(Archive) Advertising District / Dump-Place
- 19-April 07
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Mattk48 Offline
quit being so damn critical.
it's the dump place. where, you know, you dump screens.
Ok there, i was just wondering if he was building more. I guess i could have left the first part out -
Liampie Offline
Architecture: pretty good and atmospherical, but the wall in the first screen seems too high. Imagine walking there, would it feel like a spacious mountainous path or rather a narrow city alley?
Coaster: approved.
Foliage: awkward, bbut I think it works. Except for the fungus.
Landscaping: I'm not sure if I like the rocks... It looks so bare. I'd swap all the prefab objects with 1k ruins anyway, with smoother transations into the rest of the landscape and a little foliage on top. A little bit of grass here and there. Some detail and variation is what you need here.
Tranfer section: can't you think of a way to theme it? It's poorly integrated in the surroundings so you really need some theming to compensate that. -
Ruben Offline
I'd use the really small 1k ruins objects more to give some more detail to those cliffs you created, and replace all the prefab rocks except for a single one at logical locations with 1k ruins instead.
Also, that path feels too bare, it needs more detail. Don't know what exactly, just more. Same for foliage, what's there isn't bad, but I think it'd work better if you'd make the foliage a bit more like it's some sort of lush, lively undergrowth rather than a tad of grass here and a toadstool there.
Still absolutely love it though. Just want to see this get just that bít better. -
pierrot Offline
really unique and inspiring, makes me want to open RCT right now. aww..really have no time nowadays though. -
FredD Offline
Architecture: pretty good and atmospherical, but the wall in the first screen seems too high. Imagine walking there, would it feel like a spacious mountainous path or rather a narrow city alley?
Well, it should feel like a mix between those 2 descriptions If you take a look at Shambhala, the walls near the path at the entrance gate are also pretty high. People walking over those paths should only see the coaster. I intended a narrow feeling, because that's what I felt when I was walking towards the queue of Shambhala.Coaster: approved.
Thanks, but there's only shown a little part of the coaster If you based it on the screen in the "Deleting huge landtile?" topic, there've been several changes since I posted that screen. And I won't advertise the whole layout, some parts I want to keep secret until releaseFoliage: awkward, bbut I think it works. Except for the fungus.
I know my foliage isn't my strong point. Can you explain exactly what makes it awkward and some tips to improve? My point, this park is in Spain with an almost desert climate. Almost no vegetation. Shambhala is built on the edge of a hill, and on that hill it's almost a desert with almost no plants at all.Landscaping: I'm not sure if I like the rocks... It looks so bare. I'd swap all the prefab objects with 1k ruins anyway, with smoother transations into the rest of the landscape and a little foliage on top. A little bit of grass here and there. Some detail and variation is what you need here.
Will replace the prefab rocks with the 1K ruins. And put some more grass and other plants on it.Tranfer section: can't you think of a way to theme it? It's poorly integrated in the surroundings so you really need some theming to compensate that.
Nope sorry, this is the most realistic. It's almost the same style as Shambhala: open in the sky.
Thanks for the feedback. -
Xeccah Offline
By the way, this conversation is gold.
I remember seeing that and fucking laughing about a month ago -
Xtreme97 Offline
Nope sorry, this is the most realistic. It's almost the same style as Shambhala: open in the sky.
I think you should make a building to cover the Transfer track/trains. It'd make it less bare and less of a complete recreation. The rest looks great, I love the atmosphere. -
Ruben Offline
Very cool, but very scooby doo indeed. The little building on the right looks very messy/forced, probably because of those ugly roof tiles.. -
Austin55 Offline
The flower pot is to cramped with those bushes, some flowers and grass would help out. -
Faas Offline
I recently stumbled on an old project of mine and started screwing around with it. I'm having fun.
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