(Archive) Advertising District / Cedar Fair Parks Introduces....

  • inVersed%s's Photo
    Way to many different textures for my liking, I think If you settled with fewer different textures it would look a lot better.
  • A2nxpimp%s's Photo

    Today I felt nice. Basically I'm posting a overview of the whole park which gives out alot of it. Nonetheless there is still some disadvantages. It is fairly far so not much can be seen and some parts have been blurred for future updates. Anyway what your looking at definately isn't the finished product. It've near from finished but its still need quite a few things and some touches. This isn't and update but more of a "teaser" of some sort. Doesn't matter to me you can call it whatever. Anyway enjoy looking at it because I did too.

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  • Nitrous Oxide%s's Photo
    I love the layout of the park, reminds me of Knotts. Everythings looking good, layouts of the coasters could use some work. Some cool elements but unrealistic. Example, the inverted pretzel loop on the flyer. You need to show a picture of the WingWalker ! ! ! !
  • RCT_Master%s's Photo
    Wow. This all looks awesome. I really like what you did with the water coaster. It looks much more realistic with the new boat and track. If I knew how to (effectively) merge I'd try that myself. I'm still learning though. The log flume is another thing I like looking at. Very realistic with the dingy track. I love all of the coasters so far, especially the drop coaster. X-Wing looks a bit rough though, but other than that everything looks great. Definatly looks like a Cedar Fair park.

    That Wingwalker looks like it'll be a hell of a ride. Not sure if I missed anything or not, but why'd you get rid of Thrust? It looked kinda cool.
  • inVersed%s's Photo
    That overview has completely changed my opinions on this park. It looks very nice and has a realistic Cedar Fair feel. nice work.

    I see vertical whater ride that nice. I havent seen that concept done since SWA but that was done a lot differently.

    Edited by inVersed, 26 August 2006 - 12:38 PM.

  • A2nxpimp%s's Photo

    Not sure if I missed anything or not, but why'd you get rid of Thrust? It looked kinda cool.

    It looked misplaced and it was too boring for my liking. It was just a simple stealth clone which I didn't think reflected the Cedar Fair rides. Most cedar fair rides are unique for the most part. If you look closely you'll see a "Construction" site where Thrust was. I'll probably release the park every now and then with improovements and new rides so that thing on the corner will open on Season 2007. When the park will open now will be Season 2006.

    Some cool elements but unrealistic.


    There's nothing a park can't do. Especially Cedar Fair, they have one of the most unique coaster ideas.
  • JDP%s's Photo

    I see vertical whater ride that nice. I havent seen that concept done since SWA but that was done a lot differently.

    ^I thought so...

    Looks fun to down load. Enjoying the realism. Did you think about a Morgan Hyper. All time Cedar Fair thriller. (Wild Thing, Steel Force, Mumba) If not, thats fine for the fact that it is your park, lol. :)
    -JDP
  • RCT_Master%s's Photo

    It looked misplaced and it was too boring for my liking. It was just a simple stealth clone which I didn't think reflected the Cedar Fair rides. Most cedar fair rides are unique for the most part. If you look closely you'll see a "Construction" site where Thrust was.

    True I guess. I still liked it. A launch coaster is always a nice addition, but it's your park. I like it either way, and I'm looking forward to the download.
  • eman%s's Photo
    Looks amazing. I was skeptical about this park at first, but after that overview, I'm impressed. The park layout is veeery realistic, and all the rides seem to interact well. Keep it up. :)
  • Nitrous Oxide%s's Photo

    There's nothing a park can't do. Especially Cedar Fair, they have one of the most unique coaster ideas.


    Yes, but the element would have to be perfectly measured out for Gs. That would be a very hard element to get perfect. (Pretzel Loop)
  • eman%s's Photo
    The negative G's on the top diving parts of the pretzel loop would be too high for the restraints unless it goes very slowly through them. Not that big of a deal though, I'm sure an inverted pretzel could be done with great effort. *Goes to try to make a safe inverted pretzel loop in NL*
  • RCFanB&M%s's Photo
    That looks pretty nice.
    The realistic atmosphere you create is great. The park has a really nice layout, but I think you could add some more buildings, and I guess that you will make the foliage at last, right?
    Anyway, I'm looking forward to download this park...it's turning out nice.

    Keep going.
  • Lucifer%s's Photo
    You know, I'm pretty glad you removed 'Thrust'. The name itself was enough to put me off the ride.

    But other then that, its looking fantastic.
  • zodiac%s's Photo
    i like it, it looks really realistic. looking forward to a download :)
  • A2nxpimp%s's Photo

    Update 5


    Wow its like the rise from the dead. Not exactly but you get my drift. I haven't been able to post many updates because of the unoticable progress(You know fences, paths, etc.)Well today I finally got the Kids area cleaned up and ready and its all done now (All i need to add are benches and all that good stuff) SO there you guys go :) some new screens of the park.



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    The screen right above is purposely unfinished. It will be part of the 2007 addition (Or 2nd updated Idlewood release) which will include the expansion of the kiddy area, a new coaster, and renovations. I'm spilling way too much of those beans though so that's all I can tell you guys lol.

    [b]
  • Genius638%s's Photo
    it's not that exciting, but I understand how hard kiddie areas are to make look good. The next coaster looks promising though....can't wait!
  • Gwazi%s's Photo
    It looks nice but one of two things really take away from it for me. Either a) there is too much pathing and too little archy, or B) the land is too flat. For some reason I can't seem to tell which one. Anyway, keep going. :)
  • Todd Lee%s's Photo
    That path type doesn't look good at all. Nice work otherwise!
  • Brent%s's Photo
    Do you mean Atlantis? Anywho, screens look nice, really like that water coaster screen. Keep up the good work.

    Edit: Woah... I just saw the 4th one... anywho, new screens look just as good, really like what you're showing here.

    Edited by The Beta Factor, 29 November 2006 - 04:38 PM.

  • Nitrous Oxide%s's Photo
    Amazing... the only flaw, there are way too many 1/4 trees.

    Edited by Nitrous Oxide, 30 November 2006 - 04:06 AM.

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