(Archive) Advertising District / Dump-Place
- 19-April 07
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zburns999 Offline
It's really fantastic! I especially like how you've played around with some textures we don't often see used. It really gives the screen some life. My only question is in regards to the space/star-filled background: is that part of a facade? Or a map edge? I can't make heads or tails of it haha. -
Casimir Offline
I can't quite get my head around how you made the quarter round awning ledges NOT glitch into the quarter round blocks of the carrier rocket while at the same time making it look like it fits airtight.
That's actually the one thing I can't get my eyes off. -
Kumba Offline
That's right Arjan, I do recall seeing it in your park. Thanks for using it
nin that's great, but I think it has a few issues. The fuel pods are great, but the shuttle is a blocky mess. Might want to use "18 objects to make a window" on something like that since it would be a main focal-point. The gray and metal on the entrance is a little overpowering, even if I understand why you used it. Little colorful details there could go a long way. Ticket-taking staff, high-tech security measures and signs would work well there.
Finish this, or I will find you and tattoo "fuck nin" to your forehead -
nin Offline
Yeah, I understand where you're coming from. This is definitely not the best angle to see the thing from, as everything is just smashed up and it looks really cluttered from here. The only reason I did take the pic from here was because I got too impatient and didn't want to finish the other half.
Little details are definitely on their way, as I too think it's too dark and grey. I want to mix in some greenery too, regardless of its "conflict" with the overall theme of the entrance.
@zburns, the space background is merely my cheesy way of making an unfinished screen look a lot more finished than it really is. -
Louis! Offline
That wooden panneled landscaping is hideous. Also why the mine train under the woodie?
Whilst parts are nice, the whole thing just doesnt come together, you need to think more about composition of an area. -
Fisch Offline
Great rocket.
I wanna mention that I had always wanted to make an intamin rocket coaster come out of a space rocket like the one on your screen...as in the rocket being themeing for the top hat. I think that'd look great with this rocket...probably won't fit in your planning though seeing as that looks like a park entrance. -
A.S.Coasters Offline
Started a new park and it's first coaster. I like the layout except for the last 3 turns into the brakes, I could use some suggestions on how to end it
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A.S.Coasters Offline
Thank you Faas, I think it looks way better now
http://i1141.photobu...zps6ab68acc.jpg -
Faas Offline
Thank you Faas, I think it looks way better now
http://i1141.photobu...zps6ab68acc.jpg
It does. You're welcome. -
Disney Imagineer Offline
I would maybe use a different window than the one you used on the building on the right. But other than that I like it. Its really nice. -
Super G Offline
I would maybe use a different window than the one you used on the building on the right. But other than that I like it. Its really nice.
Hm yes, I will look to that. The problem is that I don't have that much windows. But maybe I can find a sollution.
Thanks!Very nice.
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FK+Coastermind Offline
shotguns, im at the point that i do legit like ur work, but for FUCK sake, JUST FINISH ONE FUCKING THING!!!!!
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