an excellent screen, but in RCT2, something like that with more detail could be build, and it may take longer, but in my opinion, it would be easier.
  • Midnight Aurora%s's Photo

    Whilst that is looking awesome, I don't get why you LL guys are limiting yourself to LL. I mean ideas like yours Loopy could be executed with much more precision and desired detail in RCT2 than in LL. And while I understand the fun in that, I just feel it's a shame that we might be missing even more awesome work that could be carried out in RCT2. I mean you can still do it the old way in RCT2, that is using mainly landscape and trackitecture, with the additional possibility to theme it further with objects. I want to emphasize that I still appreciate most LL screens, especially LL screens as good as this one, but I can just see missed opportunities everywhere.

    /ramble.

    Because we want to. End discussion. Though, I have the same complaints about NCSO parks.
  • Phatage%s's Photo
    Loopy, surely you can think of something outer-space oriented to break up that mass of path in front of the gift shop ;) Are those supposed to be slanted windows?

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