(Archive) Advertising District / Dump-Place
- 19-April 07
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posix Offline
I think you're one of the most talented people around the site Fred. Nice theming again. Well done. -
RCT2day Offline
Fred: great theming, textures, clearly inspired by Shambhala, etc. Great screen.
MCI: I don't know what theme you're going for. Western? Industrial? You're trying to do too much in a small space. Change the texture from ground to the blocks for the go-karts and just tidy up the screen. -
gir Offline
I'd also be interested in this, if anyone still has it. I could be wrong, but I don't think anyone has really used it (or at least shown screens of it) with a "codex era" park.Out of interest, does anybody still have a copy of RCTGL they could upload? Would be interesting to take a look at some of the more recent parks rendered in 3D.
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Midnight Aurora Offline
I'm not sure that it would really come across the way you intend it to. If I remember correctly, Dark Helmet didn't get very much of the scenery or rides rendered before he stopped updating it. It worked well enough when people were using raised land for everything, but there wouldn't be anything on the screen.I'd also be interested in this, if anyone still has it. I could be wrong, but I don't think anyone has really used it (or at least shown screens of it) with a "codex era" park.
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SchwarzRozen Offline
Bringing this screen over on this page, so people know what I'm talking about x3Don't mind the area behind the coaster and buildings, that is one of the last things to be finished. Supporting needs also to be done yet.
I think it looks nice, if I were to have one nitpick, I would have to say remove the blue and white roofs over the bridges, and maybe move the bridge for the entrance closet to the exit, at least by one tile.
Other than that, I love it <3 -
FredD Offline
Wow Posix, that's a very big compliment! Thank you.
@Schwarzrozen: I really like your idea, but... it's kinda too late to adjust it... It'd cost me a lot of time and work to do it. I'd also have to delete much scenery to have a good view. Maybe that I'll do it, gonna think it over. -
Ling Offline
It's fine as it is. You might want to get some slightly taller foliage into that gap though, beneath and between the bridges. -
highroll3r Offline
if ur gonna nitpick then id start on that wall however it has a great atmo atm so it looks good bro! -
SchwarzRozen Offline
I was messing around with layouts and what not for a project, and I came up with this result!
Two things I should note!
Colors and Name - Going to change for sure, it was something I thought of at last second
Realism - I don't really know what much of the standerds of specific company's are, nor do I really have an interest in it. This is not a B&M, Intamin, or any other company that makes weird hyper coasters (Hyper is 200ft right?)
I really like the layout, and I hope it isn't seen as 'crap' O~O -
Ling Offline
Companies do the things they do for a reason. Your layout is awkward and I think the vertical lift/vertical drop is a very bad idea unless you're going to make it very thematic. Your finale also strikes me as very strange but mostly that's owing to my inability to really see it. -
SchwarzRozen Offline
^^Heh, it was just an idea. I wasn't sure if I was being creative or just being silly there x3
^Did you see what I said about color O~O -
BC(rct2) Offline
It seems like you were doing a random layout with no worries and when you looked at the stats it seemed ok to you -
SchwarzRozen Offline
^^To be fair the ending part after the mid-brake run was a bit random and unplanned, everything else came from an idea I had in class the other day. -
Arjan v l Offline
Building a realistic coaster is quite a process.
There are regulations for building a coaster (use of elements).
It's tough to make a realistic coaster, without proper information.
RCDB is a good site to find coaster layouts and you could check youtube for movies.
I mostly check youtube to find out how a realistic coaster works.
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