(Archive) Advertising District / Paramount's Xtreme
- 03-February 06
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zburns999 Offline
Sorry for the late response...
@RCTNW: Thanks. I was worried that WW scenery wouldn't go over well.
@Gwazi: Thanks. The mini golf is supposed to be a path/bridge that was washed out, and the virginia reel is a conveyor belt for carrying bones out of the river (would obviously not dump bones on guests in real life)
@geewhzz: Thanks. Means a lot.
@Genius368: The railings are used to guide the rafts along the more dangerous parts. They keep the boats from going over the waterfalls to the right, and on the left, they keep the boats from getting jammed against the fake rock under the waterfall flowing down.
Thanks for the replies as always. -
][ntamin22 Offline
just noticed this.. on the Bat station, can you somehow zero clearance the wooden framing all the way down that little tower that houses the enterance? -
zburns999 Offline
Since the back of the park is currently undergoing some guest work, I decided to work on the front of the park for the first time in about 10 months.
I've been really looking forward to doing Top Gun since I first started this project, and although I had to change some of my original plans around, I'm still really pleased with the end result.
Here's the station, queue entance, and the 90 degree turn to the lift.
Here, the trains fly through a barrel roll directly over the bulk of the queue. Better hope everyone has their loose objects secured.
The swooping helix before the final corkscrew over the water offers some good foot choppers. (and I already know the transfer device is screwed up, so don't tell me that haha)
And here's the full layout. I wanted to make it simple, like I figured an early B&M would be. The layout resembles Top Gun at PGA, but it's still pretty different.
That's all for now. Progress on this is moving around faster than ever, so I hope to have it complete by early summer. Please feel free to comment and critisize. Thanks. -
Hepta Offline
It's a little bit too short for my personal taste, but I guess it's realistic. Nice station. -
zodiac Offline
For some reason I can't see the second and third pics, but from what I can see it looks great so far... Keep up the good work... -
JDP Offline
It is pretty short, but i do like it. I think it looks good actually. Nice and realistic (which I love). However, the land blocks are usless and i think they should go.
Nice to see an up date, and its a nice one.
-JDP -
Gwazi Offline
It looks a little unfinished to me. I dunno if that's what it was supposed to look like, but I'm just pointing it out. The layout and archy are pretty good. -
Brent Offline
If the guest is working on the back of the park... why are you working on the park at all? Won't you be losing that progress (which may be a good thing...). -
zburns999 Offline
I'm not that stupid. The guest work is on temporary hold right now. I have the only version of the park, and yes, the guest work that has been done is on the same version of the park I'm working on right now. And no Brent, it wouldn't be a good thing if I lost the guest work. If you knew who the guest was, I'm pretty damn sure you wouldn't have said that. -
Nitrous Oxide Offline
I like everything about it, just a few suggestions. The coaster would look better with grey/silver rails. And alot of the supports look weird.. for example, the zero-g-roll, the supports look like they belong more to an Intamin Impulse coaster... then there is the triple support which looks really bad... and the lift supports need more to them then just the |_| (<---flip upside down) maybe add a diagonal support going down it something like this??? |/|
now that a take a secong look, you over used the impulse style support way too much.
Other than that and the coaster being really short, it looks good. still one of the parks i can't wait for. -
Lloyd Offline
I don't think he meant it like that, read it again...And no Brent, it wouldn't be a good thing if I lost the guest work. If you knew who the guest was, I'm pretty damn sure you wouldn't have said that.
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Genius638 Offline
Screen 1: The station is excellent, simple yet realistic compared to what you see on real Top Guns
Screen2: Very nice. The supports are very nice
Screen3: Excellent transfer track, nice little pond atmosphere. I can picture that being a gross little scummy pond if it were in a real park, so realistic!
Screen4: Great Logo revision there. The ride does actually seem a little short, the lift isn't very tall and there's only three inversions. But great supports and theming overall, A+ -
zburns999 Offline
Thanks for all of the replies. All are really appreciated.
As for the park, I've been booking along lately. I've been doing a lot of work on the Paramount Studios area of the park, which will be home to many movie-themed rides and attractions. Here are some screens...
Here's the entracne plaza to Paramount Studios with The Racer in the background.
MI:III Stunt Show. Damn this took a long time. I really like how it turned out...just wish I had picked some better quarter tile blocks so the textures wouldn't clash. It's not that big of a deal though.
As always, feel free to comment and critisize. Thanks. -
vekoma9 Offline
I'm very impressed, though just a little too much black in my opinion in the second screen. Other than that......Wow. -
Brent Offline
I'm not that stupid. The guest work is on temporary hold right now. I have the only version of the park, and yes, the guest work that has been done is on the same version of the park I'm working on right now. And no Brent, it wouldn't be a good thing if I lost the guest work. If you knew who the guest was, I'm pretty damn sure you wouldn't have said that.
Don't assume I don't know who's working on it. -
eman Offline
The first screen is very nice, though that purple building is very poor in terms of from and aesthetics. The second screen is amazing....that is an EXCELLENT stadium, original yet believable and aestetically good all at once.
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