(Archive) Advertising District / The Park With No Name

  • zodiac%s's Photo
    I think he means the zero-g roll (or what there is of it :) )
  • Todd Lee%s's Photo
    I can't figure out how that 3rd piece of track under the loop works...
  • Genius638%s's Photo
    yeah sorry...I had a block of what it was called, the zero-g roll.
  • Lloyd%s's Photo

    I can't figure out how that 3rd piece of track under the loop works...

  • Milo%s's Photo
    ^Er... zero clearances most likely. The last few screens look pretty nice. You're improving at a fairly rapid pace. The last screen really shows that you're getting braver with your buildings. I really like how they're integrated into their surroundings and the overall layout of them is nice. They could maybe use another texture (some kind of glass wall/roof maybe?) to add something to them but it it looks nice for a start. Coaster looks pretty cool as well. Keep up the good work. =)
  • Gwazi%s's Photo
    I know how. There is an extra tile between the loop.

    Posted Image

    See, there is one tile that you can have the coaster go through. The only problem is you can't go higher with the center track than I did in the picture.
  • JDP%s's Photo
    ^It works good if your making a compact coaster... other than that... pretty pointless. But i like the way he used it in the last screen...
    -JDP
  • nimrod%s's Photo
    Thanks everybody!

    I'm adding supports but I'm no expert, do these look right?

    Posted Image

    And here is some glass!! The white glass looked a little too bright, but I'm not sure about the gray either.

    Posted Image
  • Milo%s's Photo
    Try a blue one. Or maybe glass rooves instead. And I'm no expert on supports but the footers look too big on the one side of that loop.
  • Ling%s's Photo
    yeah... the glass isn't a great texture there. although the supports are good.
  • nimrod%s's Photo
    Those are the only glass walls I have I think, and I have no clue how to use Dimport.
  • Ling%s's Photo
    nah, I meant take them out like completely, and use the wall texture you had going. It works better.

    oh, and those land blocks are just kind of magically sprouting inside that cliff-side building...
  • Xenon%s's Photo
    The track positioning in these screens is very good. Those two huge footers in the first screen need to be sized down. Try lowering the land and lengthening the support poles.
  • Genius638%s's Photo
    I like the color combo of the rails and the track...it's something I've never seen before. In the second pic, what are the white poles on the roof of the buildings on the cliff supposed to be? Just decoration?
  • nimrod%s's Photo
    The buildings are supposed to be ruined because of a landslide and the poles are supposed to be left over pieces of the building, instead of just having it flat there.
  • Genius638%s's Photo
    oh, cool. that works

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