(Archive) Advertising District / Project Oasis
- 16-October 06
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JDP Offline
Guys thanks for the comments. Ill try to anwser them all. I did kind of rush the top just a bit but not too much. The cliff is fine i think, you'll see what it looks like when done. The pices of wood are supposed to be like debree off of trees and such. The ladders are pretty random. I just want to see if anyone though they were good or not. And i got my anwser so im happy. Thanks again. New screen of Drakon.
-JDPEdited by JDP, 10 January 2007 - 09:56 PM.
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Jazz Offline
The coaster has excellent interaction with the landscape, which is neat. However, the landscaping and foilage is quite weak, and the architecture can be improved upon.
Not bad, though. -
ACEfanatic02 Offline
That looks like a fun little ride. In the same way that Flashback @ SFMM does. (Draw your own conclusions.)
But your landscaping is horrible. It should flow, not just be randomly raised land.
-ACE -
Geert Offline
That looks pretty good. But I think you have to place those wooden fences (Bottom screen at the water) als in the water. Not only on the water, litery. Because if I am right you can't stand on water, do you? -
JDP Offline
RCTCA: thanks buddy.
Jazz: Thank you on that Jazz. My best thing in rct is coaster building, but as you said the others need work. I am used to realistic building design so I am not really used to this yet. I enjoy it thus far.
ACEfanatic02- Thanks ace. I figured with the land I will try something new. I felt the "random raised land" gave it a better look. Its something different that im trying. Foilage and landscaping are my biggest down falls. Thanks again though.
Geert- Thank you. As for the wooden fences, I used them as blockades for my water rides so it can't go near or over the falls. I tried to make them look as if they connected to the moutain in some way.
Thanks you four for the comments...
All comments are welcome.
-JDP -
Ling Offline
coaster looks okay, but maybe a few too many half loop elements...
and since the landscape thing has been beaten to death, I won't mention it. -
JDP Offline
^Don't look at the inversion(s) as "half loops". Its an immelaman, side winder, and an rollerover style inversion. So nothing really repeats itself. Thanks tho.
-JDP -
J K Offline
Hey nice screen. Im loving the way it seems compact and on the edge of the waterfall is pretty cool as well. Great work. -
Levis Offline
nice screen .
I like the rock part of the land, but the landscaping in the jungle part could be a bit better, try to uses some flat pieces to.
the waterfall isn't bad at all . -
Genius638 Offline
That is so interesting, is that the whole coaster? It really occupies that small space? -
JDP Offline
J K
^Hey thanks man. I was trying to think up of what could go there. It was going to be a kiddie coaster but, then i mixed it in with another thought that I had and i winded up with this. My other idea was a ride going in and out of one of my cliffs. And there it is.
Levis
Yeah, with the other side of my park im using plat pieces. Trying to get used to it all. Thanks for the comment:).
Genius638
Yup, thats it. As I said in J K's comment, i wanted to have a coaster the would ride that would edge of one of my cliffs. And then after with all the landscaping being done and with the water fall there (which interacts with a water ride in the park) I wanted a coaster as well. So about after and hour of planning and constructing (just the design itself) I added the theming. The only things you don't see is the 10ft helix (after the Immelmann), a 60* twist drop giving the coasters max speed of 54 mph(after the sidewinder) , then a small 25ft air hill with a curve drop leading into a helix, then a turn leading into the final inversion(s); a rollover leading into the brakes. Thats it! thanks
-JDP -
Metropole Offline
I don't like the landscaping at all. The grass/mud part at the top of the "cliff" is so unflowing, just randomly jagged with trees that wouldn't grow there placed somewhat randomly. The rocky bit isn't so bad. But I am keen on the coaster layout. Nice to see an original coaster layout, not to mention a steel twister. I would move the horizontal bar on the support of the main inversion (cant remember what inversion it was actually, dive loop or illmellmann) from above the lower section of track to below it so it's actually supporting it.
Keep it up
Metro -
Carl Offline
I basically agree with Levis on the landscaping, jagged is good for a cliff but not for level ground, IE the top of your "hill" where the station is. Your layout is interesting, and I think youve supported it well. -
JDP Offline
Metropole
Yeah, i know about the landscaping. I'm changing it up on the rest of the park. The coaster is on a big cliff which is an island anyway, so its pretty much solo to the rest of the park. As the supporting suggestion, ill see what i can do. Thanks for the comment metro.
ride_exchanger
See Levis comment. Thanks about the coaster re.
-JDP -
Lloyd Offline
Maybe change the colours of some of the vines, they kinda just blend in otherwise, and become a 'waste', if you like. -
Todd Lee Offline
Hmm, I've missed this thread completely until now! Nice, very nice.. you've been given excellent feedback in here. I can't wait to see where it goes! -
JDP Offline
Thanks everyone for the comments. However i feel unconfindent about the park as of late. I dont know why...
Anyway time for some screens...
Picture of a ghost train ride i made in the park...
Here is the Arrow looper i promised turtle. Its not the looper everyone is probably thinking of though. I got the idea of the coaster from Dollywoods, Tennessee Tornado. This is a basic walk through area of the park to fit right to its themeing.
enjoy...
(park is around 75% complete)
-JDP -
Lloyd Offline
The ghost train doesn't look dark or scary at all. I mean, that could be what you're after, but if it is, it's not really a ghost train...more of a normal dark ride. The building itself has way to much brick on it, it gets a bit overpowering, and again, doesn't fit entirely with the 'ghost train' theme. The cylindrical trees in the first screen dont go either.
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