(Archive) Advertising District / Three Rivers Amusement Park
- 10-November 06
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JDP Offline
Dont look to shabby imo. I like the realism feel to thew park, but however I do get a "town hall" feel to the park if you know what i mean. Mainly because of that path and building style. Your arch is pretty nice though. Im not too crazy on how the buildings are all the same hight tho. I also really dont like the statues you used on the building in the 4th screen. Good start though and promising. Like to see more of that black lookin coaster in the last screen. Keep it goin...
-JDPEdited by JDP, 10 November 2006 - 10:30 PM.
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Ling Offline
^JDP hit pretty much everything I was going to say, but I dislike all those statue things in the last Main Street pic... and I want to see that B&M! -
Leonardofury Offline
Well R_E you know my feelings on the park, still think you should have named the thread Project TRAP -
Kumba Online
I see alot of improvment in those screens, your getting better. Someone said they don't like that status on the building, but I guess they don't know what your representing (releif art like used in Roma), great detail there.
The map looks kinda small, but if you fill it in like this you may be able to pull down a runner-up or something, tho it must at leased be 100x100 and thats still kinda small. -
RCFanB&M Offline
Looks nice RE...
I like the classical style of the buildings, and I also like the colors you used, they create a pleasant and vivacious atmosphere. For the big white building, I suggest adding some deco-details, I think it'd look better, and also, if I were you, I'd add yellow flowers.
Anyway, it's a shame that the park is so small, because I like what you have done so far, and I'd like to see that stuff on a larger-scale park. Anyway, keep us updated.Edited by RCFanB&M, 11 November 2006 - 12:33 PM.
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Carl Offline
JDP:
I added the little statues to the pediments of the Monorail Station because, from what ive seen, this is a signature trait of classical and neo-classical archy (either statues, or just relief work on the tympanum) - and thats what I was going for there. I dont have any ideas of what other custom pieces I would use instead, and I dont think it would look as good with nothing there. But I will peruse my library of objects for alternatives, just incase i didnt use the best possible objects for the job there.
Ling:
See JDP's answer above for your answer concerning the statues, and I will surely show the B&M in the near future
JKay:
I used ideas from the Main Streets of all of the Disney parks, because IMO, Disney Main Streets are the epitome of main streets, and also some of my fav real-life theme park archy. The rest of the park probably wont resemble Disney in any way.
Leonardofury:
Thanks for pointing out the acronym of my parks' name, TRAP. I was going to let the peeps figure it out though, I didn't want to spell it out for everyone But yeah, everyone can call this "Project TRAP" from now on if you want.
posix:
Thanks!
Kumba:
YES! You knew what I was trying to do there, good call Kumba Also, the map is 125x125, so I hope thats big enough, because I certainly plan to complete the whole park at this level of detail.
RCFanB&M:
Thanks for the compliments on my building style You dont think the dark red flowers go well with the Monorail Station? I thought that was the perfect color for them. Unless you mean for me to add yellow flowers somewhere else? Ill try to add more detail to the Monorail Station, too. It is a VERY large building, notice I only showed parts of it in the close-up screens because showing it all at once would not have accentuated its good parts. -
Genius638 Offline
The first thing I thought when I saw this was "oh wow"! Your main street is terrific, in archy, placement, and style. -
Ride6 Offline
Everything is fantastic except for those busy grey shitpiles you call path. Zero clearences then use the paving tool and change it all to something a little less distracting. As it is now you've got some amazing architecture and gardening trying to create an atmosphere that's being absorbed by the pathing.
Still great archy and gardening...
Ride6 -
Jazz Offline
Definitely some interesting screens. The layout doesn't look very promising, however, as the color scheme is somewhat weak, and the over-abundance of underground sections and rather pointless helixes brings it down for me. The only thing I really do like regarding the coaster is that double-inversion after the initial drop, which is quite neat. The archy is above-average at best I'd say, as it doesn't seem to focus around a definite theme, and it seems like sort of a mishmash of textures and colors.
Nevertheless, it isn't bad overall, just needs some refinement.Edited by Jazz, 29 November 2006 - 05:56 PM.
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RCTNW Offline
Inteesting SS's. The only thing that is a bit of a disapointment is the final run to the station. You have some options that you are not taking advantage of. You could have the track go under and bast the break run and make a 270 up turn to the right over the water and then into the break run. It would give a small bang to the finish.
Hope that made sence!
James -
Genius638 Offline
the first screen is nice, great color choices. the second screen is unfinished, but it looks like the loop interaction with the pass will be cool -
Ride6 Offline
B&M DIP!!!! Where's the bloody B&M Dip!? It's needed.
Everything else looks okay I suppose. Your architecture isn't quite as adapt in this theme as it was in the other and the folidge looks like it dates back to the time I joined; which was, quite frankly, a much better time for New Element, so I like it for that.
Ride6 -
RCFanB&M Offline
At first sight, I thought it was Herren-Surge...maybe the colors confused me. Anyway, the architecture is ok, I think that the structures are ok, but there's something on them that I don't like, specially on Xaltotun's station, it just looks too simple, and kinda boring; if I were you, I'd make some changes on the color selection and I'd add some more details. What I like is the building which is next to it, the walls with those bricks fit very well.
The coaster is nice, it seems that you know what elements to use and combine, but the layout it's kinda short...I'd have liked to see something a little bit longer.
Anyhow...this park is going well, looking forward to seeing more. Keep going RE.
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