(Archive) Advertising District / Project Oasis
- 16-October 06
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Levis Offline
mmm...don't like it that much ... those poles sticking out of the roof serve no purpose.
the colors are very dull to ... there is nothing that really draws your attention .... it's not bad, but the WOW factor misses.
and I don't like it either that in that light brown building there is a piece of purple before the roof starts .... I tought you could make that brown to. -
JDP Offline
Thanks guys for the comments. I used the poles because I wanted to use something to not make that building so bland. However, I will remove the poles and fix it up a bit and mess with the roof. Thanks again for the comments everyone.
-JDP -
][ntamin22 Offline
i'm actually ok with the poles. the foliage still looks a little random, though, and that's probably more of an issue than a lone building that is questionably bland.
i've already noted that i approve of the path awnings, espescially if they're not the same ones from screen 1, and you're using them to create an atmosphere. -
Genius638 Offline
way too much open path around the fountain...it's very plain looking. Add more folaige to the screenshot. -
Ling Offline
oh yeah, add some decorative fencing around the latticework over the benches behind the... restaurant? -
geewhzz Offline
I don't think those large stone walls on the bridge really fit the atmosphere. Also, what's with those cross church windows. Also, why the brick layer on top of the pirate walls? It makes the building not flow at all.
But the atmosphere is very good, and you seem to be improving on that level as your screens are becoming a lot more appealing than your earlier work.Edited by geewhzz, 11 December 2006 - 10:03 PM.
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Carl Offline
The brown roof going over the path needs either arch under it or support poles under it. Also I agree with most of what geewhzz said. Keep working, JDP, I think you are improving -
RCFanB&M Offline
Looks ok...
The buildings are good, in structure terms, but I don't like very much the textures and colors you selected...the textures look kinda random, and the colors create sort of a dead atmosphere...apart from the short quantity of yellow on the building next to the twist, you could add some accent colors. Oh, and also, you should add some more details.
The foliage is ok, but some trees don't fit...I mean, there are jungle trees, pines, palms...
Anyway, you're improving and it's good to see that, I hope that you keep this topic alive. Keep us updated. -
JDP Offline
geewhzz- I changed the stone wall on the bridge and as for my walls not flowing at all; im just trying different textures. Hope they will get better as the park goes on. Thank you though for the improvment comment. Means much.
ride_exchanger-Yeah, i know. I for got to put something under the roofing over the path. See geewhzz's comment for the rest. Thanks.
Genius638- yeah i did. thats why i said "note the screen still needs some touches". thanks buddy.
RCFanB&M- see geewhzz and Genius638 comment for the reasoning. Thanks RCFanB&M. I will try to keep you all more updated. As of late, i have been busy with school and been doing different things. It feels good to play again. I kind of missed it, lol.
-JDP -
RCTNW Offline
Don't be afraid to move the path around. It's far to straight and it just adds to the "blocky" feeling. This is a great opprtunity to twist the path so to speak. In short, make the path weave a bit more. It will do wonders for the area.
James -
JDP Offline
Hey I am sorry guys. I have been working on the park lately which is good but i wanted to get a screen in alot sooner. Here is a finished screen with a little view of a 1997 B&M, Dragkon. Hope you all enjoy and suggestions and comments are all welcome.
http://img401.images...ectoasiski3.jpg
-JDPEdited by JDP, 29 December 2006 - 10:54 PM.
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RCTNW Offline
The lower levels look decent but the upper level looks like you rushed and tried to hard to very the texture. I think in this instance, design and textures of the lower level would work well on the upper level.
Keep it up, you are getting better
James - rctn -
RCFanB&M Offline
Agree with RCTNW about the levels...
I like the fact tha there's a good interaction between the landscaping and the buidlings, you've done a good job with that. The buildings are ok, they show improvement by you, in shape and structure terms, but I don't like very very much the colors, they're kinda boring. Another thing I suggest is adding some more details, so you could avoid the "rushed stuff" looks.
The foliage is good, although some trees don't fit very well, I mean, there are jungle trees and next to them, pine trees. Question: why did you put those brown objects (don't remember their name) on the rocks and next to the bushes?
Anyway, I'm glad that you're still working on this. Keep going. -
dr dirt Offline
I really dislike the landscaping. It is nice at the bottom and there is a big cliff face to get to the top. I'd spread out the cliff faces a little more evenly. Strange use of ladders. I like how the the architecture fits in with the landscape. -
Genius638 Offline
The vines on the dirt walls looks good, but the ladders placed randomly on the buildings don't. I'd take those out.
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