(Archive) Advertising District / Jazz's Design
- 22-January 06
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Jazz Offline
Hey everyone.
I'm currently working on a wooden design, which is unnamed at the moment.
Here is a screen of the station and a mountain village, which is surrounded by a river. Also seen nearby the station is the Sunsine Water Mill:
Progress is at about 25%.
Any comments are greatly appreciated.
~Jazz~Edited by Jazz, 23 January 2006 - 02:16 PM.
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sixflagsfreak56 Offline
I like it, but I have to say I think theres way to much going on in that screen. Very nice though. -
-MoNtU... Offline
Everything looks good but that blue and white ruin it. I would suggest changing the blue to a more earthy color. -
][ntamin22 Offline
very, very busy.
i think that one of those color sets needs to go.
either eliminate the yellow, the dull red, or the blue/white.
preferably the yellow. -
rK_ Offline
nice.
the atmosphere is beautiful and the color choice is very nice, only thing i could suggest is removing the blue pots out by the coaster and the green building throws it off, are there more that color and style in the area?
looking forward to more screens. -
Fenix Offline
Nice screen, but get rid of every single blue and white pot. They completely steal attention, in a bad way. Change the color of the canvas and umbrella's they detract as well.Doing those two things will make the screen look less busy. -
bernts matte Offline
wow good work Jazz it´s you best work. But im not like the green walls in top of the screen. -
JKay Offline
Great work Jazz. Probably the best screen I've seen from you, but there are some things I'd like to comment on.
1. Some of the blue/white pots seem lost. I like how you've used them in different aspects (i.e. fountains, hanging, deco...) but I don't understand the ones sitting at ground level amoungst the other foliage. They just seem unnessecary, thats all
2. You say its a mountain village, yet if you had not said that there would be no way I would've have guessed what theme you were going for. To me, you've captured more of a modern Roman or a lush Mid-Evil-type setting rather than a mountain village as you've labeled it. Not really a big deal, but I get the impression you are just building to build without much of a general plan then putting a label/theme on it (which I am guilty of too quite often).
3. Lack of landscaping. The landscape almost feels "littered" due to lack of open space and landformations. don't forget the rocks!
Still though, an intriguing screen to say the least Jazz and it has the level of detail that certainly suits me, but almost too much. Please keep at it though & Happy building! -
Jazz Offline
Thanks for the feedback guys!
sixflagsfreak56: Thanks. I'll work out that blue & white combo, maybe tone it down a bit.
Montu: Thanks, see what I said to SFF56.
Intamin22: Ok, I'll see what I can do with the colors.
Alchemist L7: Thanks, I'll work out those pots and see what I can do.
Fenix: Thanks; see what I said to Alchemist L7.
bernts matte: Thanks.
egg head: Thanks, the yellow is probably the main thing I'll try to change the most.
Jkay: Thanks a lot for your advice! I will put it into consideration...
Any other comments are greatly welcome...
~Jazz~ -
Splash-0 Offline
Wow-ed me a little.
I think it's very good. Great architecture skills, good interaction of coaster with surrounding landscape and a nice colour mix. Although there is one thing that ruins it for me to be honest...and that is the blue colour. You use it both for the buildings and the flowers what makes it look quite messy. This blue on these flowers doesn't work well in general in my opinion anyway. I'd suggest experimenting with some different colours and maybe also the other flower type. Just my thoughts.
Keep it going, it looks promising -
hobbes Offline
I think the red on the building down towards the bottom would look better if it were the regular castle color.
I agree with JKay about the other things, though the (lack of) landscaping doesn't bother me too much. -
Jazz Offline
Splash-O: Thanks a lot, I appreciate your comments!
hobbes: Ok, thanks for your input.
Don't expect any screens in the near future; for I want to save the majority of this for its release. If there is another screen, which could occur much further in the process, it will be smaller than the previous one. I also have an official name for the woodie, which is Old Cataract Express.
Any other comments are greatly appreciated as well...
~Jazz~Edited by Jazz, 23 January 2006 - 06:35 PM.
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trav Offline
If your PT2 entry is up to that quality, then I'd be expecting you to place in the top 10. -
Jazz Offline
CH33: That is one definition for cataract, but I actually meant the first definition hobbes posted, a large or huge waterfall.
trav: Thanks.
hobbes: Thank you for giving the definitions to clear that up.
Comments are still welcome...
~Jazz~ -
Jazz Offline
Thanks for the comments guys, I appreciate it.
=UPDATE=
January 28, 2006
I'm coming along pretty swiftly now; at this point I'm debating whether or not to turn it into a park or keep it design.
Anyways, I have a new screen to show of the Cataract Mine River Rapids.
~Shown here is the Cataract Gold Mine, with numerous caves and old mine track created by the gold miners. The Cataract Mine River Rapids flows through the Gold Mine, surrounded by the beautiful cliffs and waterfalls of Cataract Mountain:~
Progress is at about 40%.
Comments are greatly appreciated!
~Jazz~Edited by Jazz, 28 January 2006 - 02:12 PM.
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