(Archive) Advertising District / Dump-Place
- 19-April 07
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posix Offline
trav, that is fucking gorgeous. especially the first screen. i don't remember when i last saw a flatride themed so well. -
Cornshot Offline
I'm having a bit of trouble with this park because it keeps giving me an error trapper when I try to open it out of the scenario editor. -
][ntamin22 Offline
Good to see the dump-place back to good screens. Twisted helix, your screens have an elegant simplicity. Robbie's work is fantastic. My only concern is the color of the foliage. -
robbie92 Offline
For those LLers out there... Can someone give a poor RCT2er some advice about this?
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nin Offline
While I don't have much LL experience, it looks to me that your trying to be detailed so your just throwin track everywhere you can. Also, maybe make the coaster stations mini-golf station instead? That way you don't have the bit in the middle obstructing some sort of walkway. -
posix Offline
yeah, hacking is not a must.
i think it looks pretty good but it's just overhacked for me. one little tip. first place the shrubs, then the path, and they shouldn't glitch anymore. -
tracidEdge Offline
doesn't look bad, i don't mind the hacking. i don't think that path really works with the overgrown look (i'm guessing) you're trying to convey. I'd also like to see some bigger buildings that are more than a couple 2x2 structures, but that's more of a personal preference. it doesn't look bad at all aside from what i mentioned. fix up that path hacking and it'll look great. -
Six Frags Offline
I like your rct2 work much more to be honest, robbie..
Not bad, but kinda average, and I can't immerse in this screen
SF -
6000000flags Offline
above screen: I'm really not feeling any theme other than the drop tower in the land of jagged landblocks -
Liampie Offline
Fantastic. Not sure on the roofs on the right, but the building on the left is absolutely perfect.
Have you tried other paths and other entertainers? -
Splitvision Offline
Gourgeus screen Bacchus! As liam pointed out, maybe mix up the path or try another type, otherwise it's perfect. As for the rooves on the right, they could stay as they are colourwise and look just fine, I thought for a while if it would not look better if the they were the same colour or if one of them had a different one, but I couldn't come up with anything. Except perhaps colouring the topmost of them gold? that might work. -
Luketh Offline
Okay, third try. I added a MCBR, BUT it only slows down the trains to about 20 MPH before the hill, giving the train a speed of about 25 going through the first inversion, and 25-30-ish on the corkscrews. I also changed the final part of the turn around.
Tell me what I can do directly after the Cobra Roll, it seems pretty boring right there.
Thanks for your help. -
In:Cities Offline
wow, its great to see all of these amazing screens here in the dump !
everyone's work looks incredible.
i particularly love robbie's screen, as well as nokia's and trav's unfinished park.
PM me if you'd like for me to build on anything on it man.
Some of those themes you're going for seem like they'd be right up my alley:]
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