(Archive) Advertising District / Kingdoms of Zaria
- 25-December 06
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ACEfanatic02 Offline
Odds are you've accidentally blocked imageshack files from displaying.Ergh, this pisses me off. I cannot view any of the screens, i think it might be because i use firefox :[
-ACE -
zodiac Offline
That looks like a damn big Dive Machine...
Oh and I use Firefox too... I can see it... -
CoasterCrzy Offline
What's the point of brakes if your just going to put a drop right into the station?
Work on your foliage a bit too, it would look a lot better. -
Lloyd Offline
To slow the coaster down?What's the point of brakes if your just going to put a drop right into the station?
...and dropping a few units doesn't have that much effect on it to be honest.
I'll work on the foliage. -
eman Offline
Possibly the worst finish to a dive machine Ive ever seen. Make the first turn so each of the 2 90 degree turns are sloped, the first down and the second up. Then finish with a 180 helix leaving the ride at the same level as the station. Otherwise, just do something to make those last turns more interesting and eliminate the ugly drop before the station. The rest of it looks pretty good though, your archy's continually improving and the general layout of the pathing and all is pretty nice too. -
Xenon Offline
The buildings seem really bulky and not too interesting. I also don't like the layout of the track especially not that last drop before the station. -
JDP Offline
Dude I'm really not digging the layout... at all. First, the coaster looks like a monster. In other words. TOO BIG. I would go with eman and the way he made his ending.. or something like that. However the coaster going over the paths looks awful imo. Even though Griffin and Shrika are 200ft, in the game its a whole other story. Im really sorry for being so harsh but it looks like a mess. Keep at it.....
-JDP -
Genius638 Offline
2-21-07 Update
it's excellent. the faux monorail station looks good with the latticework, but I don't like the tiles used inside of the building on the bottom of the screen....they clash with the crazy paving path too much.
2-22-07 Update
I like it. I like the multiple levels of land, and the dive machine circling the path creates a cool atmosphere.Edited by Genius638, 24 February 2007 - 02:52 PM.
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][ntamin22 Offline
2-21
looks pretty nice thus far. the latticework holding up the land by the monorail is a little questionable, but it looks good. the building would be better with a simpler floor texture.
2-22
eh, okay. not quite the same atmosphere as the first... the dive machine needs fixing.
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