(Archive) Advertising District / Dump-Place

  • Hex%s's Photo
    That's some of your best work, funkey, but you need to stop using those circular windows. They're just ugly to look at. I'm liking your improvements! :)
  • Xeccah%s's Photo
    I find it to be too uncohesive. You have three path types and two brick textures on basically the building. I also find that you are too much into your comfort zone with your stuff in general which seems to hinder you from progressing...

    Try using poles in your NCSO architecture,I found that it makes a huge defference.


    Baros, I find it to be quite interesting. I'd suggest you color the vertical faces of the land ice to give the waterfall a fuller look.
  • RMM%s's Photo
    yea, funkeymon... you should really try to take a look at Shotguns?'s spotlights where he executes his own criticism with perfection. you don't want to get too comfortable with your own creations.
  • Xeccah%s's Photo
    fuck off, dude.
  • Pacificoaster%s's Photo
    :lol:
  • Cocoa%s's Photo
    lawl good call
  • Faas%s's Photo
    Why is everyone acting like a total dick lately to newer members? They have the right to give criticism just as much as you guys. That's the purpose of this site.
  • Xtreme97%s's Photo

    Posted Image

    A tiny snippet of a new park I started making. Pretty much a concept creation (which I know aren't done any more), but it will contain a few rides. This image basically reflects the style of one of the three islands.

    I think this is pretty cool. The colours might be a bit unorthodox, but the atmosphere has a nice feel.
  • Arjan v l%s's Photo
    Not trying to be a dick ,but i can just imagine your avatar pointing the finger and say: f*ck off dude. :lol:
  • BC(rct2)%s's Photo
    funkeymon@ I like your building, I'm not seeing any problem with the path but ok...
  • Louis!%s's Photo
    RMM YOU STOLE MY GODDAMN SUPPORTING METHOD
  • Baros%s's Photo
    Shit just realized i have WW installed :s do i have to start over or can i fix trhis so everybody can open my park at release !?
  • Arjan v l%s's Photo
    ^^ If you know wich items, then remove them in your park and then remove them with parkdat.
  • tyandor%s's Photo

    Shit just realized i have WW installed :s do i have to start over or can i fix trhis so everybody can open my park at release !?


    That doesn't matter as long as you don't use anything of WW (this includes rides, objects aka everything that comes with it). If you have you can always take them out in the editor or parkdat.
    I have de-WW-ed 3 major parks before so it works.
  • Baros%s's Photo
    I build in H2H6 workbench so i dont have 2 worry !?
  • Ling%s's Photo
    No, you don't have to worry. The bench won't contain any WW/TT data of any kind unless you ParkDAT it in.
  • RMM%s's Photo

    RMM YOU STOLE MY GODDAMN SUPPORTING METHOD


    hahaa :lol: .

    i've already used the idea of the observation tower as a vertical support, assuming that's what you mean. BUT... one thing I haven't seen yet is using the steel coaster for diagonal supports.
  • BC(rct2)%s's Photo
    I'm detailing more the "Sunshine Hostel"
    Attached Image: SCR2.PNG
    I made a new layout witch is totally different for the normal types of this coaster:
    ----------------------------Before-----------------------------------------------------------------After---------------------------------
    Attached Image: SCR5.PNGAttached Image: SCR4.PNG
  • Ling%s's Photo
    Nice idea, but the speed loss probably makes the inversions either painfully fast or painfully slow.
  • In:Cities%s's Photo
    BC, I really like that honestly. Its the best work I've seen from you yet:]

    Although, there are a few basic things that could help benefit you once you become more comfortable with their implementation.

    - Improve the foliage. Try and make it look more natural! What you have right now with the palm trees isn't bad, as it denotes symmetry and organized style leading up to the building. However, foliage is still one of your weak points [as it is for me as well!] Once you master the art of believable foliage, your creations will truly come together.
    - Vary the elevation. Even if its just a tile or two higher, slight variations in elevation between areas helps build atmosphere greatly.
    - More buildings! Real parks tend to have buildings that are conjoined with one another. I think that building something alongside the border of the brick path leading up to the bottom right corner of the hostel would be greatly beneficial. Make some facades on the path side, and possibly place some foliage along the backside to cover it up a bit. If you connect it to the hostel, you could extend the theming a bit more as well! Possibly a gift shop or something.

    I think you have the potential to be a great builder in time. You have a good creative vision and are improving steadily:]
    Keep it up!

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