(Archive) Advertising District / Greetings!

  • Turtle%s's Photo
    The architecture screen is lovely, in my opinion it would be made better by giving the left hand buildings a little more. Maybe some overhangs onto the path, to "invade" the path a bit.
  • Genius638%s's Photo
    I didn't see these during Fiesta....

    the second screen has too much path, and too many kinds of path. I think a little more foliage could be added to make it seem like there's less path
  • zodiac%s's Photo
    Well, I'm digging this up to say I've continued working on it, and have gotten permission from jon to continue, so I figure I'd post some screens from the previously unfinished area containing Abisso (I've also finished the layout).

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  • devgchr%s's Photo
    its alright. the first screen looks really sloppy. i don't like how the corkscrew goes through the house, looks like you put the building there to impress us. i also hate the flat roofs that you put on the top of the buildings in both screens. the green looks really random.

    the second screen is better, but it has no atmosphere at all, and the bit where the paths are all mixed up look kinda ugly, just use the same rock path.
  • nin%s's Photo
    Looks a bit painful flying through that house. :twitch:

    Edited by nin, 18 August 2007 - 09:07 PM.

  • ivo%s's Photo
    Maybey you can redo the supports. That doesn't look good.
  • zodiac%s's Photo
    New screen:

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  • JJ%s's Photo
    ewww.

    Brown overload.
  • rct2123%s's Photo
    I would suggest making the stairs, windows, and doors different colors than what they are...

    -Rct2123 :biggrin:

    Edited by rct2123, 11 August 2007 - 08:51 PM.

  • Lloyd%s's Photo
    Yeah it needs some colour changes for sure. Maybe try the stairs in grey (concrete), and change the roof colour. Or add a main accent colour, whatever.
  • zodiac%s's Photo
    Phago's Flight:
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  • tracidEdge%s's Photo
    mow that grass
  • postit%s's Photo
    I think the foliage is a bit too thick there in the center of that turnaround, and a bit too sparse, otherwise. I know it's hard to master, and I still don't think I've mastered it, but foliaging is the only place where I can see you are struggling in this screen. You've got the architecture down pretty solid, and well, it's not your coaster really...so no comment on that. Anyway, good work other than the treeing part. You have improved tremendously in the past year and it is quite admirable that you are trying to save someone else's abandoned park. Your persistence and dedication to the game is quite impressive, as well.
  • Rhynos%s's Photo
    I think the fence between the grass and roller coaster may need to be a little higher, just for measure.
  • muuuh%s's Photo
    i like it! but i think less windows could be better!
  • Grand Admiral%s's Photo
    Nice. I would suggest adding some foliage and landscaping the grass area though, or at least mowing it.
  • Comet%s's Photo
    I LOVE the foliage in that screen, amazing!
    Maybe add more benches to that grass field though.
  • Milo%s's Photo
    ug your same typical architecture style with a little more tan added...

    mix it up man... do something different... use odd textures, odd colors ANYTHING

    your last 10 or so screens have been... a bit of coaster, a building, and clumpy foliage on flatish grass and maybe some quarter tile landscaping and water... PLEASE, DO SOMETHING ELSE FOR ONCE

    I won't deny you're improving because you are but you're falling into a rut of doing the same thing over and over and over and over and over and over again.
  • Lloyd%s's Photo
    I recommend hiding that information building, it sort of sticks out when it's visable and ruins the look of it all.
  • Carl%s's Photo
    That last screen is excellent, don't change a thing ;)

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