(Archive) Advertising District / Dump-Place
- 19-April 07
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Liampie Offline
It's obvious that you haven't played in a while PBJ, but it's not bad at all though. I'd say carry on! -
BelgianGuy Offline
very cool supports indeed but they would be better located at the inside of the turn though... -
Casimir Offline
PBJ, it slightly reminds me of the (pre) PT2-ish style. Which I reaaaaaaaaaally like.
You can avoid the path glitches by using invisible path in combination with path objects (I know. xD), though. -
Comet Offline
That's awesome PBJ, definitely keep going, unless you wanna switch to a more modern bench
Only thing I don't really like about it are the colors of the coaster, I think it should stand out a little bit more -
ACEfanatic02 Offline
Y'know, I recognize the skill in building this, but it just seems so... boring. Lifeless, maybe. All the path trees are the same, all the flowers are fenced off, the path runs right up to buildings and fences, there's no open areas. It doesn't breathe, doesn't make me want to be there. You can do better, I think.Trying some ol'-fashioned full realism, like Woodfall or SFC. This time, though, LLLL.
Oh, and I know there are glitches, but they're being a bitch to fix.
-ACE -
Dotrobot Offline
Hmm. I really love robbie's screen. It has such a clean look that I only sometimes see in LL. They might not be innovtive or exciting but it is extremely well executed and that's why I love it.
I like that screen split but it looks kind of chaotic in the middle. Maybe it's the alternating base blocks. And the tree in the back that's colored bright turquoise is very ugly. And it'd be nice if you could tone down that bright white flower with an alternating color of grey. But the screen has a very peaceful, tranquil atmosphere and feel to it. -
Comet Offline
Yeah that looks alright, you should really lower the fountain on the right of the screen though
I really like that courtyard where the security guard is, is that supposed to be backstage or public? -
J K Offline
I think you need a few more normal RCT textures in there to balance the screen out. Whilst it doesn't look so bad, it needs some familiar textures to transform it into a good structure that doesn't seem so abstract for the game.
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