(Archive) Advertising District / Dump-Place

  • Cena%s's Photo

    I know, the cobra roll is undersupported, aswell as some other parts.


    Ah :( 


    Why did you gave so much away? 

    It looks good :) 
  • turbin3%s's Photo
    Thank you everybody. :)

    Well Cena, atm there's a stop at this project, nothing new for 1month. :p

    But this comments really motvated me :D
  • Nokia%s's Photo
    reminds me a lot of disneyhland's desgin or whatever.
  • JDP%s's Photo
    I think that you should have the purple coaster as the dominating attraction and ditch the yellow one.
    -JDP
  • Cornshot%s's Photo
    It looks great. I wouldn't have noticed the under-supported Cobra roll because I was admiring the rest of the stuff if you hadn't mentioned it.
  • rK_%s's Photo
    LOVING the stained glass look you got goin on. The yellow giga looks kinda thrown in an elementless (my new word, you can use it as you like =P) but as a whole its very nice.
  • tdub96%s's Photo
    reminds me of mount doom's castle...pretty nice
  • Luketh%s's Photo
    Okay, what about THIS layout?

    Posted Image

    I based it off of THIS one... not many changes except for the last part, seeing as that can't be done in RCT. :(

    I think this is much better, though, personally. What can I fix?
  • ][ntamin22%s's Photo
    very nice turbine. do the coasters interact at all or do they just so happen to be in the same castle?
  • JDP%s's Photo
    Luketh what is the world is the speed going through the interlocking corkscrews? Looks solid but I believe that pacing is probably too high.
    -JDP
  • Comet%s's Photo
    Looks pretty good
    Steve actually did a design based off that a ride a while back too

    http://www.nedesigns...design/avenger/
    Yours is definitely different though
  • Jaguar%s's Photo
    I have just noticed how most beemers have steeper lift hills.
  • Luketh%s's Photo

    Luketh what is the world is the speed going through the interlocking corkscrews?


    The magic of

    TRIM BRAKES!

    :D

    But IRL, I would've made the corkscrews bigger, and had a banked turn leading into them... since I can't do that in RCT, I just snuck in a trim brake. To answer your question, the speed is about 31 going into the first corkscrew and about 28 going into and through the second, about perfect. :)

    Thanks for the comments guys, anything else before I start supporting and whatnot?

    EDIT: Thanks for that link, Comet. His is without a DOUBT different from mine, so I'm not too worried. :)

    Edited by Luketh, 17 December 2009 - 07:18 PM.

  • gir%s's Photo
    Luketh, this design is indeed much better. My only two concerns are pacing (as JDP pointed out) and the turnaround after the dive loop, which seems to kill off any excitement.
  • RRP%s's Photo
    Agreed,the turnaround is horrible.Maybe try a turn bigger than 180 degrees
  • Cornshot%s's Photo
    Posted Image
    I got the idea for this aquarium from Fishermen at Atari Forums

    Edited by Cornshot, 18 December 2009 - 12:56 AM.

  • turbin3%s's Photo
    Well, i was thinking about removing the yellow coaster, it is destroying my plans :p
  • Colorado-Fan%s's Photo
    @Turbin3:
    Like i told you on ICQ: I really like this project, but remove the yellow coaster and I think it could get a design.

    @Luketh:
    I think that layout is okay, but maybe you can make it a little bit smaller and use a little loop and a little dive-loop. Because at the moment the pacing at the corcscrews would be to high.

    @Cornshot:
    That's a nice start for an aquarium. The aquariums on the right and left side before you enter the building are a nice idea. Hope to see more of this, maybe as an attraction in a park?
  • Fr3ak%s's Photo

    Posted Image

    Watch your neck

  • Liampie%s's Photo
    I'm watching.

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