(Archive) Advertising District / Dump-Place

  • Pacificoaster%s's Photo
    Cocoa, your architecture is freaking awesome. Keep up the great work. Cant wait for your next project.
  • Steve%s's Photo
    I agree with nin that it does look a little dark, but I can't deny the quality; it's looking top notch, Cocoa!
  • ACEfanatic02%s's Photo
    It just looks too dark because of the dirt ground. Finish up the pathing and stuff and it'd look great, Cocoa.

    -ACE
  • inVersed%s's Photo
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    Here's something I have been messing around with on the side along with SFI
  • Liampie%s's Photo
    No customs? :(

    I like the sign a lot.
  • SSSammy%s's Photo
    sorry InV, i think the overall execution is pretty immature in standard. just my 2p
  • inVersed%s's Photo

    sorry InV, i think the overall execution is pretty immature in standard. just my 2p


    I definitely understand where your coming from, but to be honest I dont know what else I could put into a very low end motel. After doing some research, I feel like I captured the architecture and aestetics of a cheap motel fairly accurately (especially for NCS). Some images I based mine off of:

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  • SSSammy%s's Photo
    i understand you perfectly dude, but that doesn't stop it being dull and lifeless for me. nothing personal, sorry.
  • Cena%s's Photo
    Nothing to worry about InVersed, although Sssammy finds it boring (and he has a point there) it is as much accurate as you can get with NCS. So it's boringness vs realism, you have choosen for realism, that is why it looks bored. 

    The screen looks good, I hope you can make the other NCS buildings a bit more interesting though. Good luck
  • SSSammy%s's Photo
    how about this inversed, make the fence under the window a slither lower, lower the window abit. that may have some improvement.
  • Liampie%s's Photo
    Try to make curtains.
  • robbie92%s's Photo
    Love the broken sign. Very clever.
  • Midnight Aurora%s's Photo
    ...Then maybe I'm in the minority for saying this, but then maybe you should use some custom scenery? I never understood this trend.
  • K0NG%s's Photo
    Me either, it's like having a closet full of clothes and going out in sweats and a ragged t-shirt to pick up chicks because it's 'more challenging'.
  • Austin55%s's Photo
    Will SFI be rct2 with custom?0
  • Austin55%s's Photo
    Gahh double post.

    Edited by Austin55, 26 March 2010 - 02:47 PM.

  • turbin3%s's Photo
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  • Liampie%s's Photo
    You're still improving but the style is always the same... I'd like to see something different from you. Maybe a more clearly defined theme will help you with that.
  • tdub96%s's Photo
    nice to see its back up and running...and beautiful
  • nin%s's Photo

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    Yeah, like other are saying that's some rather simple ncso work. It's not bad, but it's not really enticing to look at. In the pics you posted the motels had various details that you didn't seem to take notice of. Details such as borders along the walls, air-conditions, even a small porch-like entrance to a few of the rooms. These can be recreated without ncso, it just takes a bit of experimentation.

    Also not liking the parking spaces. I understand what you're going for, but it doesn't seem to work here. Try some other stuff as simple as trying out queue line for the handicapped spaces, or even 'sinking' some fences to get the border around them.

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