(Archive) Advertising District / Dump-Place

  • Pudding%s's Photo
    A new building I've built. It's just about the building itself. It's the mainbuilding of my mainstreet and will serve as Converence centre.


    [img]http://http://img510.imageshack.us/img510/9287/bigbuildingtn1.png[/img]
  • Todd Lee%s's Photo
    I can't see puddin's picture.
  • Bacchus%s's Photo

    A new building I've built. It's just about the building itself. It's the mainbuilding of my mainstreet and will serve as Converence centre.
    Posted Image


    Now it works :)
  • Todd Lee%s's Photo
    Thanks Bacchus!

    That's a nice building pudding, although, it would have been a much better screen if it were finished. All the empty space around and in back of the building really takes away from your work. The building needed something in there to help compliment it. I'd love it if you posted the same screenshot, once the surrounding area was complete. It would be interesting to see a side-by-side comparison.

    Edit: After looking at the screen a little more, I wouldn't have the entrance stick out into the path like that. Pedestrians are gonna walk right into the side of the poles. Nice work shadowing the path underneath it though! I'd set the building back a couple tiles, and put in foliage, flowers, etc.. between the building and the path.

    Edited by Todd Lee, 19 November 2008 - 03:49 PM.

  • Goliath123%s's Photo
    Too simple
  • TheLegendaryMatthew%s's Photo
    JPD:I think like around 30mphish.
    Liampie:Thanks, Yeah, all I did was just make plain blocks at a certian height and then I customized each one. Thats what I always have done
    oh yeah Pudding(best username) the building dose look a bit plain, but if you going for a Hollywood feeling, you may wanna add a sign or something.
    -Matthew.K
  • Ripsaw%s's Photo
    As a lil side project from ThorpePoint, ive decided to give the upcoming Manta a shot.
    Heres the full overview of the layout, i think ive got it fairly accurate, as it is hard without diagonal inversions and to do a wing-over on flyer you have to use the inline twist which make it a bit more stretched out.

    I am aware that there should be another station and a s-bend on the back of the station, but ill add that later atho only one side will be operational, as i want to keep this peepable .

    Well heres the pic.
    Posted Image

    Hope you guys like it.=]
  • Comet%s's Photo
    I think you did pretty well.
  • Midnight Aurora%s's Photo
    Get rid of the MCBR and shorten up that whole last part that goes off to nowhere forever.
  • Ripsaw%s's Photo
    But on the blu-print it has a MCBR
  • Midnight Aurora%s's Photo
    Sorry... I didn't know it was a recreation. ....My bad.

    I'm not up on my real coaster knowledge these days. Carry on.
  • Todd Lee%s's Photo
    See, this is the problem with 80 % of recreations in rct. You have to sacrifice the flow and looks of a coaster, to get it "right". That's why I will never do one.
  • turbin3%s's Photo
    Posted Image

    Pro Coaster without CSO.

    Hope you like it. :)
  • Cocoa%s's Photo
    It's nice, especially that building by the entrance to the queue.
  • JDP%s's Photo
    I don't like the turn out of the station but other than that it looks good.
    -JDP
  • MF72 %s's Photo
    Here's a pic from a coaster I'm making. It's a big woodie name Drazah.

    Posted Image
    Just the station and first drop....

    It may come up in the AD eventually, so you may want to look out for it...
  • Goliath123%s's Photo
    Looks very goiod, add some foliage though
  • Todd Lee%s's Photo
    ^ LOL

    I'm betting that foliage will eventually be added.
  • Goliath123%s's Photo
    He didn't say it was unfinished though :(
  • Comet%s's Photo
    I think it's obvious enough that it's unfinished.
    It looks nice, only thing I'm worried about is the pacing in that first part. Looks like you have the same size rise as drop.

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