(Archive) Advertising District / Three Rivers Amusement Park

  • Carl%s's Photo
    Small update:

    I finished the last Main Street buildings, added the swinger ride, and changed the path on Main Street, what do you think of the new path choice?

    Posted Image

    Edited by ride_exchanger, 09 March 2007 - 12:51 AM.

  • Gwazi%s's Photo
    I don't like the blue stripes for the Swinger entrance. Other than that, it looks good.
  • Brent%s's Photo
    You should delete the bottom Carousel entrance and exit, then bury the top ones while in test mode/open/whatever to make it look better, then put the bottom ones back.

    But other than that, looks fantastic.
  • Carl%s's Photo
    ^ Yeah, I got that suggestion on another site too, Ive never done that hack before, but ill give it a try.
  • Carl%s's Photo
    SMALL UPDATE:

    Posted Image

    Sorry I havent shown much of the coasters yet in the park, I actually do have 4 done already:
    - Xaltotun, the B&M Floorless Ive already shown...
    - an Arrow Suspended, which is in the front right corner of the overall screen Ive shown in the first post of this thread, the theming of that coaster is undergoing a complete redesign...
    - a B&M Invert, a tiny part of which can be seen in the corner of this most recent pic, but the colors have been changed since this screenshot was taken...
    - and a Vekoma Junior, a tiny portion of which can be seen behind the right side of Main Street.

    ...part of the reason I haven't shown them in more detail yet is because they are still unnamed, and I am still undetermined as to whether or not I will be using custom supports in this park. I have been trying to make room for the custom supports in my park bench using parkitects' new utility, which works great BTW, Ive used it a ton. Its just getting harder and harder to find objects in my bench I haven't used yet, and that I can replace with custom support objects.

    What is the general opinion around here, how important are custom supports to a park, generally speaking?

    Edited by ride_exchanger, 09 March 2007 - 12:52 AM.

  • dr dirt%s's Photo
    Very nice screen. I really don't like the awnings on the middle building, maybe its the light brown doesn't fit to me. I dunno. And about the custom supports, I'd rather have them if the are nicely done and realistic but if they are poorly done, it looks like shit, IMO.

    Edited by dr dirt, 11 December 2006 - 07:35 PM.

  • JDP%s's Photo
    the pillards are sweet... nice touch re.
    -JDP
  • Genius638%s's Photo
    the red building in the middle is great....that clock tower is hot
  • Carl%s's Photo
    UPDATE:

    Here you can see the left half of Greenwich Café (the building with the dome), the right half of it is a mirror image across an open path with a fountain inbetween the 2 halves. The red building just has a couple bathrooms in it. And behind, you can see the 4th inversion of this parks' B&M Invert

    Posted Image

    Edited by ride_exchanger, 09 March 2007 - 12:53 AM.

  • lucas92%s's Photo
    I think the dome touch add a nice feeling for a corner building. Nice job!
  • zodiac%s's Photo
    AHHHHHH!!! It's the attack of the red-hatted people!!! AAAAHHHHHHHHHHHHHH!!!!!!!

    Other than that looks good. I like the old-fashioned feel in the buildings too.
  • tracidEdge%s's Photo
    i think the arch on that red building could benefit from being raised one unit.
  • RCFanB&M%s's Photo
    Looks nice RE...
    I like the architecture, you have made a decent job, but I think that you could add some deco objects to your buildings, because they look kinda simple. The foliage is also ok, but if I were you, I'd add some other color flowers, such as red or purple, I think that they would be a nice addition for creating a vivacious atmosphere. The coaster looks interesting...but I'd like to see a more complete pic of it for making a larger comment.
    Anyway, this park is looking nice, I'm looking forward to seeing more of it. Keep going RE.
  • RCTNW%s's Photo
    Nice work RE. Although I disagree with RCFanB&M regarding the addition of more art deco. There is plenty there and adding anymore would over do it IMHO. What you could do next time is make the food print of the building a bit more complex as opposed to an L shape or square shape.

    You do need to add some additinal colors to the flowers though. You may want to add some hand rails to the steps for your older peeps to hang on to as they go up.

    Looks good so far though. Keep it up!

    James - RCTNW
  • Carl%s's Photo
    lucas92 - Thanks :D

    zodiac - Thanks, and I've changed the hat color to brown so it doesn't stand out as much cause the screens do look kinda funny with all those red hats :lol:

    tracidEdge - I would do that, but raising the arch would mean raising that whole 2x2 section of that building, still ill think about it.

    RCFanB&M - Thanks for the compliments. I do like to have detailed buildings, but I thought I already had enough of the finer things of building construction. I'll look into what other kinds of details these buildings would have in real life though, and if I come up with anything in any of my many architectural textbooks that would be applicable to this style of architecture, ill add those in. And I'll try to come up with another color flower that goes with the surroundings.

    RCTNW - First off, thanks. Yeah, I'm leaning toward your assessment that the buildings are detailed enough, rather than RCFanB&M's assessment that they need more details. Plus these buildings are not "Art Deco" style. But another detail or 2 might be added as time goes and and I look at my park more and more and see the things that may be missing. And I will definitely try to make more complex footprints, and add more flower colors. Also, the fence I'm using is on the level path as well as the steps, but you can't see it well, it must be a graphical glitch in that particular custom object, combined with the colors I'm using for it, which are brown for the horizontal bars and black for the vertical bars. I've apparently developed a fondness for the lower lying fences and railings in general though, rather than the taller ones that originally came with RCT2.
  • zburns999%s's Photo
    It's really nice to see architecture that relies more on elegant design and form rather than art deco pieces. Realy nice job on what you've shown so far...however I wouldn't mind seeing some rides:)
  • Grand Admiral%s's Photo
    Looks nice to have an early 20th century look around some coasters for a change. It has a nice elegance to which makes it look even more real.
  • JDP%s's Photo
    whether thats a sidewinder or an imelimman, that looks pretty sweet imo. but maybe change up the colors abit. Something brighter will work i think. Nice arch by the way.
    -JDP
  • Lloyd%s's Photo
    Looks nice. I'm not sure how that coaster will mix with the theme you have going on, that'll be interesting to see. Nothing to complain about really, although i'm with tracidedge on raising the arch.
  • Carl%s's Photo
    Here is the station to the B&M Invert, Thunder Eagle (good name? i wasn't sure...):

    Posted Image

    The station is losely based on the Château de Maisons in France. I know there is a scale issue in my park now, with the smaller buildings being towered over by this structure, but I just really wanted to recreate this building! :rolleyes:

    Edited by ride_exchanger, 09 March 2007 - 12:55 AM.

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