(Archive) Advertising District / Dump-Place

  • posix%s's Photo

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    Comments or suggestions?

    fullmetal, i often get the impression you're playing the game because you want to be good. instead you should play it because you "want to enjoy it". with your attitude, your work often looks forced and uninspired. and as soon as you have something done you immediately take a very small screen of it to post because building more meant no fun to you at all. ask yourself if you would care about the game if this website did not exist.
  • JJ%s's Photo
    ^ Actually I get the impression that he enjoys the game but like most people he wants to get better. I play because I enjoy the game but I want to get better, it's only natural.
  • Splitvision%s's Photo
    Here's the station to an unnamed coaster in a pirate themed area in my current project:

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  • Midnight Aurora%s's Photo
    Not sure how I feel about the fence on the outside edge of the roof or the grey egyptian walls as the foundation.

    The rest looks really good, though.
  • FullMetal%s's Photo

    ask yourself if you would care about the game if this website did not exist.

    Absolutely. I've always loved RCT since it was first released in '99. I see NE as a place to share your work with others who take the game seriously. You go to one of those half rate sites and you don't get the kind of integrity that you do at NE. But JJ is right. I do strive to be a better player. I remember when I found tyandor's EG: Shady Oasis. At that moment I knew that I wanted to build parks just like his. That's what led me to NE (along with my desire to strut the stuff I didn't have at the time). Besides, is it not other people who push you to be better? If the feeling of fun is lost at NE, it is most certainly not the fault of the artist.

    Anyway, thanks for all the comments, guys.
    @zodiac: I wanted the wood to stand out, that's why I picked it. If I use blocks, I'm afraid I'd loose that accent.

    Oh, and nice screen SV. I'd take the objects off the top of the building, though. They look a little out of place up there.
  • Sey%s's Photo
    Looks great, FullMetal!

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    Benelux and it's unfinished yet :p
  • turbin3%s's Photo
    The roofs looks so incredible :-o

    One of the best screens seen from you :D
  • thorpedo%s's Photo
    sey, that is.. REALLY good.

    except for the unfinishedness, of course. please continue.
  • RCTFAN%s's Photo
    The only thing i'd change is getting rid of the 1/8 brick wall on the corner of the 'turret'.

    The rest is great, love the path especially.
  • Bacchus%s's Photo
    I really like that Sey.
  • Xophe%s's Photo
    Sey that is phenominal!
  • Turtle%s's Photo
    Wow. Something TOTALLY new. That is incredible. The only bad thing is that it will take about three years to fill a map with architecture like that.
  • posix%s's Photo
    sey you have some of the sickest architecture skills in rct2 ... but as turtle said, i doubt you will ever be able to finish a full scale project applying this kind of style.
  • Comet%s's Photo
    Only thing I don't really like is how the coaster towers over the buildings.
    The architecture is some of the best I've seen but the coaster's placement isn't, IMO.
  • RCTFAN%s's Photo

    it will take about three years to fill a map with architecture like that.


    not to mention the sprite limit :)
  • Gwazi%s's Photo
    kinda flat-faced
  • nin%s's Photo

    kinda flat-faced


    my thoughts exactly.
  • Brent%s's Photo
    Other than the tree looking ridiculous just in the path like that, awesome stuff.
  • Todd Lee%s's Photo

    Not sure how I feel about the fence on the outside edge of the roof or the grey egyptian walls as the foundation.

    The rest looks really good, though.



    uh-oh, I use similar fences on my roofs all the time. :'(
  • RCFanB&M%s's Photo
    That's just... beautiful :)

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