(Archive) Advertising District / Marriott's Project "Triple X"
- 10-October 06
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Genius638 Offline
thanks for pointing that out^ the supports are truly fantastic RCTNW. The hotel looks better in that pic, I guess because we're getting the whole picture (or almost). The shake rooves are fine, andf the maroon canvas awnings aren't even that noticeabe. The scale is absolutley incredible, it must have taken hours just for that one screen. -
RCFanB&M Offline
Nice...
The supports for the monorail are decent, and I like the fact that you're keeping a realistic and pleasant atmosphere. The hotel is ok, in color terms, but it looks kinda repetitive, in structure terms, it's like balconies, balconies, and more balconies...that's the only thing I'm not liking very much about it.
Anyway, I hope to see more of this project soon. Keep going. -
Xenon Offline
Once again james you amaze us all. The pool is creative in a way and those monorail supports. Simple beauty. -
Turtle Offline
It all comes together really well, and I love the way that the lines of flowers follow the lines of the structure, that looks great. Lovely pool, too, nice seating area. I like the new brown rooves, you're right, they kinda blend into the structure itself which is nice. Keep going! -
RCTNW Offline
Video_Kid - Thanks
zburns999 - I think when you see them in game and more of the area, they will grow on you. I'm also tring to add more color to the area by doing this.
JDP - Thanks - Glad you liked it
MiFuNe - Thanks although I have used this style in other SS's also
Genius638 - Thanks. Actually the awnings are dark purple and gold. I guess the SS changed the tint a bit. As for time, once I get the basic foot print down, it goes pretty quickly
RCFanB&M - Thanks for the feedback. Considering I'm going for a realistic look, most hotels have many balconies. It's a feature that some hotels don't offer in real life. Where I try to break things up is in the foot print of the resort. In my vegas map, I was limited to the area I had that style fit the theme. This has a more spread out look and one I'm very happy with.
Xenon - Thanks!
Turtle - Thanks. I sometimes wish the color options were increased as I would have like to go with a different shade here but we must work with what we have. Thanks about the flowers also. (I do try to listen sometimes)
Thanks again everyone!
James - rctnw -
RCTNW Offline
Small Update:
Construction is going fast a furious right now as crews are getting ready for the grand opening. Work on the resort is now complete and the finishing touches are being taken care of as we speak.
Recently the crews finished the various marquees outside the park (shown below).
I anticipate this being the final update prior to release (unless there is another Fiesta before then).
Again, many thanks for all the comments and support for the project.
James - rctnw -
RCFanB&M Offline
Oh nice nice...I really like the shape of that sign.
I'm really looking forward to downloading this park. Will you send it for spotlight or anything? If so, good luck . -
Lloyd Offline
^ I think he said that it wouldn't be eligable for Spotlight because it's a 9 map project, and they will be released at different times or something. (Although i'm sure they could make an exception )
These screens: Beautiful, just beautiful. -
RCFanB&M Offline
Maybe when he finishes all the maps...but if he were going to send it for spotlight, he wouldn't be releasing the 1st map...so I suppose that you'll just do it in the Place To Release Your Parks forum... -
Loopy Offline
It could always be an on-going spotlight that features updates as each section is completed. Either way this parks shaping up amazingly I love it all so far. -
RCTNW Offline
Thanks guys.
As for the release on this, I never intended for this to be considered for spotlight when I started as I knew my release plan would void that possibility. The only exception would be the initial release of the first set of maps. Even with that, I’m not sure I would call them totally complete. If you look at Resort and MGA maps separately, you will find that around half of the map has any actual content to them. The rest of the map(s) is tree’d. This is to allow for expansion later. For instance, the resort map is finally finished, it will feature 3 resorts. Right now, only the main resort is complete. Even though the roads and other items are in place, the “Land” is nothing more than tree’s. Just like in real life, the land has not been developed yet.
This goes for the MGA map also. The park only occupies a little more than half of the actual land mass. The challenges with the MGA map is creating a layout that allows for expansion and still make it flow regardless of what is added later. There are a couple of areas that I need to leave open so that during the expansion, I have a place for the paths.
Again the concept for all this is to allow me the ability to shift my interest without having to go back to the SE each time. This also gives me more object selections. For example, the resort map can have objects geared for structures, pools, roads, ect. The actual park maps can have the full range of Toon’s supports and minimal “non park” items. In te past when I have wanted to have a resort, parking area and park on one map, I would hate going to the SE because I have to make too many compromises when it comes to object selection. This project removes that problem. Thus my interest in park making is at an all time high right now. More importantly, I’m having fun building again because I have all the tools I need!
Anyway. Thanks again.
James - rctnw -
Xenon Offline
The signs are very creative. Six lanes on one side of the road might be a bit much but I don't really know what the rest of the surroundings are so...
The flags on the top of the sign look awesome. -
RCTNW Offline
^ That is the main road into the parking area. Remember, this parking area supports all three parks so it needs to be large to accomadate the volume.
ThanksEdited by RCTNW, 21 February 2007 - 12:58 PM.
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Carl Offline
Im glad you are having so much fun making this, James, and it shows. I can identify with what you said about "having all your tools" cause I feel that way about TRAP right now and it is motivating to me as well. But your work (and others' work too) is also motivating, so keep it up, cause you are doing great work! -
JDP Offline
Damn. I really do wish you can think of when this park will be done so we can have an idea when to see this amazing work. By far my favorite park atm...
-JDP -
SupremeScreamer Offline
So damn good. Like Premier Park on steroids.
Please dont compare this to my park, lol. Mine looks like absolute dog shit compared to his.
I think the screens look great though. -
JDP Offline
^Wow. This is odd. I just got done fixing up your park to make it peep friendly and made the coaster cars more for the peeps. I got like 4000 guest and Unlimited and Thunder Struck are packed, lol. And i fixed up the machanics to have there own patrol areas. How long did it take for you to build that park anyway. It was cheesy if you get what i mean but a damn 265x265 park that is finished is amazing. I know its off topic and i just thought it was coincidental that your park was brought up.
-JDPEdited by JDP, 24 February 2007 - 12:42 PM.
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