(Archive) Advertising District / Dump-Place

  • Casimir%s's Photo
    The dump is where we post Minecraft screens.
  • Mattk48%s's Photo

    quit being so damn critical.



    it's the dump place. where, you know, you dump screens.


    Ok there, i was just wondering if he was building more. I guess i could have left the first part out
  • FredD%s's Photo
    Got 2 new screens of Shangri-La:

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  • Liampie%s's Photo
    Architecture: pretty good and atmospherical, but the wall in the first screen seems too high. Imagine walking there, would it feel like a spacious mountainous path or rather a narrow city alley?
    Coaster: approved.
    Foliage: awkward, bbut I think it works. Except for the fungus.
    Landscaping: I'm not sure if I like the rocks... It looks so bare. I'd swap all the prefab objects with 1k ruins anyway, with smoother transations into the rest of the landscape and a little foliage on top. A little bit of grass here and there. Some detail and variation is what you need here.
    Tranfer section: can't you think of a way to theme it? It's poorly integrated in the surroundings so you really need some theming to compensate that.
  • Liampie%s's Photo
    By the way, this conversation is gold.
  • Ruben%s's Photo
    I'd use the really small 1k ruins objects more to give some more detail to those cliffs you created, and replace all the prefab rocks except for a single one at logical locations with 1k ruins instead.

    Also, that path feels too bare, it needs more detail. Don't know what exactly, just more. :p Same for foliage, what's there isn't bad, but I think it'd work better if you'd make the foliage a bit more like it's some sort of lush, lively undergrowth rather than a tad of grass here and a toadstool there.


    Still absolutely love it though. Just want to see this get just that bít better. :)
  • Arjan v l%s's Photo

    By the way, this conversation is gold.


    LOL ,nice piece of history there.
  • pierrot%s's Photo
    really unique and inspiring, makes me want to open RCT right now. aww..really have no time nowadays though. :(
  • FredD%s's Photo

    Architecture: pretty good and atmospherical, but the wall in the first screen seems too high. Imagine walking there, would it feel like a spacious mountainous path or rather a narrow city alley?


    Well, it should feel like a mix between those 2 descriptions :p If you take a look at Shambhala, the walls near the path at the entrance gate are also pretty high. People walking over those paths should only see the coaster. I intended a narrow feeling, because that's what I felt when I was walking towards the queue of Shambhala.

    Coaster: approved.


    Thanks, but there's only shown a little part of the coaster :lol: If you based it on the screen in the "Deleting huge landtile?" topic, there've been several changes since I posted that screen. And I won't advertise the whole layout, some parts I want to keep secret until release ;)

    Foliage: awkward, bbut I think it works. Except for the fungus.


    I know my foliage isn't my strong point. Can you explain exactly what makes it awkward and some tips to improve? My point, this park is in Spain with an almost desert climate. Almost no vegetation. Shambhala is built on the edge of a hill, and on that hill it's almost a desert with almost no plants at all.

    Landscaping: I'm not sure if I like the rocks... It looks so bare. I'd swap all the prefab objects with 1k ruins anyway, with smoother transations into the rest of the landscape and a little foliage on top. A little bit of grass here and there. Some detail and variation is what you need here.


    Will replace the prefab rocks with the 1K ruins. And put some more grass and other plants on it.

    Tranfer section: can't you think of a way to theme it? It's poorly integrated in the surroundings so you really need some theming to compensate that.


    Nope sorry, this is the most realistic. It's almost the same style as Shambhala: open in the sky.


    Thanks for the feedback.
  • Xeccah%s's Photo

    By the way, this conversation is gold.


    I remember seeing that and fucking laughing about a month ago
  • Xtreme97%s's Photo

    Nope sorry, this is the most realistic. It's almost the same style as Shambhala: open in the sky.


    I think you should make a building to cover the Transfer track/trains. It'd make it less bare and less of a complete recreation. The rest looks great, I love the atmosphere.
  • Corkscrewy%s's Photo
    Pluggin away..

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  • trav%s's Photo
    Looks like a Scooby Doo mansion or something
  • BC(rct2)%s's Photo
    ^I was exactly thinking in the same.
  • Xeccah%s's Photo
    Still great though
  • Ruben%s's Photo
    Very cool, but very scooby doo indeed. The little building on the right looks very messy/forced, probably because of those ugly roof tiles..
  • Austin55%s's Photo
    The flower pot is to cramped with those bushes, some flowers and grass would help out.
  • Faas%s's Photo
    I recently stumbled on an old project of mine and started screwing around with it. I'm having fun.

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  • SSSammy%s's Photo
    love it
  • Xeccah%s's Photo
    Much better than fun island.

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