(Archive) Advertising District / Dump-Place
- 19-April 07
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Cocoa Offline
does tpr make you only post in your own topic? damn they run that place like a dictatorship -
FK+Coastermind Offline
Coups, FUCK THAT SHIP, for goodness sake
Robbie, those are things
everyone, sorry, im relatively drunk, and my fingers feel like stones......ugh, i'mma go die now.....
efffkkkkkk -
Pacificoaster Offline
IC: By simply adding a path type with texture would do wonders for that area. Looks great otherwise. -
Version1 Offline
Just a little something I've been working on lately. I know, that it isn't as good as anything else in this topic, but it's a start, i think. It isn't 100% finished, though.
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robbie92 Offline
I dunno, it's a skyride. I just made supports that look vaguely skyride-ish. Just wanted something similar to this: http://2.bp.blogspot...a_skyride-1.jpg
But nothing specific, though. I tend to care less about manufacturers the further the ride is from being a coaster. -
tyandor Offline
is that rct3? it looks very very cool! like, future architecture cool!
Looks more like a past attempt at a modern building to me rather than a recent 'future' modern building. Still definitely not bad. Reminds me somewhat of the Shell Tower in Amsterdam with the yellowish glass. -
leonidas Offline
It's more like 60's brutalist/modernist architecture. Futuristic at the time, but completely misunderstood now.
I love that kind of architecture.
I do notice a renewed interest for 60's architecture though. I even see some 60's revival appearing in Europe. -
RCTER2 Offline
Wow this is great, my only suggestion is that maybe you can change the background to an urban theme or future theme.
And can you give me a link to your CS pack? I reinstalled my RCT3 recentlly and lost all my CS... -
disneylandian192 Offline
IC: You've got a great combination of exquisite detail (chopper pads) and solid archy with no useless detail. I really like the way its going.
Coup: The colors are superb, can't wait to open this park in game. Easily your best work yet.
Rob: Looks great, its nice to see little experimentation like this
leo: I have no ability to judge rct3 screens. I've never played it, so I have no comprehension of the difficulty or intricacy of its use. From what I can see though it looks really neat. -
tyandor Offline
It's more like 60's brutalist/modernist architecture. Futuristic at the time, but completely misunderstood now.
I love that kind of architecture.
I do notice a renewed interest for 60's architecture though. I even see some 60's revival appearing in Europe.
I personally dislike that kind of architecture, but I do have an understanding for it. Misunderstanding is a phenomenon that's always present in architecture. The question is whether it affects the appreciation of it in a positive way or not. Brutalism however rarely gets that and I can get that, because it's hardly inviting as it's not very human. A small group will like it as it's something grand for the people who understand it as opposed to appeal to the masses. This is fine for art, but I find it a folly in architecture as architecture in the end is bound to the limits of reality, something art doesn't have to answer to. (I don't really like Corbusier's stuff, but I do understand the aims and his contributions which i can appreciate. Rule one in architectural studies is to see through the visible.)
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