(Archive) Advertising District / Six Flags Over Indiana
- 14-March 06
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Toon Offline
I wanted to enter into all this discussion about coaster "no-no's" Personally, I don't really give a damn about how a coaster sticks to what exists in the real world. If a coaster has 9 cars, where as the real life versions have 8, so be it. To me it's all about how the coaster looks and runs within the constructs of the game and the physics engine the game provides. All my personal rules are based on how the coaster works within the games environment. If I'm designing a standard coaster, I like to think it could exist, but never worry if something like it really does exist. Maybe that comes from the fact that I live in a place where there are no roller coasters and until recently had never ridden anything more than a standard 'Corkscrew' layout. I've still never even seen a B&M of any type in person.
All that said, I also don't build 'realistic' parks or recreations. If you are building this type of park I would agree that the coasters should be very realistic in their layouts. -
JKay Offline
^
To me, it comes down to the classic battle of fantasy vs. realism (and even semi-realism, which is my personal preference).
A "no-no" implies that someone has broken some unwritten rule of RCT that everyone needs to abide by. We all know that's hogwash. Thats like me saying SWA is a "no-no" because it's too realistic.
This is why I try to avoid getting feedback on coaster layouts here because there is too much diversity of styles at NE to garner helpful information. It also proves why the NE Coaster Team faltered and why the PT2 was such a difficult contest to judge.
Sorry to drift the topic here. Just wanted add my two cents. -
Panic Offline
When I posted that I had a sense that "no-no" might be too strong and overbearing a term. My intention was more to define some things that will be pitfalls to anyone who is inexperienced in coaster design, as coasternator is. In the context of skilled and rational coaster designers Toon and JKay are absolutely right; those were just "this is a really bad idea unless you know what you're doing" kind of things. I've seen too many newcomers posting layouts that take S-bends at 40 mph, use sharp pull-ups at bottoms of huge drops, and the like. In my opinion they might as well avoid them until they're more experienced and really know how to get what they want out of a coaster. They usually end up learning to do so anyway within a few months.Edited by Panic, 16 March 2006 - 02:04 PM.
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Ride6 Offline
If they stick around that long. And by naming this thing a Six Flags it creates the illusion that rides are meant to be realistic and most of Panic's claims aim to help them do just that.
Ride6 -
ChillerHockey33 Offline
We are on topic.
Youre making a park, you slapped the Six Flags name on it. It just looks like a bunch of fantasy coasters. So we are explaining to you that you need to abide by the Six Flags standards to make it a realistic Six Flags park.
kbye.
-Ryan -
postit Offline
Well, if you are going for a B&M Floorless, I would suggest looking at the Medusas and Scream, because those are essentially the limits to what you have to work with-that is, if you are still striving to the Six Flags name. Anyway, that is my advice. The coaster appears to abuse straight track, real coasters typically don't run directly on land. (I know you're still in editor, but I just want to point out that usually coasters are a couple of feet off the ground even in their lowest points, unless they utilize a tunnel.)
So yeah, if you do Batman, make sure it is a Batman the Ride clone. Or try to do a Mr. Freeze/BRChiller type thing if you really want to be different. But I would suggest just doing the typical invert clone. -
Xcoaster Offline
You've actually forgotten two other floorless designs, which are also, coincidentally, Batman based. You have Medusa East/Scream, Medusa West, Batman: Knight Flight, and Batman: The Dark Knight. So, not only does that give you two more possible designs, plus the possibility that a Six Flags floorless design can be original, but also that it's possible to have a Batman based floorless coaster.Well, if you are going for a B&M Floorless, I would suggest looking at the Medusas and Scream, because those are essentially the limits to what you have to work with-that is, if you are still striving to the Six Flags name. Anyway, that is my advice. The coaster appears to abuse straight track, real coasters typically don't run directly on land. (I know you're still in editor, but I just want to point out that usually coasters are a couple of feet off the ground even in their lowest points, unless they utilize a tunnel.)
So yeah, if you do Batman, make sure it is a Batman the Ride clone. Or try to do a Mr. Freeze/BRChiller type thing if you really want to be different. But I would suggest just doing the typical invert clone.
That said, I don't care too much for the design. I don't mind unusual stuff too much, but that unusual inversion you have (the half cobra roll, half other thing) is probably just too weird, since absolutely nothing like it has been done before. Aside from that, there isn't anything really unusual, it just doesn't look like it flows too well. Probably shouldn't have the two flatspins right after each other. A few turns would be nice set between them. Also, the ride looks too linear. It's all set within a pretty narrow strip of land. Maybe through in a helix or something, unless if you want it to be so narrow.
Also, I think you should just call it Batman: The Dark Knight, because Knight of Darkness is like calling Superman, the Steely Man or something. You're just sort of twisting what's already accepted. So either make it something really different, or go with the old standard. -
supertrooper Offline
[quote name='Xcoaster' date='Mar 17 2006, 01:49 AM']
You've actually forgotten two other floorless designs, which are also, coincidentally, Batman based. You have Medusa East/Scream, Medusa West, Batman: Knight Flight, and Batman: The Dark Knight. So, not only does that give you two more possible designs, plus the possibility that a Six Flags floorless design can be original, but also that it's possible to have a Batman based floorless coaster.
What about Superman: Krypton Coaster and Kraken? Also...Knight Flight is now called Dominator. -
Xenon Offline
The first drop and the distance between the two vertical loops are way too long. If you shortened those you could shorten the brake run by a lot. -
Grand Admiral Offline
^How would you know you haven't even seen it. Until now!How did a guest post anyway? The park itself is about a third of a way done and will be posted in the coming days. Here is just a brief picture of Batman: The Ride. Sorry about the picture the horrible site I go make these pictures ugly.
Edited by coasternator, 19 March 2006 - 09:39 PM.
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Drew Offline
...Sorry about the picture the horrible site I go make these pictures ugly...
They never looked good, and I don't think it's the site you use to upload your pictures...Edited by Drew, 20 March 2006 - 12:14 AM.
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