(Archive) Advertising District / Paramount's Xtreme

  • JKay%s's Photo
    All really nice screens, other than maybe some texture and color issues. Some of your scenery selections are iffy to me too, like the towny windows and lantern in the second screen. An example of a texture issue can be seen in screen 1 & 4, where the roofs don't match the wall texture; just looks off to me.

    Otherwise, this is magnificent and you are definitely heading in the right direction. The wild mouse screen is definitely my favorite. Keep it up.
  • Metropole%s's Photo
    That's a pretty small Theatre!

    Nice screens, good work. For the most part I agree with Jkay.

    Metro 8)
  • zburns999%s's Photo
    Thanks for the replies...

    @yelshi2nuts- Thanks. I guess this park might have some similarities to Premier Park, basically because it was one of my main inspirations, but I have a feeling that once the main midway is complete and I move onto other areas of the park that are in no way simialr to Premier, you won't see the resemblance too much any more.

    @RCTFAN- The floating objects have been deleted. Thanks for pointing them out. About the cat walk, meh, I tried a few things. I zeroed the clearences and tried putting latters straight up the lift, but it only looks goof rom two views. The Phatage catwalks aren't steep enough, and the only way to keep the layout close to what it should be is to have the steep lift. If anyone has suggestions for the catwalk on the lift, I'd appreciate any help. Oh, and glad you like the diving show.

    @JKay- I guess choosing good scenery pieces is all based on experience. I'll work on fixing up all the pieces you've pointed out. I can't figure out why the colors wont match with those spanish roof tiles and regular 1/4 blocks. Must be different shading or something. And thanks for the compliment. Glad you like the mouse.

    @Metropole- Thanks, and for the theater...it's uhmm...only one screen playing a Paramount movie for people people to watch if it rains :unsure:.

    Anyway, thanks guys. All comments are appreciated.
  • RCTFAN%s's Photo
    i have some vertical ladder pieces if that would help
  • JDP%s's Photo
    I really must say that i am impressed with these screens. I love the realism that each screen brings. My only problems are in the last screen, that building is to small to be a theater i feel and the paths are a bit small. But well done with this, and yes the picture quality looks 10X better.
    -JDP
  • zburns999%s's Photo
    Ok, here is the finished Italian Job Stunt Track. I'm very pleased with how it came out. The ride itself is just over a minute long, but covers a lot of space. Here are some pics...Caution: There are many pics, simply to explain the ride better.If I just showed one or two, it wouldn't make much sense in this case....

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    Here, the four passenger car exits the dilapidated storage facility and launches from 0-60 in three seconds down an overpass.

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    Next, the car takes a quick accent towards "Beverly Hills" and heads into the mansion, just like in the movie.

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    After the car blasts through the mansion, it flies down some rocky terrain and around two of the signature Italian Job trucks.

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    The car then rises back to the mansion, thunders through it a second time after encountering the second launch zone, and makes a quick turn, this time descending down a road into the downtown area, where the car breaks through a gate and continues on into the drainage system.

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    Here, the car exits an underground tunnel and emerges into the drainage area featured in the movie. Riders will get wet in this portion of the ride.

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    Finally, it's time for the car to make its signature manouver, straight through the "Italian Job" bilboard.

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    And at last, the car returns to the old storage area where a helicopter (when timed right) flies overhead of the returning car.

    Well, now what will be the largest ride in the park is complete, so I'm happy. It took a lot of time, but I'm happy with the result. So, please, feel free to comment and critisize!
  • geewhzz%s's Photo
    I'm pretty speechless. It looks great. I think most parks are heading to these types of fun atractions.

    Excellent job zburns
  • Phatage%s's Photo
    I haven't ridden any of them yet but it seems very good, almost as if you themed them too well! I think you should raise the truck part of the trucks to the same level as their respective trailers though.
  • JDP%s's Photo
    Theres so much. Looks really nice man, i think. Only problem really is i just dilike the choper over the coaster. Good idea but it's a bit tacky... good job though.
    -JDP

    Edited by JDP, 15 May 2006 - 05:20 AM.

  • tracidEdge%s's Photo
    the foliage doesn't really seem to fit. otherwise it looks pretty good.
  • spartan%s's Photo
    Awesome. I love themed attractions like that with a storyline. :) I don't like the helicopter like JDP said, it's creative but doesn't seem to fit. It has a lot more than the one at Paramounts King's Island which is a pretty good ride, more quality of the ride over the intensity of it. Some of your pictures remind me of the Test Track ride at Epcot in Florida(especially the fourth one). Good Job.
  • trav%s's Photo
    That helicopter idea would be so much better without a track...

    ...Apart from that, it all looks good.
  • zburns999%s's Photo
    Hey. Thanks for all the replies guys...

    @geewhzz: Thanks for the compliment!

    @Phatage: Thanks! And with the trucks, it shall be done.

    @JDP: Thanks. Yeah, it seems many people both here and RCPro have some problems with the chopper. I think I'll make the track invisible rather than zero clearence some walls.

    @tracidEdge: Foliage isn't exactly my strong point, but I think it will be a skill that comes over time. I try to make the foliage as random as possible away from paths, just because real parks don't worry about trees that guests can't see, but yeah, I'll work on it. Thanks.

    @spartan: Thanks. As I said above, I'll see what I can do about the helicopter.

    @Trav: I'm considering it. Thanks.

    I really appreciate all the comments guys. Thanks.
  • tyandor%s's Photo
    You know it's possible to have a train of three of those cars, right (with a bit of hacking though)?
  • Turtle%s's Photo
    I think that the chopper looks fine as is. If you deleted the track, it wouldn't be realistic any more (which is what i'm guessing you're going for).
  • zburns999%s's Photo
    ^^I tried it, but I couldn't get it to work. If you could send me a PM or give me a link to a tutorial that would be great.

    ^True. Another point to consider.
  • tyandor%s's Photo
    Here ya go: http://forums.nedesi...&f=7&t=9224&hl=

    Change to mode back to blocksection mode with 8-cars after that if you want to keep that.
  • Carl%s's Photo
    If you raise the cabs to those tractor trailers up, you might consider leaving a 1/4 gap between the cab and the trailer, for a more realistic look.

    Also, that mansion looks great.
  • zburns999%s's Photo
    Alright. It's been a while since last update, so I figured I'd post some small screens instead of a huge sequence of them like in last update. So, here is a bit of what I've been working on since Italian Job...

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    Here is Demon, Paramount's signature Arrow Looper

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    And here is LightHouse Falls, a watercoaster for the LakeShore Heights section of the park.

    That's all for now. Please feel free to comment and critisize.

    Edited by zburns999, 05 June 2006 - 03:47 PM.

  • JJ%s's Photo
    love it :D

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