(Archive) Advertising District / Seoul Disneyland Resort RCT2
- 06-December 05
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Grand Admiral Offline
"And Main Street looks really narrow."
[font="Times New Roman"]Unfortuneately I need a custom feature that allows to build diagnol footpaths to repair any other footpaths.
Walt Disney used to ask his employees to derive ideas for theme park attractions in Disneyland. In order to continue the tradition Walt Disney left behind, I am asking that anyone who has any ideas to make this park even more unique send me a personal message. The one who gives the best idea and or the most will be given a special preview of the rest of the resort, including EPCOT, the Seoul Disneyland Hotel, and Disney's Toontown Hotel. Any ideas for improvements, I ask remain in this thread.[/font]Edited by Grand Admiral, 03 September 2006 - 12:56 AM.
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Grand Admiral Offline
Walt Disney used to ask his employees to derive ideas for theme park attractions in Disneyland. In order to continue the tradition Walt Disney left behind, I am asking that anyone who has any ideas to make this park even more unique send me a personal message. The one who gives the best idea and or the most will be given a special preview of the rest of the resort, including EPCOT, the Seoul Disneyland Hotel, and Disney's Toontown Hotel. Any ideas for improvements, I ask remain in this thread.
Instead of using up my inbox, go ahead and just post your ideas in this thread. -
tyandor Offline
A full size park with rct3 is impossible with up-to-date hardware. You need quite a powerhouse of a computer to pull that off. Still need to try out if it works any smoother since I have installed quite a powerful videocard a short while back in my own system. -
zodiac Offline
pretty awesome. only suggestion i have is change the white flowers in the middle to a sort-of fountain. other than that, i like it. you could easily tell thats Disney, even at first glance -
JDP Offline
^Im not gonna lie, it aint the best work because I still see a lack of detail but i am now getting a disney feel. Your def improving and that screen seems very promising compared to your other work...
-JDP -
Gwazi Offline
Like JDP said, the detail isn't Disney-quality, but one quick look and you know it's a Disney screen, so good work with that. -
Grand Admiral Offline
^Im not gonna lie, it aint the best work because I still see a lack of detail
Would you mind giving some examples in detail?
Thanks for the comments everyone keep them coming!Edited by Grand Admiral, 20 September 2006 - 10:17 PM.
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RCFanB&M Offline
Hey...that shows a nice improvement...
I'm starting to feel the Disney Atmosphere, and I'm glad that you made your buildings more detailed. Just get ride of the greys windows, on the red brick building (The one that is next to the yellow building). Oh, and I don't like too much the green glass roof on the other red brick building.
Anyway, you are making a better job than before keep going. -
Genius638 Offline
I looked at the first few posts in this topic (201 posts ago) and thought it was horrible. Then I come up to your most recent update, and I'm not even sure that it's the same person! You're improvement is amazing! The last picture was fantastic, it actually inspired me for something in my park! -
Grand Admiral Offline
The last picture was fantastic, it actually inspired me for something in my park!
It's nice to know that I inspired someone. I agree it is fantastic in the fact that it will keep growing.Edited by Grand Admiral, 06 October 2006 - 11:23 PM.
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JKay Offline
it doesn't present anything that other Disney parks haven't presented already, which turns me off to it, but a good effort nonetheless. -
Lucifer Offline
The contrast between the custom architecture scenery, and the in-game foliage scenery is a little disturbing. Lol. Other then that, I'm liking it! = ) -
Grand Admiral Offline
The contrast between the custom architecture scenery, and the in-game foliage scenery is a little disturbing. Lol.
Yes the contrast makes me hate the scenery in RCT2.
For those of you patiently waiting for an update, it will be coming by the end of the week. I'm a little behind on this project ever since I renewed my Six Flags project elsewhere and I've been trying to figure out RCT3. But nonetheless I will be showing screens of the central hub shortly. -
Carl Offline
While I think you are doing a good job at creating that signature "Disney" atmosphere in this screenshot, I don't particularly think the large square windows on the entrance structure fit that atmosphere, they stand out too much, you should try some more traditional windows there IMO. And there are better "Disney" style Victorian roofs you could use from the Disney Scenery Set at RCT Mart.
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Panic Offline
I'm interpreting that as an unfinished screen. If not, can you please put something behind those buildings other than flat grass land with random trees?
Perhaps also make the trees that are close to the buildings taller (e.g. tall palms or something) so that you get more of a like a mini-courtyard effect.
The tower on the building on the top right is supported a little precariously by that tiny pillar. Generally when you have a building over a walkway or something like that, I'd put some arches in so it looks a bit more stable and less squarish. Same case for the walkway that goes under the brick building in the middle.
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