(Archive) Advertising District / Dump-Place

  • Arjan v l%s's Photo
    I'm not much of a dumper, but check this.
    A layout i've been working on before Nedc and i've made some changes for the better after Nedc.
    It's a wooden racer/dueller, with a lovely synchronized course.

    Attached Image: SCR7 (2).jpg
  • Casimir%s's Photo

    dont play LL. keep working on that rct2 thing. really awesome!


    Bulls**. Keep playing what you like and out of which you get the most fun.
  • chorkiel%s's Photo
    Arjan, the layout looks fine and such. I do think you could better change the ferris wheel. People tend to find themselves enjoying it when they can actually see something from the top of a ferris wheel instead only some wood.
  • Arjan v l%s's Photo
    Yes, they can see the coasters duel at that point.
  • Wicksteed%s's Photo

    Bulls**. Keep playing what you like and out of which you get the most fun.


    I was just trying to express my amazement for that particular rct2 screen. of course you may play whatever you like, nin.
  • nin%s's Photo

    nin rct2 more better.

    nin be playing rct2 more years. :p

    The thing with LL is that I have no idea if the stuff I'm building looks good or not (during construction). Louis likes it, RMM not so much. Good + bad = ...decent?
  • Louis!%s's Photo
    RMM's opinion doesn't count.

    It's the colours that makes it nice.
  • robbie92%s's Photo
    Kyle, Brown is not a theme.
  • Pacificoaster%s's Photo
    Robbie, shut up and build.
  • SSSammy%s's Photo
    for fucks sake robbie shut your face and build.
  • robbie92%s's Photo
    Me? Build? Heh...
  • JJ%s's Photo
    Really like that LL nin, don't stop!
  • Steve%s's Photo
    Robbie is suuuuuuuch a douche, god.
  • Fizzix%s's Photo
    Arjan, I feel like most of those path interactions are pretty forced in, especially the circle of path around the drop. Try letting things flow more, use diagonal paths and don't force interaction where it doesn't belong. If you want decent interaction, it should be a conscious force acting on you while you build, combining layout and surroundings into one.
  • Arjan v l%s's Photo
    Thanks Fizzix, i'll work on it to make it feel more natural.
  • Louis!%s's Photo
    Posted Image

    a realistic B&M station & brake run, complete with cables, friction wheels and sensors...
  • trav%s's Photo
    Looks shit start again
  • robbie92%s's Photo
    Yeah, sounds weird coming from me, but it looks too messy/hacked to be all that worthwhile, imo. Still, great idea!
  • Pacificoaster%s's Photo
    I would be more concerned about where you are going to put the path for the exit/entrance ramp. For what it's worth, I don't think these details do much of anything for your efforts.
  • Louis!%s's Photo
    Eh, it wasn't much effort at all, there wasn't any real hacking involved only making the station invisible, and I think it makes a difference to the shit looking RCT brakes.

    Pac - why would I be worried about where to put the path for the entrance and exit ramps? They fit fine :/

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