(Archive) Advertising District / Project HTW
- 16-March 07
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eman Offline
I've started a new design in the wake of losing a bunch of save files and reinstalling to a different computer. This one is a woodie built in the stye of the infamous Harry Traver featuring 3500+ feet of breakneck paced track within a compact layout. For now Ill just show off a nice little teaser of some of the twisted layout. Expect a better screen showing a bit more in the near future.
And yea I know its a tiny screen and you cant see much and so on and so forth. If that bothers you just ignore this for now...like I said before a bigger better screen will come in the near future.
Bah. Ignore the support extending past the Crossbeams...that has been fixed now. Its late and Im a bit out of it so cut me some slack.Edited by eman, 16 March 2007 - 11:30 PM.
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JDP Offline
Damn eman. Its been a while. Happy to see something from you. Screen looks good from what you got there.
-JDP -
Milo Offline
You forgot the stall for the 24-hour nurse =P.
Looks pretty cool though. The station could maybe use another color (or more white trim) on the roof to keep it from blending so much maybe. -
Genius638 Offline
the station is excellent....wow. the coaster looks awesome, I love compact designs. -
eman Offline
Here ya go boys. (And girls )
This would be Sammy's Steakhouse, with the back right corner of the uilding housing steps leading to a ackdoor entry to the Nurse's Nook. (Home to the ride's nurse similar to that of the Cyclone, with the difference being that this coaster is modern and therefore doesnt TRULY necessitate a nurse on call.) The nurse's nook actually serves more as a gimmick, but also houses a small tribute to Harry Traver complete with photos of many of his infamous creations along with a model of his most infamous creation, The Cyclone, along with a detailed biography and interactive display regarding Traver's various creations and innovations in the worlds of flats and coasters alike. -
FK+Coastermind Offline
as Gwazi said way too many windows. the building has to have some solid walls in order for it to make sense. if its a steak house there has to be somewhere for the kitchen and stoves and grills to cook on and there probably wont be windows in there. also you seem to randomly swith back and forth between different windows. try to give them some pattern that makes more sense to distinguish between the two. nice structure work though!!
FK+Coastermind -
eman Offline
as Gwazi said way too many windows. the building has to have some solid walls in order for it to make sense. if its a steak house there has to be somewhere for the kitchen and stoves and grills to cook on and there probably wont be windows in there. also you seem to randomly swith back and forth between different windows. try to give them some pattern that makes more sense to distinguish between the two. nice structure work though!!
FK+CoastermindToo many windows.
Not bad, otherwise.
Thanks for the comments you 2.
That screen is a deceptive angle...there really arent widows everywhere, but in that screen it sure seems like it. I lessened the windows a bit too. And also the other side of the building has fewer windows as well...and the kitchen is back left, from the back chimney over, and in that area there is only one or two windows.
Also, this has been finished and I sent it in for design. Hopefully Ill hear back within the next century. -
Lloyd Offline
Yeah you'd be luckyHopefully Ill hear back within the next century.
It's looks good though eman. Solid work. Although you haven't shown much of the coaster, i'm definately looking forward to checking it out.
As has been said, the steakhouse had too many windows, but you didn't need me to tell yuo hat after it's been finished. -
Genius638 Offline
it's a nice building. I haven't known too many steakhouses to be two stories though.
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