(Archive) Advertising District / Dump-Place

  • ChillerHockey33%s's Photo
    Gives me a cartoony or Legoland feel.
  • Cocoa%s's Photo
    ^yep.
  • ][ntamin22%s's Photo
    agreed. nix the yellow flowers.
  • Turtle%s's Photo
    Posted Image
  • zodiac%s's Photo
    Beautiful. This is Silverstarr, right?
  • Cocoa%s's Photo
    Not liking the information kiosk, the trees in planters in the forest, or the really bright flowers. That's a really good color scheme though.
    But knowing you, it'll be amazing.

    Edited by RaPiPo, 06 January 2008 - 07:02 PM.

  • JDP%s's Photo
    I guess your shooting for an Intamin. I don't really know why you are using the B&M style of track though if that's the case. Other than that, it's very pleasant. :)
    -JDP
  • Lloyd%s's Photo
    ^ Yeah looks mavarick-esque. I really like it, i wouldn't tell you to change anything to be honest.
  • FredD%s's Photo
    It is really nice. I like the colors, the supports, the foliage.
  • Carl%s's Photo
    Those tall footers could have been corrected by adjusting the land heights underneath, but other than that its awesome.
  • Emergo%s's Photo
    Apart from that one (tallest) footer which looks a bit weird imo and which my eyes keep getting attracted to,

    I :wub:love this screen!!

    Emergo
  • SenZ%s's Photo
    Zodiac: Love the colors. I'd agree with the others about the fences, but everything else looks great as it is :)

    Camcorder22: I like the shape of the buildings. Maybe you should add more windows, because the front of the buildings look empty atm. Some things look kinda strange to me (like the stairs in the towers, the coaster track and the base blocks-path) because they don't seem to have a purpose.

    Turtle: Looks great, but when you look at it longer some things look strange; the information stand looks out of place (maybe a drinks stall or vending machine looks better), like everybody said the footers are too tall. Also a plant seems to be growing on top of the footer on the right, which also looks strange. Everything else looks nice :)
  • Camcorder22%s's Photo
    So Im assuming its a bad thing that my entrance looks like legos, anyway to improve it? And Senz, after the entrance will be a square with shops, and the stairs will go to the upper level of the shops so you dont have to pay to enter to go there. And the coaster track is curved, like to make a modern looking front. The blocks are because I was too lazy to zero clearance a path under all the 1/4 blocks.
  • Fatha'%s's Photo
    Meh I don't give a damn about the tall footers....youre fucked because you shouldn't have to adjust your landscape to make supports look pretty....and if you do lower the land, you fuck with the flow of your landscape itself. Fuck that, use the tall footers. Oh and everything looks good (I *Kind* of dig the info kiosk, but what is its purpose??)... Pretty interesting color scheme you go there too.
  • Cocoa%s's Photo
    Why can't you just make the support go one more quarter tile out?
    Or will it be too close to the ground.
  • Camcorder22%s's Photo
    Turtle-I noticed on one of your supports, the top is circular concrete and the bottom is brick. Maybe you could do that on the one thats sticking out. Pretty funny how everyone is making a big deal about one footer, but i guess it does stand out. Ride looks good otherwise though.
  • Carl%s's Photo
    I DONT want to make a big deal out of this, and I really respect your RCT-IQ, but Fatha, there is no way you could convince me that dropping 1 corner of 1 land tile by 1 click would ruin the flow of anything...

    But like I said, not a big deal, this kind of uber-attention to detail is not for everyone...
  • disneylhand%s's Photo
    I think that there are too many flanged support pieces.

    -disneylhand
  • Midnight Aurora%s's Photo
    Well, Turtle, I would take it as a compliment that your screen is so good that people can only point out the footer.
  • Gwazi%s's Photo
    Plant placement - Brilliant

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