(Archive) Advertising District / Dump-Place

  • Mattk48%s's Photo
    ^ works fine for me too. Never had a problem.
  • Pacificoaster%s's Photo
    imageshack is under the domain of .us which may be the issue. Therefore, those outside of the states cannot see these screens. Tinypic seems to work well for me.
  • Cocoa%s's Photo
    hey, imageshack works for me and I'm definitely not in the us
  • MCI%s's Photo
    Works for me, too :party:

    @FK: That looks amazing!
  • ScOtLaNdS_FiNeSt%s's Photo
    Layout? Trying to get better at them. I think its going pretty damn well.

    Posted Image
  • Corkscrewy%s's Photo
    It looks like 2 roller coasters rolled into one. Haha just too much unnecessary track. Like the 3 helixes after the cobra roll. Could just be my opinion tho.
  • Pacificoaster%s's Photo
    I agree with Corkscrewy. There is too much transition between the dive loop and cobra roll and also between the cobra roll and corkscrews.
  • Sephiroth%s's Photo
    If you're going for a realistic blocking scheme: I agree with pac and corkscrewsy. If you don't really care about blocking: holy crap that is a very pretty coaster from this angle! Love it. It's a very good fantasy coaster as far as I'm concerned.
  • Louis!%s's Photo
    Where's the MCBR?

    But yeh, way too twisty.
  • Xeccah%s's Photo
    the coaster has no flow whatsoever, two sets of double inversions which is wrong, and seemingly would at the end be ridiculously slow
  • Milo%s's Photo
    #DATLACKOFLOW
  • wheres_walto%s's Photo
    I like it.
  • inthemanual%s's Photo
    I like a lot of the elements that are in this, but I don't like them all together. It feels... overdone. I think if you split some of the cooler elements from this into 2 or 3 different coasters, I'd probably like all of them, but it just isnt working for me as a whole.
  • FK+Coastermind%s's Photo
    I like it up until after the cobra. Before it looks like a blast of speed and inversions. The corkscrews and paths to and from are too long and out of the way. Some first start landscaping might help u determine a better way to end the coaster.

    FK
  • SSSammy%s's Photo
    the fuck? are we all looking at the same screen? i think it looks great, and if you don't care about realism, it will do just fine. if you do care about realism, however... well, see above.
  • Liampie%s's Photo
    Though it could do with a helix or two less I like that layout too. Especially the lenght.
  • gir%s's Photo
    I think it looks okay up until right after the cobra roll, though the dive loop's entrance is probably too exaggerated. After the cobra roll though, it's a mess of helices and inversions. Maybe remove some helices and get rid of the batwing? Maybe add an MCBR? I dunno.
  • RCT2day%s's Photo
    I showed this screen several pages back, just wanted to update it and get a thought on the new bridge and that building over the maze.

    Attached Thumbnails

    • Attached Image: Great Northwest plaza.PNG
  • Fizzix%s's Photo
    Really nice. Maybe a little too much tarmac though.
  • Mattk48%s's Photo
    Nice, I think whats making it seem too tarmac is:

    1. the back patio needs to be another texture
    2. path at the top of the screen is way way way too wide

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