(Archive) Advertising District / Discovery World

  • FredD%s's Photo
    I've something new to show.
    I was stuck with the entrance of the atlantis zone, but thanks to Senz I finished it without problems :)
    No text with the screens, just enjoy!

    Posted Image

    Posted Image

    Posted Image

    Posted Image

    Posted Image

    Posted Image

    Posted Image

    Posted Image

    Posted Image

    Posted Image

    Posted Image
  • JKay%s's Photo
    Those cyads are just horrible, but I do like the bridge with the mine train brake-run; thats nice.

    Most of these screens are pretty nice, although you're still lacking in the foliage and landscaping departments. Architecture is obviously your strong point.

    Here are some tips (used at your discretion of course)
    1. Try to find nooks & crannies where foliage might be found naturally instead of just plopping a garden here, a bush there, a tree there. I'd also be more careful placing 1/4 foliage on jagged land tiles.

    2. Diversify your foliage selections. It appears right now that you choose one foliage element and just go on a random plop n' drop spree, which really creates problems.

    3. Landscaping. Try to avoid such jagged land tiles and focus on lining up your land tiles more. It appears that you are just grabbing one piece of land and randomly raising it without any consideration of neighboring land tiles.

    4. Re-read Toon's previous post. Implement as needed. :nod:

    Still this park is good effort worth appreciating though. Keep it up.
  • FredD%s's Photo
    I know I've still lack on my landscaping :shame:
    Well, I make more things right, but sometimes, I just forget it...
    But I'll care those tips for the next project, I always do.
  • ChillerHockey33%s's Photo
    In the second screen, I don't like how the white water tiles are so evenly checkered. On the one waterfall on the right side, theres no white water where the falls actually hit the water. Try making the white water tiles flow more realistically.

    -Ryan
  • MasterOfDisaster%s's Photo
    i like this screen very much.
    it's very nice!

    Posted Image

    but there are too many pics^^
    i don't like the last two...
    the one is blocky.
    the other one is weird.
    otherwise its ok =)
  • ChillerHockey33%s's Photo
    ^ That screen reminds me of Titan's Arch Angel design.

    -Ryan
  • FredD%s's Photo
    I've never seen a park from Titan...
    I inspired me on a real park in Japan where a coaster is going under water, but it was not possible to make that in RCT2, so I made a little QBB thing around.
  • ChillerHockey33%s's Photo
    Arch Angel Design Page

    Check it.

    -Ryan
  • Ge-Ride%s's Photo

    I've never seen a park from Titan...
    I inspired me on a real park in Japan where a coaster is going under water, but it was not possible to make that in RCT2, so I made a little QBB thing around.

    View Post

    Diving Coaster: Vanish at Yokohama Cosmoworld. Awesome coaster! It's entirely possible, but you'd have to use a few qbb's. :p
  • FredD%s's Photo
    I know but I'm very badd with QBB's :p
  • ][ntamin22%s's Photo
    I have never understood what you people have against the cycads.

    Edited by ][ntamin22, 23 March 2006 - 06:05 PM.

  • tracidEdge%s's Photo
    they look like utter shit.
  • Xenon%s's Photo
    So some people have there own opinions about what a good object is and what a bad object is. I personally don't mind cycad bushes but they can be overused very quickly.

Tags

  • No Tags

Members Reading