(Archive) Advertising District / Marriott's Marine World - Phase II

  • Lloyd%s's Photo
    ^ I think it looks realistically big for a giga/hyper coaster, i'd be a bit disappointed if it was small.

    The screen looks great. I love the steps that go up leading to the monorail station, and the supporting under the station itself is beautiful.

    I think that Drew's idea of some fins now and then would look awesome.
  • ][ntamin22%s's Photo
    now that i look at it, and given eman's comments- is there a reason why you didn't use the steep-to-flat parabolic peice for the pullout?
  • RCTNW%s's Photo
    Drew - I like the suggestion and I do have one shark fin in place (you can see it near the station in the previous pic - top left) however there will be more. Thanks

    ][ntamin22 - The purple and whit are the colors for the normal monorail supports throughout the park. I may change a couple of these in this area but I'm still on the fence about it though. Thanks
    Eman - I will leave the layout changes to Kumba for this one. I have made a few minor changes because of placing (not pacing) issues however. Thanks

    JDP - Thanks and yes I am crazy!

    Kumba - Thanks and I'll send you the final copy of the coaster in a couple of weeks

    Faceman - I can think of a couple real world parks that have taller coasters. Yes this is tall (very tall infact) however we have given it the area it needs, and a very relistict support system. End result is I'm very happy with the coasters height and is what I ask to have built. I hope when you see it in game, you'll agree.

    Lloyd - Thanks and I agree. I also love the steps for the monorail station!

    Thanks everyone

    James - rctnw
  • Peeee%s's Photo
    Wow, it looks really great, and I don't see such high coasters very often, and the combination of the dark colors (and the teal) with these roofs works fine for me.

    But one point, isn't that support work for the lift hill only typical for Giovanola-rides, but not for B&M-ones?
  • chapelz%s's Photo
    i have a feeling that glass is going to break a lot.
  • RCTNW%s's Photo

    i have a feeling that glass is going to break a lot.


    One step ahead of you. If you notice, the glass is not connected to the coaster or the supports so there are no vibration issues. Also, the glass is shatter proof lexan (like they have on race cars)!

    Whew, pulled that one out of my ass!
  • Todd Lee%s's Photo
    Nice. Yes, it looks way out of wack to have a coaster that tall in a park.. an rct park, that is. It looks to me to be spot on with a large coaster in the real world. Like Kumba, I'm lovin the island and support work underneath the smaller hill. Hills running on an angle simply look smooth to me, proportioned really well, etc..

    I'm diggin' the whole screen, although the lift hill supports aren't my favorite, they are necessary. The other supports are ace!
  • RCTNW%s's Photo
    Small update

    Although work has been very slow, there has been some work done on the resort map. Heres a glimps of the new resort that is still to be named. I will say that rwadams style (the king of hotels IMHO) inspired the design though. ;)

    Posted Image

    Thanks

    James - rctnw
  • Gwazi%s's Photo
    That would be a fun hotel to stay at.
  • tracidEdge%s's Photo
    very classy. i love it.
  • lucas92%s's Photo
    Awesome hotel here. Maybe add some lamps on the paths...
  • Steve%s's Photo
    and retro! Very cool, James.
  • Hepta%s's Photo
    You're a genius at making hotels. and resorts.
  • ACEfanatic02%s's Photo
    Orange really works with the stark style you're using here, RCTNW. Love it.

    (BTW, is Thresher supposed to be a giga? Why not replace all but the vertical track with Intamin track?)

    -ACE

    Edit: 888 posts, lol.

    Edited by ACEfanatic02, 21 May 2007 - 08:11 PM.

  • JDP%s's Photo
    Your hotel arch is beautiful.
    -JDP
  • Carl%s's Photo
    Awesome hotel! The colors, the textures, the monorail, everything fits :mantis:
  • Geoff%s's Photo
    This is the second time today that I'm calling someone's rct work sexy.

    That's a dammmnnn fine hotel. Loving all the little details on the pool as well.

    I'm not too sure about the gray cement tennis courts, though.
  • vekoma9%s's Photo
    I love the orange. The metro is pretty cool as well. One thing though is the color of the flowers. It seems to me it doesn't flow well. Other than that. Wow.
  • RCTNW%s's Photo
    Gwazi – Thanks. I try to make all my hotels fun to stay at!

    tE – Thanks

    lucas – I saw that also after I posted the SS. I usually make sure that stuff is in the SS before I post it. They will be added. Thanks

    Steve – thanks. This is the first time I have done a “retro” style before. Like I said, rwadams was the inspiration for it.

    Hepta – Thanks

    ACE – I played around with a few other colors that also looked good however I liked the orange the best also. As for Thresher, I’ll let Kumba answer that one.

    JDP – Thanks

    r_e – Thanks

    Geoff – Thanks – I’m sill playing around with them as I’m not completely sold on the courts also. We’ll see what happens.

    Vekoma – interesting. I kinda like the flowers. Perhaps when you see the big picture, they will look better.

    Thanks again everyone. The resort map should be released in a couple weeks with the latest update.

    James - rctnw
  • J K%s's Photo
    Really nice work. Im loving every single one of your screens. Keep up the good work.

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